Player Matchup

Lancelot
Lancelot
AxelRoiter
Lancelot
Level 108
God Stats
10W - 2L
1,915 SR
Queue Stats
262W - 266L
1,464 Elo+
Party 2
Cerberus
Cerberus
Betrezen03
Cerberus
Level 66
God Stats
2W - 0L
1,724 SR
Queue Stats
57W - 75L
1,390 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sovixezer1
Ah Muzen Cab
Level 28
God Stats
5W - 4L
1,440 SR
Queue Stats
41W - 56L
1,361 Elo+
Party 2
Osiris
Osiris
iM1iki
Osiris
Level 51
God Stats
6W - 5L
1,246 SR
Queue Stats
133W - 127L
1,420 Elo+
Solo
Janus
Janus
rMedvedr
Janus
Level 58
God Stats
3W - 3L
1,165 SR
Queue Stats
36W - 55L
1,356 Elo+
Party 2
Team Averages
Level 62
1,498 SR
1,398 Elo+

VS

Team Averages
Level 87
1,517 SR
1,470 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dogmatiq
Scylla
Level 129
God Stats
8W - 4L
1,565 SR
Queue Stats
91W - 91L
1,442 Elo+
Solo
Ravana
Ravana
LMS_Lukestar247
Ravana
Level 107
God Stats
5W - 12L
1,418 SR
Queue Stats
349W - 404L
1,458 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ObviousChief
Kumbhakarna
Level 113
God Stats
6W - 7L
1,356 SR
Queue Stats
911W - 950L
1,410 Elo+
Party 1
Neith
Neith
XxBarajisxX
Neith
Level 37
God Stats
4W - 3L
1,745 SR
Queue Stats
47W - 40L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AxelRoiter
Lancelot
11
7 / 0 / 1
6,796
566
8,460
8,043
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Betrezen03
Cerberus
11
2 / 0 / 5
6,523
544
5,797
9,835
7,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ah Muzen Cab
Sovixezer1
Ah Muzen Cab
12
1 / 0 / 5
6,791
566
5,502
4,459
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
iM1iki
Osiris
11
0 / 2 / 0
6,154
513
3,432
9,580
10,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
rMedvedr
Janus
12
0 / 1 / 1
6,730
561
3,837
3,374
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
0 / 5 / 0
5,502
459
3,213
11,101
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Dogmatiq
Scylla
11
1 / 1 / 1
6,164
514
3,696
6,618
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 0
6,470
539
5,948
8,711
8,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kumbhakarna
ObviousChief
Kumbhakarna
7
0 / 1 / 0
5,060
422
3,090
10,031
6,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 4 / 0
5,299
442
4,482
8,848
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
3
3
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
5
0
0
W
Lancelot
AxelRoiter
Lancelot
7
0
1
7.5
W
Cerberus
Betrezen03
Cerberus
2
0
5
4.5
L
Scylla
Dogmatiq
Scylla
1
1
1
1.5
L
2
0
0
2
L
Kumbhakarna
ObviousChief
Kumbhakarna
0
1
0
0
W
Ah Muzen Cab
Sovixezer1
Ah Muzen Cab
1
0
5
3.5
L
0
4
0
0
W
Osiris
iM1iki
Osiris
0
2
0
0
W
Janus
rMedvedr
Janus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,028
Damage
20,429
35,291
Taken
45,309
24,633
Mitigated
23,704
6,699
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,213
1,225
0
3,179
11,101
3,858
0
1,705
9,356
38,992
13,084
W
Lancelot
AxelRoiter
Lancelot
8,460
1,512
0
500
8,043
3,762
0
1,955
5,974
0
40,914
W
Cerberus
Betrezen03
Cerberus
5,797
736
0
2,566
9,835
7,137
0
4,257
5,512
25,009
1,751
L
Scylla
Dogmatiq
Scylla
3,696
322
0
1,250
6,618
2,053
0
2,662
3,696
37,871
0
L
5,948
2,094
0
2,077
8,711
8,832
0
163
7,770
0
42,812
L
Kumbhakarna
ObviousChief
Kumbhakarna
3,090
421
0
1,581
10,031
6,115
0
3,012
6,949
13,268
598
W
Ah Muzen Cab
Sovixezer1
Ah Muzen Cab
5,502
2,115
286
371
4,459
1,747
389
657
3,802
0
46,561
L
4,482
778
0
2,294
8,848
2,846
0
1,642
7,166
0
37,102
W
Osiris
iM1iki
Osiris
3,432
1,247
0
2,396
9,580
10,707
0
114
9,459
0
40,299
W
Janus
rMedvedr
Janus
3,837
221
0
580
3,374
1,280
507
2,309
847
43,005
696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,994
Gold Earned
28,495
339
Minions Killed
315
0
Camps Cleared
0
1,269,477
Distance Traveled
1,125,482
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,502
459
76
6
0
208,085
0
W
Lancelot
6,796
566
51
4
0
301,935
0
W
Cerberus
6,523
544
49
4
0
249,009
2
L
Scylla
6,164
514
79
7
0
241,874
0
L
Ravana
6,470
539
58
5
0
194,922
2
L
Kumbhakarna
5,060
422
23
2
0
256,051
2
W
Ah Muzen Cab
6,791
566
81
7
0
258,730
0
L
Neith
5,299
442
79
7
0
224,550
0
W
Osiris
6,154
513
68
6
0
241,309
0
W
Janus
6,730
561
90
8
0
218,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role