Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Blibili丶DDD
Chaac
Level 93
God Stats
27W - 13L
1,462 SR
Queue Stats
1,244W - 365L
1,737 Elo+
Party 1
Danzaburou
Danzaburou
Hafid97
Danzaburou
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,525 Elo+
Solo
Thor
Thor
钮钴禄一猫猫一
Thor
Level 170
God Stats
16W - 14L
1,714 SR
Queue Stats
1,061W - 519L
1,686 Elo+
Party 1
Team Averages
Level 131
1,535 SR
1,590 Elo+

VS

Team Averages
Level 89
1,605 SR
1,455 Elo+
Vulcan
Vulcan
Belemonth
Vulcan
Level 128
God Stats
84W - 71L
1,551 SR
Queue Stats
141W - 148L
1,464 Elo+
Solo
Chaac
Chaac
ChooTaJoN3s
Chaac
Level 67
God Stats
11W - 7L
1,786 SR
Queue Stats
104W - 118L
1,484 Elo+
Party 2
Ishtar
Ishtar
crescent_moon611
Ishtar
Level 127
God Stats
175W - 200L
1,401 SR
Queue Stats
458W - 464L
1,461 Elo+
Solo
Arachne
Arachne
edijose94
Arachne
Level 67
God Stats
73W - 49L
1,605 SR
Queue Stats
179W - 187L
1,443 Elo+
Solo
Bacchus
Bacchus
itzz_Mobbin
Bacchus
Level 54
God Stats
15W - 4L
1,681 SR
Queue Stats
28W - 35L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 3 / 1
6,071
1,214
7,292
9,054
7,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
 
Baron Samedi
10
1 / 3 / 0
5,966
1,193
2,533
4,325
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,629
1,126
4,695
6,607
6,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
Hafid97
Danzaburou
9
0 / 0 / 0
3,586
717
0
0
0
10
1 / 0 / 1
6,003
1,201
3,472
2,479
1,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

358

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Belemonth
Vulcan
11
0 / 0 / 4
5,792
1,158
5,297
1,841
693
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 6
6,180
1,236
4,879
6,143
4,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 1 / 4
6,292
1,258
3,427
4,009
1,758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
edijose94
Arachne
11
0 / 0 / 6
5,896
1,179
2,814
4,529
2,326
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
itzz_Mobbin
Bacchus
11
5 / 0 / 3
7,714
1,543
2,816
6,479
7,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
8
8
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
1
0.5
L
Baron Samedi
 
Baron Samedi
1
3
0
0.33
W
Vulcan
Belemonth
Vulcan
0
0
4
2
L
0
2
1
0.25
W
1
2
6
2
L
Danzaburou
Hafid97
Danzaburou
0
0
0
0
W
2
1
4
4
W
Arachne
edijose94
Arachne
0
0
6
3
W
Bacchus
itzz_Mobbin
Bacchus
5
0
3
6.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,992
Damage
19,233
22,465
Taken
23,001
17,565
Mitigated
16,041
3,174
Healing
3,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,292
428
78
1,042
9,054
7,579
0
2,917
5,933
16,399
965
L
Baron Samedi
 
Baron Samedi
2,533
167
486
129
4,325
2,088
0
1,438
2,763
13,181
0
W
Vulcan
Belemonth
Vulcan
5,297
3,148
0
0
1,841
693
0
796
880
19,743
0
L
4,695
87
0
976
6,607
6,666
0
2,330
4,239
0
14,459
W
4,879
822
0
1,154
6,143
4,243
0
2,350
3,536
0
9,708
L
Danzaburou
Hafid97
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
3,427
2,116
0
159
4,009
1,758
0
1,840
2,124
0
13,039
W
Arachne
edijose94
Arachne
2,814
1,618
0
1,658
4,529
2,326
0
1,009
3,372
0
7,619
W
Bacchus
itzz_Mobbin
Bacchus
2,816
250
0
816
6,479
7,021
0
2,674
3,584
8,980
0
L
3,472
298
0
463
2,479
1,232
0
1,428
1,004
0
11,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,255
Gold Earned
31,874
91
Minions Killed
88
3
Camps Cleared
5
376,109
Distance Traveled
574,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,071
1,214
27
5
0
98,862
0
L
Baron Samedi
5,966
1,193
25
5
0
69,306
0
W
Vulcan
5,792
1,158
39
8
0
119,070
0
L
Chaac
5,629
1,126
22
4
1
112,431
0
W
Chaac
6,180
1,236
10
2
0
103,007
0
L
Danzaburou
3,586
717
0
0
0
0
0
W
Ishtar
6,292
1,258
19
4
1
107,159
0
W
Arachne
5,896
1,179
6
1
4
121,402
0
W
Bacchus
7,714
1,543
14
3
0
124,320
0
L
Thor
6,003
1,201
17
3
2
95,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role