Player Matchup

Medusa
Medusa
Neptune92258080
Medusa
Level 8
God Stats
46W - 30L
1,535 SR
Queue Stats
55W - 73L
1,364 Elo+
Party 1
Ah Puch
Ah Puch
ZoKnes MasKy
Ah Puch
Level 97
God Stats
5W - 4L
1,503 SR
Queue Stats
276W - 308L
1,347 Elo+
Party 1
Bacchus
Bacchus
ZoKnes arz
Bacchus
Level 8
God Stats
4W - 2L
1,806 SR
Queue Stats
28W - 38L
1,257 Elo+
Party 1
Team Averages
Level 38
1,615 SR
1,323 Elo+

VS

Team Averages
Level 92
1,471 SR
1,376 Elo+
Jormungandr
Jormungandr
SerFabiangel
Jormungandr
Level 136
God Stats
4W - 2L
1,574 SR
Queue Stats
200W - 202L
1,307 Elo+
Solo
Medusa
Medusa
ViciouslyVivid
Medusa
Level 108
God Stats
13W - 7L
1,561 SR
Queue Stats
37W - 29L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
bielclau
Baron Samedi
Level 33
God Stats
1W - 3L
1,278 SR
Queue Stats
32W - 40L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,031
703
4,326
8,705
3,516
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
ZoKnes MasKy
Ah Puch
11
2 / 3 / 3
7,130
713
8,886
8,502
3,457
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ZoKnes arz
Bacchus
10
1 / 5 / 2
6,400
640
3,203
10,722
9,306
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SerFabiangel
Jormungandr
14
3 / 1 / 9
8,255
826
8,104
8,995
9,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 1 / 8
8,524
852
8,354
8,622
3,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
bielclau
Baron Samedi
13
5 / 3 / 6
8,342
834
6,792
9,098
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
14
14
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Jormungandr
SerFabiangel
Jormungandr
3
1
9
7.5
W
6
1
8
10
L
Ah Puch
ZoKnes MasKy
Ah Puch
2
3
3
1.17
L
Bacchus
ZoKnes arz
Bacchus
1
5
2
0.4
W
Baron Samedi
bielclau
Baron Samedi
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,415
Damage
23,250
27,929
Taken
26,715
16,279
Mitigated
17,838
517
Healing
5,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,326
1,466
0
0
8,705
3,516
468
4,294
4,180
0
21,555
W
Jormungandr
SerFabiangel
Jormungandr
8,104
1,693
0
1,816
8,995
9,079
48
2,589
6,406
31,041
3,273
W
8,354
3,065
0
1,193
8,622
3,362
1,426
5,712
2,865
0
25,743
L
Ah Puch
ZoKnes MasKy
Ah Puch
8,886
119
0
355
8,502
3,457
882
4,097
4,215
25,208
0
L
Bacchus
ZoKnes arz
Bacchus
3,203
234
0
162
10,722
9,306
0
4,480
5,871
8,837
575
W
Baron Samedi
bielclau
Baron Samedi
6,792
390
845
1,292
9,098
5,397
579
3,474
5,624
22,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,561
Gold Earned
25,121
104
Minions Killed
143
0
Camps Cleared
0
535,974
Distance Traveled
529,480
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,031
703
33
3
0
174,474
0
W
Jormungandr
8,255
826
65
7
0
179,087
0
W
Medusa
8,524
852
38
4
0
194,155
1
L
Ah Puch
7,130
713
53
5
0
179,813
2
L
Bacchus
6,400
640
18
2
0
181,687
0
W
Baron Samedi
8,342
834
40
4
0
156,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role