Player Matchup

Arachne
Arachne
 
Arachne
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Hamster_Master30
Surtr
Level 86
God Stats
22W - 20L
1,595 SR
Queue Stats
300W - 301L
1,496 Elo+
Party 1
Medusa
Medusa
TrevaQueen
Medusa
Level 102
God Stats
3W - 1L
1,711 SR
Queue Stats
74W - 76L
1,443 Elo+
Solo
He Bo
He Bo
Veging
He Bo
Level 189
God Stats
8W - 2L
1,730 SR
Queue Stats
480W - 446L
1,497 Elo+
Solo
Nu Wa
Nu Wa
superior_yam319
Nu Wa
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
314W - 321L
1,463 Elo+
Party 1
Team Averages
Level 126
1,607 SR
1,480 Elo+

VS

Team Averages
Level 107
1,422 SR
1,506 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
OMGitsBiggs
Ishtar
Level 69
God Stats
0W - 1L
1,326 SR
Queue Stats
28W - 27L
1,480 Elo+
Solo
Poseidon
Poseidon
Skyjxcked
Poseidon
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 138L
1,575 Elo+
Solo
Anubis
Anubis
thacker92
Anubis
Level 87
God Stats
0W - 6L
1,179 SR
Queue Stats
427W - 418L
1,423 Elo+
Solo
Cthulhu
Cthulhu
ztar_kill3r
Cthulhu
Level 158
God Stats
68W - 56L
1,603 SR
Queue Stats
279W - 264L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 2 / 1
5,425
493
2,992
8,685
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 0 / 1
6,685
608
6,048
6,959
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
TrevaQueen
Medusa
14
4 / 1 / 1
7,708
701
7,702
8,661
3,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Veging
He Bo
13
2 / 0 / 3
6,751
614
4,407
6,394
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,428
584
3,222
4,785
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 2 / 1
5,374
489
5,703
10,151
6,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
8
0 / 4 / 1
4,717
429
2,194
7,103
2,248
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Skyjxcked
Poseidon
13
3 / 2 / 0
6,509
592
4,749
8,780
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
thacker92
Anubis
12
1 / 2 / 0
6,129
557
3,017
5,559
2,496
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ztar_kill3r
Cthulhu
9
0 / 0 / 1
5,818
529
3,479
6,596
4,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
4
4
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
2
1
0.75
L
Cu Chulainn
 
Cu Chulainn
0
2
1
0.25
W
2
0
1
2.5
L
Ishtar
0
4
1
0.13
L
Poseidon
Skyjxcked
Poseidon
3
2
0
1.5
W
Medusa
TrevaQueen
Medusa
4
1
1
4.5
W
He Bo
Veging
He Bo
2
0
3
3.5
W
1
1
0
1
L
Anubis
thacker92
Anubis
1
2
0
0.5
L
Cthulhu
ztar_kill3r
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,371
Damage
19,142
35,484
Taken
38,189
14,844
Mitigated
18,803
14,126
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,992
2,275
0
2,666
8,685
2,909
604
3,009
5,676
0
22,975
L
Cu Chulainn
 
Cu Chulainn
5,703
656
0
1,170
10,151
6,943
0
729
8,862
5,460
35,175
W
6,048
1,949
0
3,304
6,959
4,679
127
1,366
5,593
2,317
38,432
L
Ishtar
2,194
1,254
0
958
7,103
2,248
450
1,067
5,966
0
18,823
L
Poseidon
Skyjxcked
Poseidon
4,749
723
0
1,000
8,780
3,041
0
1,583
7,061
57,777
0
W
Medusa
TrevaQueen
Medusa
7,702
3,654
0
2,349
8,661
3,902
1,024
2,436
6,225
0
62,905
W
He Bo
Veging
He Bo
4,407
64
0
4,557
6,394
1,925
0
1,413
4,981
55,096
1,088
W
3,222
480
0
1,250
4,785
1,429
0
3,845
940
44,568
825
L
Anubis
thacker92
Anubis
3,017
56
0
1,724
5,559
2,496
0
3,572
1,699
46,625
905
L
Cthulhu
ztar_kill3r
Cthulhu
3,479
204
956
2,222
6,596
4,075
226
489
5,978
32,720
1,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,997
Gold Earned
28,547
371
Minions Killed
321
0
Camps Cleared
0
1,107,796
Distance Traveled
1,099,259
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,425
493
33
3
0
241,160
0
L
Cu Chulainn
5,374
489
72
7
0
224,069
1
W
Surtr
6,685
608
66
6
0
211,202
0
L
Ishtar
4,717
429
37
3
0
190,431
0
L
Poseidon
6,509
592
91
8
0
256,551
0
W
Medusa
7,708
701
100
9
0
187,415
0
W
He Bo
6,751
614
89
8
0
259,550
2
W
Nu Wa
6,428
584
83
8
0
208,469
0
L
Anubis
6,129
557
80
7
0
199,949
2
L
Cthulhu
5,818
529
41
4
0
228,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role