Player Matchup

Baron Samedi
Baron Samedi
Ahatshiro
Baron Samedi
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
321W - 304L
1,585 Elo+
Solo
Cthulhu
Cthulhu
El isaacG935
Cthulhu
Level 83
God Stats
5W - 3L
1,512 SR
Queue Stats
178W - 193L
1,389 Elo+
Solo
Horus
Horus
G-KILLAZ-W4L
Horus
Level 153
God Stats
6W - 6L
1,333 SR
Queue Stats
393W - 412L
1,482 Elo+
Solo
Nut
Nut
Kingslayerpie
Nut
Level 154
God Stats
3W - 3L
1,305 SR
Queue Stats
67W - 59L
1,703 Elo+
Solo
Amaterasu
Amaterasu
LightBoss795438
Amaterasu
Level 130
God Stats
2W - 1L
1,491 SR
Queue Stats
69W - 76L
1,527 Elo+
Solo
Team Averages
Level 135
1,428 SR
1,537 Elo+

VS

Team Averages
Level 106
1,509 SR
1,474 Elo+
Atlas
Atlas
BasisSentier56
Atlas
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,495 Elo+
Solo
Bellona
Bellona
DeÄthknight
Bellona
Level 108
God Stats
28W - 26L
1,504 SR
Queue Stats
182W - 174L
1,496 Elo+
Solo
Athena
Athena
Falcon_aniki
Athena
Level 155
God Stats
17W - 18L
1,662 SR
Queue Stats
638W - 715L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
LUCKY-395963
Kukulkan
Level 142
God Stats
12W - 21L
1,379 SR
Queue Stats
550W - 642L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
XxKami_TenchixX
Danzaburou
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 30L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ahatshiro
Baron Samedi
12
2 / 5 / 1
7,569
505
6,012
10,257
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
El isaacG935
Cthulhu
15
1 / 1 / 0
8,894
593
10,424
10,475
9,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 9
7,347
490
6,407
11,679
5,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
5 / 0 / 5
8,436
562
14,803
11,225
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
LightBoss795438
Amaterasu
12
5 / 0 / 4
8,050
537
4,858
12,915
11,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,967
398
5,964
17,564
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
DeÄthknight
Bellona
15
1 / 1 / 0
8,544
570
6,251
16,216
14,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
14
3 / 1 / 4
7,679
512
6,812
12,664
7,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
LUCKY-395963
Kukulkan
14
2 / 2 / 4
8,255
550
6,970
7,619
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
XxKami_TenchixX
Danzaburou
11
1 / 3 / 0
6,386
426
6,105
9,597
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
7
7
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ahatshiro
Baron Samedi
2
5
1
0.5
L
0
8
0
0
L
Bellona
DeÄthknight
Bellona
1
1
0
1
W
Cthulhu
El isaacG935
Cthulhu
1
1
0
1
L
Athena
3
1
4
5
W
2
1
9
6.5
W
5
0
5
7.5
L
Kukulkan
LUCKY-395963
Kukulkan
2
2
4
2
W
Amaterasu
LightBoss795438
Amaterasu
5
0
4
7
L
Danzaburou
XxKami_TenchixX
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,504
Damage
32,102
56,551
Taken
63,660
36,415
Mitigated
39,671
22,463
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ahatshiro
Baron Samedi
6,012
425
109
2,069
10,257
4,211
216
6,790
3,467
49,751
1,339
L
5,964
2,242
49
2,795
17,564
11,732
42
0
17,564
25,473
0
L
Bellona
DeÄthknight
Bellona
6,251
2,203
0
5,576
16,216
14,431
0
7,945
7,057
0
76,313
W
Cthulhu
El isaacG935
Cthulhu
10,424
796
0
4,021
10,475
9,798
0
580
9,895
65,930
551
L
Athena
6,812
1,711
0
4,899
12,664
7,260
0
1,922
10,682
56,665
2,395
W
6,407
3,515
620
5,068
11,679
5,584
0
3,818
7,861
0
52,742
W
14,803
9,409
0
6,353
11,225
4,972
1,726
3,165
8,060
0
77,376
L
Kukulkan
LUCKY-395963
Kukulkan
6,970
287
0
2,493
7,619
2,984
0
5,067
2,506
58,287
2,404
W
Amaterasu
LightBoss795438
Amaterasu
4,858
2,137
0
4,223
12,915
11,850
370
4,269
8,646
0
32,469
L
Danzaburou
XxKami_TenchixX
Danzaburou
6,105
2,583
0
3,361
9,597
3,264
0
0
9,597
0
32,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
36,831
473
Minions Killed
430
0
Camps Cleared
0
1,474,995
Distance Traveled
1,471,960
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,569
505
94
6
0
247,863
4
L
Atlas
5,967
398
28
2
0
275,717
3
L
Bellona
8,544
570
147
10
0
274,595
2
W
Cthulhu
8,894
593
145
10
0
315,793
0
L
Athena
7,679
512
103
7
0
344,307
0
W
Horus
7,347
490
75
5
0
328,099
0
W
Nut
8,436
562
113
8
0
289,675
1
L
Kukulkan
8,255
550
105
7
0
296,541
5
W
Amaterasu
8,050
537
46
3
0
293,565
0
L
Danzaburou
6,386
426
47
3
0
280,800
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role