Player Matchup

Thor
Thor
Poemoe
Thor
Level 88
God Stats
1W - 1L
1,347 SR
Queue Stats
72W - 69L
1,452 Elo+
Solo
Cthulhu
Cthulhu
SlmplyWater
Cthulhu
Level 60
God Stats
13W - 5L
1,676 SR
Queue Stats
204W - 187L
1,497 Elo+
Solo
Izanami
Izanami
TiberiusNero23
Izanami
Level 89
God Stats
81W - 68L
1,585 SR
Queue Stats
138W - 138L
1,479 Elo+
Solo
Chaac
Chaac
Wanders_13
Chaac
Level 143
God Stats
10W - 7L
1,730 SR
Queue Stats
157W - 147L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
ztar_kill3r
Baron Samedi
Level 158
God Stats
15W - 11L
1,771 SR
Queue Stats
426W - 427L
1,546 Elo+
Solo
Team Averages
Level 108
1,622 SR
1,503 Elo+

VS

Team Averages
Level 104
1,722 SR
1,490 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Fishsticks7403
Olorun
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 49L
1,483 Elo+
Solo
Cthulhu
Cthulhu
Krosyn
Cthulhu
Level 108
God Stats
19W - 17L
1,717 SR
Queue Stats
202W - 218L
1,453 Elo+
Solo
Neith
Neith
danixrush1
Neith
Level 89
God Stats
17W - 8L
2,018 SR
Queue Stats
54W - 46L
1,570 Elo+
Solo
Mercury
Mercury
tripntoker
Mercury
Level 86
God Stats
3W - 1L
1,876 SR
Queue Stats
10W - 14L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Poemoe
Thor
12
2 / 2 / 1
6,031
548
3,663
10,072
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
SlmplyWater
Cthulhu
10
3 / 0 / 2
6,677
607
6,813
10,004
7,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 3
5,196
472
6,066
8,818
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
12
3 / 1 / 0
6,671
606
5,081
9,321
5,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
ztar_kill3r
Baron Samedi
11
2 / 1 / 3
6,555
596
7,862
4,921
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 1 / 0
6,037
549
4,848
8,343
6,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 3 / 0
6,689
608
5,182
7,443
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
Krosyn
Cthulhu
9
0 / 1 / 1
5,836
531
6,191
10,678
7,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
9
1 / 3 / 0
4,911
446
6,322
10,169
3,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
tripntoker
Mercury
10
0 / 3 / 1
5,302
482
1,533
8,331
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
4
5
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
1
0
1
L
2
3
0
0.67
L
Cthulhu
Krosyn
Cthulhu
0
1
1
0.5
W
Thor
Poemoe
Thor
2
2
1
1.25
W
Cthulhu
SlmplyWater
Cthulhu
3
0
2
4
W
1
1
3
2.5
W
Chaac
3
1
0
3
L
Neith
1
3
0
0.33
L
Mercury
tripntoker
Mercury
0
3
1
0.17
W
Baron Samedi
ztar_kill3r
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,485
Damage
24,076
43,136
Taken
44,964
23,954
Mitigated
23,968
12,367
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,848
347
0
3,437
8,343
6,388
0
1,990
6,353
44,394
1,105
L
5,182
2,304
0
2,109
7,443
2,710
0
0
7,443
38,770
8,323
L
Cthulhu
Krosyn
Cthulhu
6,191
396
0
3,378
10,678
7,826
0
4,010
6,668
25,647
632
W
Thor
Poemoe
Thor
3,663
977
0
1,226
10,072
4,497
21
2,794
7,278
0
44,248
W
Cthulhu
SlmplyWater
Cthulhu
6,813
578
87
1,608
10,004
7,976
0
3,395
6,609
33,990
1,082
W
6,066
4,180
0
3,927
8,818
3,148
0
2,997
5,821
0
34,238
W
Chaac
5,081
968
0
3,284
9,321
5,547
0
4,378
4,943
0
42,480
L
Neith
6,322
2,412
0
2,534
10,169
3,632
0
4,563
5,606
0
33,605
L
Mercury
tripntoker
Mercury
1,533
494
0
470
8,331
3,412
0
3,653
4,678
0
32,873
W
Baron Samedi
ztar_kill3r
Baron Samedi
7,862
654
220
2,015
4,921
2,786
0
1,433
3,488
44,549
2,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,130
Gold Earned
28,775
314
Minions Killed
319
0
Camps Cleared
0
1,076,783
Distance Traveled
1,058,990
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,037
549
88
8
0
213,817
0
L
Olorun
6,689
608
77
7
0
180,342
0
L
Cthulhu
5,836
531
40
4
0
220,673
0
W
Thor
6,031
548
68
6
0
245,186
0
W
Cthulhu
6,677
607
55
5
0
236,340
2
W
Izanami
5,196
472
47
4
0
189,755
0
W
Chaac
6,671
606
72
7
0
190,960
0
L
Neith
4,911
446
55
5
0
198,183
0
L
Mercury
5,302
482
59
5
0
245,975
0
W
Baron Samedi
6,555
596
72
7
0
214,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role