Player Matchup

Atlas
Atlas
Diamond V
Minatoski
Atlas
Diamond V
Level 126
God Stats
16W - 10L
1,786 SR
Queue Stats
291W - 295L
1,910 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Xai-ax
Sun Wukong
Platinum I
Level 161
God Stats
57W - 60L
1,583 SR
Queue Stats
190W - 191L
1,955 MMR
Solo
Kukulkan
Kukulkan
Platinum V
iZSicKOne
Kukulkan
Platinum V
Level 148
God Stats
9W - 8L
1,573 SR
Queue Stats
52W - 51L
1,839 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,647 SR
1,901 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,652 SR
2,091 MMR
Shiva
Shiva
Platinum IV
chuchin713usda
Shiva
Platinum IV
Level 144
God Stats
24W - 27L
1,527 SR
Queue Stats
141W - 173L
1,781 MMR
Solo
Sobek
Sobek
Masters
immortallzzzz
Sobek
Masters
Level 169
God Stats
55W - 31L
1,814 SR
Queue Stats
902W - 427L
2,691 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
mireles
Zhong Kui
Platinum IV
Level 162
God Stats
2W - 2L
1,616 SR
Queue Stats
211W - 202L
1,801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Minatoski
Atlas
17
1 / 0 / 7
9,885
706
13,826
10,261
12,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Xai-ax
Sun Wukong
15
2 / 1 / 6
9,822
702
10,615
11,574
11,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
iZSicKOne
Kukulkan
18
5 / 0 / 3
11,291
807
14,530
6,953
3,631
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesKuzenboAthenaThothNe Zha

VS

Bans
OsirisXbalanqueAh Muzen CabMartichorasAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
9,205
658
9,690
15,830
14,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 2 / 0
9,101
650
10,220
18,269
19,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
mireles
Zhong Kui
14
0 / 3 / 1
9,173
655
5,274
11,345
11,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
Minatoski
Atlas
1
0
7
4.5
W
Sun Wukong
Xai-ax
Sun Wukong
2
1
6
5
L
0
3
1
0.17
W
Kukulkan
iZSicKOne
Kukulkan
5
0
3
6.5
L
1
2
0
0.5
L
Zhong Kui
mireles
Zhong Kui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,971
Damage
25,184
28,788
Taken
45,444
27,528
Mitigated
45,086
4,195
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Minatoski
Atlas
13,826
4,210
0
1,809
10,261
12,258
629
4,317
5,365
32,536
520
W
Sun Wukong
Xai-ax
Sun Wukong
10,615
2,236
0
2,034
11,574
11,639
209
4,853
5,928
0
26,621
L
9,690
749
220
365
15,830
14,352
0
9,880
5,191
0
45,064
W
Kukulkan
iZSicKOne
Kukulkan
14,530
1,739
0
352
6,953
3,631
198
3,154
3,560
83,369
1,455
L
10,220
174
0
5,901
18,269
19,697
0
9,729
6,974
25,494
5,081
L
Zhong Kui
mireles
Zhong Kui
5,274
339
0
4,768
11,345
11,037
0
6,111
4,577
41,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,998
Gold Earned
27,479
218
Minions Killed
208
0
Camps Cleared
0
808,445
Distance Traveled
831,054
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,885
706
27
2
0
271,260
0
W
Sun Wukong
9,822
702
45
3
0
266,959
0
L
Shiva
9,205
658
72
5
0
310,504
0
W
Kukulkan
11,291
807
146
10
0
270,226
0
L
Sobek
9,101
650
42
3
0
269,209
0
L
Zhong Kui
9,173
655
94
7
0
251,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role