Player Matchup

Tyr
Tyr
Fabian733
Tyr
Level 95
God Stats
2W - 4L
1,607 SR
Queue Stats
62W - 59L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
M4lestar0
Sun Wukong
Level 67
God Stats
7W - 9L
1,426 SR
Queue Stats
50W - 48L
1,495 Elo+
Party 1
Discordia
Discordia
SkriipteXx
Discordia
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 51L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
Wolf_2518
Cthulhu
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 117L
1,508 Elo+
Party 2
Hachiman
Hachiman
eric_45_
Hachiman
Level 145
God Stats
9W - 16L
1,589 SR
Queue Stats
181W - 162L
1,538 Elo+
Party 1
Team Averages
Level 118
1,524 SR
1,518 Elo+

VS

Team Averages
Level 114
1,552 SR
1,507 Elo+
Artio
Artio
 
Artio
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
DiIKSTAR_
Ratatoskr
Level 83
God Stats
17W - 17L
1,537 SR
Queue Stats
215W - 217L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Draconic-nima
Zhong Kui
Level 67
God Stats
21W - 16L
1,665 SR
Queue Stats
151W - 132L
1,494 Elo+
Party 3
Nut
Nut
Däze
Nut
Level 122
God Stats
37W - 23L
1,557 SR
Queue Stats
347W - 324L
1,512 Elo+
Solo
Martichoras
Martichoras
Piugpiug
Martichoras
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
146W - 135L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
8,607
506
8,612
20,978
10,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
M4lestar0
Sun Wukong
14
2 / 1 / 1
8,368
492
8,118
16,195
13,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
SkriipteXx
Discordia
13
2 / 3 / 2
7,627
449
8,575
8,004
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Wolf_2518
Cthulhu
11
0 / 3 / 3
6,571
387
9,095
13,136
9,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
eric_45_
Hachiman
11
0 / 1 / 0
7,189
423
4,048
6,557
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 0 / 3
8,852
521
5,243
13,908
11,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
DiIKSTAR_
Ratatoskr
14
1 / 2 / 2
8,223
484
7,867
12,364
5,052
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Draconic-nima
Zhong Kui
15
5 / 2 / 1
9,381
552
14,641
12,628
10,911
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nut
Däze
Nut
19
3 / 0 / 0
10,748
632
8,145
10,717
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Martichoras
Piugpiug
Martichoras
15
0 / 3 / 1
9,236
543
10,882
13,621
7,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
11
11
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
3
3.5
W
Ratatoskr
DiIKSTAR_
Ratatoskr
1
2
2
1
W
Zhong Kui
Draconic-nima
Zhong Kui
5
2
1
2.75
W
Nut
Däze
Nut
3
0
0
3
L
3
3
1
1.17
L
Sun Wukong
M4lestar0
Sun Wukong
2
1
1
2.5
W
Martichoras
Piugpiug
Martichoras
0
3
1
0.17
L
Discordia
SkriipteXx
Discordia
2
3
2
1
L
Cthulhu
Wolf_2518
Cthulhu
0
3
3
0.5
L
Hachiman
eric_45_
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,448
Damage
46,778
64,870
Taken
63,238
38,993
Mitigated
40,309
21,824
Healing
32,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,243
565
675
6,201
13,908
11,890
0
5,050
8,092
16,824
107
W
Ratatoskr
DiIKSTAR_
Ratatoskr
7,867
1,563
0
4,256
12,364
5,052
0
2,758
9,332
0
67,332
W
Zhong Kui
Draconic-nima
Zhong Kui
14,641
1,559
0
6,367
12,628
10,911
930
5,333
7,026
75,825
1,746
W
Nut
Däze
Nut
8,145
6,056
0
7,662
10,717
4,731
5,904
1,443
8,830
0
117,677
L
8,612
2,691
0
11,265
20,978
10,997
0
7,217
13,761
0
89,015
L
Sun Wukong
M4lestar0
Sun Wukong
8,118
1,151
0
4,959
16,195
13,149
0
1,785
14,410
0
57,061
W
Martichoras
Piugpiug
Martichoras
10,882
4,653
0
6,916
13,621
7,725
296
1,440
11,409
0
73,478
L
Discordia
SkriipteXx
Discordia
8,575
949
0
1,497
8,004
3,172
0
5,009
2,995
56,560
0
L
Cthulhu
Wolf_2518
Cthulhu
9,095
176
194
1,250
13,136
9,701
0
4,980
8,156
30,884
112
L
Hachiman
eric_45_
Hachiman
4,048
2,479
0
2,659
6,557
1,974
0
534
6,023
0
48,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,362
Gold Earned
46,440
477
Minions Killed
557
0
Camps Cleared
0
1,529,945
Distance Traveled
1,695,996
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,852
521
20
1
0
368,250
4
W
Ratatoskr
8,223
484
87
5
0
412,157
0
W
Zhong Kui
9,381
552
135
8
0
327,789
0
W
Nut
10,748
632
196
12
0
305,112
4
L
Tyr
8,607
506
131
8
0
374,483
0
L
Sun Wukong
8,368
492
102
6
0
323,882
0
W
Martichoras
9,236
543
119
7
0
282,688
4
L
Discordia
7,627
449
106
6
0
302,403
3
L
Cthulhu
6,571
387
40
2
0
299,482
0
L
Hachiman
7,189
423
98
6
0
229,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role