Player Matchup

Anhur
Anhur
 
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Davetache4163
Cerberus
Level 93
God Stats
3W - 2L
1,798 SR
Queue Stats
268W - 288L
1,448 Elo+
Solo
Agni
Agni
Dooonik
Agni
Level 91
God Stats
36W - 17L
1,719 SR
Queue Stats
46W - 35L
1,602 Elo+
Solo
Tiamat
Tiamat
Gx99 breeze
Tiamat
Level 169
God Stats
16W - 8L
1,722 SR
Queue Stats
344W - 169L
1,657 Elo+
Solo
Bellona
Bellona
e6aIIIep
Bellona
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,580 Elo+
Solo
Team Averages
Level 120
1,648 SR
1,557 Elo+

VS

Team Averages
Level 101
1,487 SR
1,500 Elo+
Jing Wei
Jing Wei
Dakona1to
Jing Wei
Level 127
God Stats
2W - 5L
1,342 SR
Queue Stats
168W - 206L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
LikeYaSmile
Nu Wa
Level 59
God Stats
25W - 19L
1,620 SR
Queue Stats
182W - 205L
1,447 Elo+
Party 1
Aphrodite
Aphrodite
OrcaPamalueta
Aphrodite
Level 63
God Stats
161W - 170L
1,472 SR
Queue Stats
247W - 267L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
kurrimbito
Jormungandr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 43L
1,585 Elo+
Party 2
Ratatoskr
Ratatoskr
olabe
Ratatoskr
Level 140
God Stats
0W - 2L
1,503 SR
Queue Stats
67W - 59L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
6 / 0 / 8
10,892
1,089
9,590
6,749
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
Davetache4163
Cerberus
16
0 / 0 / 10
9,600
960
7,080
5,062
5,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
Dooonik
Agni
16
3 / 0 / 9
10,132
1,013
17,265
6,888
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
16
4 / 0 / 11
10,846
1,085
13,719
6,294
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
e6aIIIep
Bellona
16
3 / 0 / 8
10,106
1,011
11,216
10,560
12,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

306

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dakona1to
Jing Wei
14
0 / 2 / 0
8,750
875
2,141
8,061
2,287
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 3 / 0
8,670
867
8,383
5,882
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
OrcaPamalueta
Aphrodite
14
0 / 1 / 0
8,461
846
2,109
3,196
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
kurrimbito
Jormungandr
14
0 / 7 / 0
8,942
894
10,242
25,504
25,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
olabe
Ratatoskr
15
0 / 3 / 0
9,634
963
7,515
19,069
12,680
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
0
16
Kills
0
0
Deaths
16
46
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
8
10
L
Jing Wei
Dakona1to
Jing Wei
0
2
0
0
W
Cerberus
Davetache4163
Cerberus
0
0
10
5
W
Agni
Dooonik
Agni
3
0
9
7.5
W
Tiamat
4
0
11
9.5
L
0
3
0
0
L
Aphrodite
OrcaPamalueta
Aphrodite
0
1
0
0
W
Bellona
e6aIIIep
Bellona
3
0
8
7
L
Jormungandr
kurrimbito
Jormungandr
0
7
0
0
L
Ratatoskr
olabe
Ratatoskr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,870
Damage
30,390
35,553
Taken
61,712
30,497
Mitigated
43,862
7,536
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,590
4,542
0
1,246
6,749
2,904
0
3,810
2,454
0
26,362
L
Jing Wei
Dakona1to
Jing Wei
2,141
1,359
0
0
8,061
2,287
0
6,066
1,564
0
7,604
W
Cerberus
Davetache4163
Cerberus
7,080
797
0
1,231
5,062
5,492
0
2,946
1,845
18,412
2,354
W
Agni
Dooonik
Agni
17,265
804
0
340
6,888
3,180
0
4,485
2,231
28,764
724
W
Tiamat
13,719
1,271
554
1,809
6,294
6,510
0
2,987
3,220
43,214
0
L
8,383
1,286
0
0
5,882
1,741
0
3,226
2,402
20,848
0
L
Aphrodite
OrcaPamalueta
Aphrodite
2,109
226
1,910
1,202
3,196
1,603
0
1,695
1,353
4,729
0
W
Bellona
e6aIIIep
Bellona
11,216
4,528
0
2,356
10,560
12,411
0
4,855
5,456
0
30,638
L
Jormungandr
kurrimbito
Jormungandr
10,242
1,808
0
876
25,504
25,551
0
14,842
9,718
25,817
659
L
Ratatoskr
olabe
Ratatoskr
7,515
1,193
0
2,413
19,069
12,680
0
9,693
8,351
0
42,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,576
Gold Earned
44,457
233
Minions Killed
207
9
Camps Cleared
4
986,729
Distance Traveled
734,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,892
1,089
48
5
0
161,318
0
L
Jing Wei
8,750
875
17
2
1
130,592
0
W
Cerberus
9,600
960
36
4
1
192,494
0
W
Agni
10,132
1,013
23
2
0
204,889
0
W
Tiamat
10,846
1,085
81
8
7
230,439
0
L
Nu Wa
8,670
867
30
3
1
131,880
0
L
Aphrodite
8,461
846
15
2
0
96,826
0
W
Bellona
10,106
1,011
45
5
1
197,589
0
L
Jormungandr
8,942
894
41
4
0
157,892
0
L
Ratatoskr
9,634
963
104
10
2
216,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role