Player Matchup

Medusa
Medusa
Lionsknot
Medusa
Level 37
God Stats
6W - 11L
1,763 SR
Queue Stats
137W - 153L
1,384 Elo+
Party 2
Hercules
Hercules
SCHMMEIT
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,535 Elo+
Party 3
Sylvanus
Sylvanus
Samahoho
Sylvanus
Level 28
God Stats
20W - 25L
1,634 SR
Queue Stats
103W - 120L
1,402 Elo+
Party 2
Janus
Janus
WillTrill
Janus
Level 87
God Stats
3W - 7L
1,487 SR
Queue Stats
155W - 144L
1,480 Elo+
Party 3
Nu Wa
Nu Wa
Zwergiiii
Nu Wa
Level 143
God Stats
2W - 3L
1,710 SR
Queue Stats
172W - 171L
1,426 Elo+
Solo
Team Averages
Level 68
1,619 SR
1,445 Elo+

VS

Team Averages
Level 80
1,552 SR
1,509 Elo+
Ymir
Ymir
ChadicusTheGreat
Ymir
Level 43
God Stats
10W - 13L
1,455 SR
Queue Stats
109W - 119L
1,432 Elo+
Party 1
Xbalanque
Xbalanque
EmpxBoss
Xbalanque
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
518W - 477L
1,469 Elo+
Solo
Anubis
Anubis
Trondem
Anubis
Level 58
God Stats
7W - 5L
1,479 SR
Queue Stats
36W - 26L
1,563 Elo+
Party 1
King Arthur
King Arthur
Tyuhug
King Arthur
Level 121
God Stats
14W - 10L
1,742 SR
Queue Stats
34W - 34L
1,541 Elo+
Solo
Loki
Loki
nxstya
Loki
Level 57
God Stats
106W - 90L
1,584 SR
Queue Stats
154W - 144L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lionsknot
Medusa
13
2 / 3 / 0
7,275
485
8,804
12,775
6,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
SCHMMEIT
Hercules
15
1 / 0 / 0
7,648
510
5,188
10,676
8,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
Samahoho
Sylvanus
12
0 / 4 / 1
7,039
469
2,982
13,845
11,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
WillTrill
Janus
14
0 / 2 / 1
7,287
486
3,019
11,597
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Zwergiiii
Nu Wa
13
0 / 3 / 1
7,527
502
4,272
7,844
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
8,264
551
6,122
11,034
9,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
EmpxBoss
Xbalanque
15
4 / 2 / 4
8,435
562
14,376
10,730
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Trondem
Anubis
16
2 / 0 / 3
9,025
602
8,148
5,163
2,538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Tyuhug
King Arthur
15
0 / 1 / 2
8,893
593
6,838
13,087
13,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
nxstya
Loki
16
4 / 0 / 4
8,558
571
5,052
10,195
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
12
12
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Xbalanque
EmpxBoss
Xbalanque
4
2
4
3
L
Medusa
Lionsknot
Medusa
2
3
0
0.67
L
Hercules
SCHMMEIT
Hercules
1
0
0
1
L
Sylvanus
Samahoho
Sylvanus
0
4
1
0.13
W
Anubis
Trondem
Anubis
2
0
3
3.5
W
King Arthur
Tyuhug
King Arthur
0
1
2
1
L
Janus
WillTrill
Janus
0
2
1
0.25
L
Nu Wa
Zwergiiii
Nu Wa
0
3
1
0.17
W
Loki
nxstya
Loki
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,265
Damage
40,536
56,737
Taken
50,209
32,132
Mitigated
34,183
16,617
Healing
13,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,122
756
0
1,961
11,034
9,500
0
2,485
8,549
38,858
0
W
Xbalanque
EmpxBoss
Xbalanque
14,376
7,069
0
4,437
10,730
4,288
504
1,667
9,063
0
76,531
L
Medusa
Lionsknot
Medusa
8,804
3,652
0
1,983
12,775
6,236
710
2,036
10,739
0
69,499
L
Hercules
SCHMMEIT
Hercules
5,188
1,342
0
4,007
10,676
8,815
0
402
10,274
0
56,316
L
Sylvanus
Samahoho
Sylvanus
2,982
919
2,477
2,603
13,845
11,126
302
4,005
9,840
20,634
0
W
Anubis
Trondem
Anubis
8,148
347
0
3,544
5,163
2,538
0
3,017
2,146
81,216
672
W
King Arthur
Tyuhug
King Arthur
6,838
811
0
1,693
13,087
13,401
123
1,492
10,910
692
75,362
L
Janus
WillTrill
Janus
3,019
166
0
4,897
11,597
4,063
0
3,019
8,578
76,925
2,101
L
Nu Wa
Zwergiiii
Nu Wa
4,272
380
0
650
7,844
1,892
0
5,210
2,634
53,194
475
W
Loki
nxstya
Loki
5,052
1,143
0
1,976
10,195
4,456
0
1,585
8,610
0
76,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,776
Gold Earned
43,175
510
Minions Killed
552
0
Camps Cleared
0
1,413,376
Distance Traveled
1,534,609
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,264
551
60
4
0
285,802
0
W
Xbalanque
8,435
562
118
8
0
278,353
2
L
Medusa
7,275
485
123
8
0
267,174
0
L
Hercules
7,648
510
119
8
0
296,665
2
L
Sylvanus
7,039
469
24
2
0
246,586
1
W
Anubis
9,025
602
154
10
0
309,257
2
W
King Arthur
8,893
593
118
8
0
287,580
0
L
Janus
7,287
486
129
9
0
308,789
2
L
Nu Wa
7,527
502
115
8
0
294,162
2
W
Loki
8,558
571
102
7
0
373,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role