Player Matchup

Fafnir
Fafnir
Bobthefish500
Fafnir
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 90L
1,405 Elo+
Party 2
Hercules
Hercules
ChadicusTheGreat
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 119L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Killer_Queen__3
Ah Muzen Cab
Level 122
God Stats
2W - 1L
1,861 SR
Queue Stats
107W - 103L
1,450 Elo+
Party 2
Anubis
Anubis
Trondem
Anubis
Level 58
God Stats
7W - 5L
1,732 SR
Queue Stats
36W - 26L
1,584 Elo+
Party 1
Ra
Ra
nxstya
Ra
Level 57
God Stats
5W - 4L
1,475 SR
Queue Stats
154W - 144L
1,554 Elo+
Solo
Team Averages
Level 79
1,614 SR
1,487 Elo+

VS

Team Averages
Level 108
1,483 SR
1,427 Elo+
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DDKay-
Kukulkan
Level 88
God Stats
21W - 16L
1,252 SR
Queue Stats
281W - 278L
1,179 Elo+
Solo
King Arthur
King Arthur
Furgo_ow
King Arthur
Level 86
God Stats
20W - 18L
1,500 SR
Queue Stats
694W - 681L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
itzKurby
Zhong Kui
Level 75
God Stats
6W - 9L
1,342 SR
Queue Stats
138W - 119L
1,488 Elo+
Solo
Cliodhna
Cliodhna
striker3010
Cliodhna
Level 135
God Stats
7W - 3L
1,820 SR
Queue Stats
688W - 673L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,073
507
1,217
7,512
7,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 2 / 1
5,204
520
1,625
10,094
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Killer_Queen__3
Ah Muzen Cab
8
0 / 3 / 0
4,398
440
3,361
6,510
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Trondem
Anubis
12
2 / 0 / 0
6,632
663
2,136
3,474
1,564
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ra
10
0 / 3 / 0
5,422
542
3,256
8,629
2,864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 0 / 7
5,930
593
3,844
7,770
4,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
DDKay-
Kukulkan
11
0 / 1 / 0
5,964
596
2,245
3,251
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Furgo_ow
King Arthur
12
3 / 0 / 0
6,916
692
5,859
7,453
4,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
itzKurby
Zhong Kui
11
5 / 0 / 2
6,573
657
7,033
4,964
4,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
striker3010
Cliodhna
10
3 / 1 / 3
5,524
552
3,658
6,619
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
11
11
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
7
3.5
L
0
3
0
0
L
0
2
1
0.25
W
Kukulkan
DDKay-
Kukulkan
0
1
0
0
W
King Arthur
Furgo_ow
King Arthur
3
0
0
3
L
Ah Muzen Cab
Killer_Queen__3
Ah Muzen Cab
0
3
0
0
L
Anubis
Trondem
Anubis
2
0
0
2
W
Zhong Kui
itzKurby
Zhong Kui
5
0
2
6
L
Ra
0
3
0
0
W
Cliodhna
striker3010
Cliodhna
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,595
Damage
22,639
36,219
Taken
30,057
18,119
Mitigated
16,867
12,425
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,844
1,399
350
3,206
7,770
4,695
260
925
6,845
0
14,445
L
1,217
150
0
1,591
7,512
7,669
0
3,108
4,404
10,152
0
L
1,625
346
0
5,291
10,094
4,020
0
1,593
8,501
0
41,020
W
Kukulkan
DDKay-
Kukulkan
2,245
151
0
125
3,251
1,035
0
1,129
2,122
44,507
0
W
King Arthur
Furgo_ow
King Arthur
5,859
508
0
1,750
7,453
4,853
0
3,173
4,280
0
49,964
L
Ah Muzen Cab
Killer_Queen__3
Ah Muzen Cab
3,361
852
0
766
6,510
2,002
0
2,635
3,875
0
31,578
L
Anubis
Trondem
Anubis
2,136
90
0
2,284
3,474
1,564
0
1,510
1,964
50,789
2,412
W
Zhong Kui
itzKurby
Zhong Kui
7,033
2,569
0
1,891
4,964
4,261
51
292
4,672
37,616
9,474
L
Ra
3,256
332
0
2,493
8,629
2,864
0
0
8,629
38,747
836
W
Cliodhna
striker3010
Cliodhna
3,658
48
0
721
6,619
2,023
629
1,007
5,612
0
34,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,729
Gold Earned
30,907
338
Minions Killed
347
0
Camps Cleared
0
999,609
Distance Traveled
1,076,125
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,930
593
17
2
0
218,185
2
L
Fafnir
5,073
507
12
1
0
191,472
2
L
Hercules
5,204
520
75
8
0
228,735
0
W
Kukulkan
5,964
596
97
10
0
195,339
1
W
King Arthur
6,916
692
83
8
0
209,274
1
L
Ah Muzen Cab
4,398
440
57
6
0
180,654
0
L
Anubis
6,632
663
117
12
0
214,191
1
W
Zhong Kui
6,573
657
95
10
0
206,277
0
L
Ra
5,422
542
77
8
0
184,557
0
W
Cliodhna
5,524
552
55
6
0
247,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role