Player Matchup

Cthulhu
Cthulhu
Darklord1724
Cthulhu
Level 88
God Stats
6W - 4L
1,342 SR
Queue Stats
59W - 60L
1,477 Elo+
Solo
Medusa
Medusa
Forcius
Medusa
Level 102
God Stats
21W - 9L
1,616 SR
Queue Stats
91W - 78L
1,758 Elo+
Party 1
Thanatos
Thanatos
Giggsymodo69
Thanatos
Level 102
God Stats
21W - 17L
1,579 SR
Queue Stats
138W - 122L
1,515 Elo+
Solo
Ymir
Ymir
Piglet6
Ymir
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 22L
1,860 Elo+
Party 1
Eset
Eset
ThanisHD
Eset
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 236L
1,428 Elo+
Solo
Team Averages
Level 72
1,507 SR
1,607 Elo+

VS

Team Averages
Level 72
1,375 SR
1,452 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
ArneRFC
Kuzenbo
Level 45
God Stats
1W - 5L
1,166 SR
Queue Stats
121W - 95L
1,468 Elo+
Solo
Kumbhakarna
Kumbhakarna
IceWolf3D
Kumbhakarna
Level 106
God Stats
2W - 2L
1,477 SR
Queue Stats
20W - 33L
1,365 Elo+
Solo
Anubis
Anubis
Placustomka
Anubis
Level 87
God Stats
1W - 3L
1,421 SR
Queue Stats
24W - 23L
1,538 Elo+
Solo
Heimdallr
Heimdallr
proto041211
Heimdallr
Level 14
God Stats
0W - 2L
1,309 SR
Queue Stats
3W - 5L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darklord1724
Cthulhu
10
0 / 1 / 1
5,431
543
5,129
7,931
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
Forcius
Medusa
11
2 / 0 / 0
5,995
600
5,244
5,358
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
Giggsymodo69
Thanatos
12
1 / 1 / 0
5,619
562
1,800
9,210
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Piglet6
Ymir
9
0 / 1 / 1
5,253
525
3,143
7,129
5,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
9
0 / 3 / 0
4,658
466
4,485
5,692
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 0 / 2
5,140
514
2,066
6,460
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
ArneRFC
Kuzenbo
11
1 / 1 / 1
6,165
617
5,532
9,175
8,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kumbhakarna
IceWolf3D
Kumbhakarna
9
0 / 0 / 0
5,036
504
1,730
6,763
3,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
11
4 / 0 / 0
6,325
633
5,888
6,174
2,799
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Heimdallr
proto041211
Heimdallr
9
0 / 2 / 0
4,890
489
3,028
5,851
2,239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
6
6
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
0
2
2
L
Kuzenbo
ArneRFC
Kuzenbo
1
1
1
1.5
W
Cthulhu
Darklord1724
Cthulhu
0
1
1
0.5
W
Medusa
Forcius
Medusa
2
0
0
2
W
Thanatos
Giggsymodo69
Thanatos
1
1
0
1
L
Kumbhakarna
IceWolf3D
Kumbhakarna
0
0
0
0
W
Ymir
Piglet6
Ymir
0
1
1
0.5
L
Anubis
4
0
0
4
W
Eset
0
3
0
0
L
Heimdallr
proto041211
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,801
Damage
18,244
35,320
Taken
34,423
18,912
Mitigated
19,814
13,422
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,066
796
0
1,219
6,460
2,594
0
1,006
5,370
0
30,897
L
Kuzenbo
ArneRFC
Kuzenbo
5,532
1,799
0
1,760
9,175
8,950
7
4,229
4,184
30,744
3,152
W
Cthulhu
Darklord1724
Cthulhu
5,129
205
0
1,762
7,931
5,842
0
3,018
4,561
35,877
0
W
Medusa
Forcius
Medusa
5,244
1,849
0
2,024
5,358
2,003
0
719
4,639
0
48,485
W
Thanatos
Giggsymodo69
Thanatos
1,800
268
0
6,617
9,210
4,086
0
1,666
7,394
0
47,943
L
Kumbhakarna
IceWolf3D
Kumbhakarna
1,730
204
0
1,770
6,763
3,232
0
1,451
5,200
17,217
0
W
Ymir
Piglet6
Ymir
3,143
1,475
0
1,641
7,129
5,227
0
3,443
3,686
14,014
0
L
Anubis
5,888
514
0
3,991
6,174
2,799
331
4,082
1,642
47,303
1,201
W
Eset
4,485
512
124
1,254
5,692
1,754
0
3,190
2,502
27,991
0
L
Heimdallr
proto041211
Heimdallr
3,028
1,294
0
1,440
5,851
2,239
0
581
5,270
0
32,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,956
Gold Earned
27,556
309
Minions Killed
278
0
Camps Cleared
0
994,287
Distance Traveled
960,386
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,140
514
50
5
0
209,082
0
L
Kuzenbo
6,165
617
68
7
0
185,506
1
W
Cthulhu
5,431
543
71
7
0
193,471
0
W
Medusa
5,995
600
81
8
0
199,852
0
W
Thanatos
5,619
562
77
8
0
217,830
0
L
Kumbhakarna
5,036
504
23
2
0
220,108
1
W
Ymir
5,253
525
20
2
0
195,450
0
L
Anubis
6,325
633
73
7
0
179,016
0
W
Eset
4,658
466
60
6
0
187,684
3
L
Heimdallr
4,890
489
64
6
0
166,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role