Player Matchup

Ao Kuang
Ao Kuang
Draq0n
Ao Kuang
Level 48
God Stats
4W - 9L
1,500 SR
Queue Stats
89W - 111L
1,400 Elo+
Solo
Atlas
Atlas
Florin1106776
Atlas
Level 60
God Stats
1W - 2L
1,877 SR
Queue Stats
26W - 50L
1,359 Elo+
Solo
Discordia
Discordia
HydroSky59
Discordia
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 40L
1,315 Elo+
Party 1
Arachne
Arachne
Shadows-Warp
Arachne
Level 24
God Stats
4W - 5L
1,251 SR
Queue Stats
11W - 25L
1,484 Elo+
Party 1
Hachiman
Hachiman
Zodiak_Leon
Hachiman
Level 67
God Stats
4W - 2L
1,722 SR
Queue Stats
41W - 32L
1,511 Elo+
Solo
Team Averages
Level 47
1,570 SR
1,414 Elo+

VS

Team Averages
Level 95
1,447 SR
1,468 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Miguel_67-_-
Nike
Level 47
God Stats
6W - 5L
1,204 SR
Queue Stats
135W - 165L
1,326 Elo+
Solo
Zeus
Zeus
ZXdeathNXZ
Zeus
Level 86
God Stats
1W - 4L
1,234 SR
Queue Stats
214W - 219L
1,502 Elo+
Solo
Chang'e
Chang'e
bimbas23
Chang'e
Level 109
God Stats
13W - 16L
1,420 SR
Queue Stats
437W - 445L
1,446 Elo+
Solo
Yemoja
Yemoja
fashion³
Yemoja
Level 75
God Stats
26W - 12L
1,878 SR
Queue Stats
111W - 119L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Draq0n
Ao Kuang
13
5 / 1 / 0
8,484
707
8,063
11,301
6,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 2 / 2
6,321
527
3,141
8,116
5,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
HydroSky59
Discordia
13
3 / 3 / 3
7,460
622
5,676
6,176
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Shadows-Warp
Arachne
10
2 / 2 / 2
6,446
537
3,908
8,981
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Zodiak_Leon
Hachiman
11
2 / 1 / 0
6,373
531
8,568
7,037
2,481
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 2 / 0
5,811
484
7,135
10,748
4,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 5 / 0
6,053
504
7,208
12,544
4,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
4 / 4 / 0
6,153
513
4,477
5,912
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
bimbas23
Chang'e
12
2 / 1 / 2
6,413
534
5,231
12,589
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
fashion³
Yemoja
10
0 / 0 / 4
6,296
525
3,822
7,586
3,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
12
Kills
9
9
Deaths
12
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
0
1
W
Ao Kuang
Draq0n
Ao Kuang
5
1
0
5
W
0
2
2
0.5
W
Discordia
HydroSky59
Discordia
3
3
3
1.5
L
1
5
0
0.2
W
Arachne
Shadows-Warp
Arachne
2
2
2
1.5
L
4
4
0
1
W
Hachiman
Zodiak_Leon
Hachiman
2
1
0
2
L
Chang'e
bimbas23
Chang'e
2
1
2
3
L
Yemoja
fashion³
Yemoja
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,356
Damage
27,873
41,611
Taken
49,379
20,340
Mitigated
18,779
10,810
Healing
14,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,135
2,973
0
2,144
10,748
4,178
240
1,707
9,041
0
50,725
W
Ao Kuang
Draq0n
Ao Kuang
8,063
1,972
0
4,986
11,301
6,314
513
1,167
10,134
49,050
5,381
W
3,141
1,034
143
1,504
8,116
5,961
0
2,261
5,855
20,141
0
W
Discordia
HydroSky59
Discordia
5,676
299
0
0
6,176
2,254
763
2,896
2,879
47,435
0
L
7,208
2,090
0
314
12,544
4,435
0
8,006
4,538
0
39,851
W
Arachne
Shadows-Warp
Arachne
3,908
3,115
0
1,164
8,981
3,330
0
3,871
4,928
0
29,573
L
4,477
223
0
860
5,912
1,984
0
2,394
3,518
25,255
1,074
W
Hachiman
Zodiak_Leon
Hachiman
8,568
4,682
0
3,013
7,037
2,481
1,071
2,068
4,969
0
42,185
L
Chang'e
bimbas23
Chang'e
5,231
335
360
5,675
12,589
4,297
0
3,010
9,579
45,121
1,122
L
Yemoja
fashion³
Yemoja
3,822
750
3,349
2,280
7,586
3,885
48
1,535
6,051
22,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,084
Gold Earned
30,726
307
Minions Killed
304
0
Camps Cleared
0
1,195,976
Distance Traveled
1,070,902
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,811
484
69
6
0
198,562
0
W
Ao Kuang
8,484
707
95
8
0
222,886
0
W
Atlas
6,321
527
29
2
0
238,593
0
W
Discordia
7,460
622
79
7
0
239,380
0
L
Nike
6,053
504
64
5
0
219,683
0
W
Arachne
6,446
537
42
4
0
273,643
0
L
Zeus
6,153
513
60
5
0
157,067
0
W
Hachiman
6,373
531
62
5
0
221,474
0
L
Chang'e
6,413
534
80
7
0
263,111
0
L
Yemoja
6,296
525
31
3
0
232,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role