Player Matchup

Agni
Agni
Silver III
 
Agni
Silver III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver IV
ElQuiénTose
Horus
Silver IV
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,331 MMR
Party 2
Cthulhu
Cthulhu
Silver II
ISobekI
Cthulhu
Silver II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,567 MMR
Party 2
Izanami
Izanami
Gold III
JahjoBlahdahbo
Izanami
Gold III
Level 96
God Stats
11W - 8L
1,500 SR
Queue Stats
552W - 565L
1,450 MMR
Solo
Awilix
Awilix
Silver III
NotBlope
Awilix
Silver III
Level 42
God Stats
14W - 7L
1,489 SR
Queue Stats
44W - 55L
1,458 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,498 SR
1,461 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,593 SR
1,447 MMR
Geb
Geb
Gold IV
BanjoKazooted
Geb
Gold IV
Level 136
God Stats
8W - 2L
1,665 SR
Queue Stats
319W - 325L
1,428 MMR
Solo
Thoth
Thoth
Gold III
HOSxSAUCE
Thoth
Gold III
Level 159
God Stats
5W - 5L
1,700 SR
Queue Stats
64W - 63L
1,424 MMR
Solo
Bellona
Bellona
Silver I
Prvsperity
Bellona
Silver I
Level 106
God Stats
10W - 6L
1,598 SR
Queue Stats
41W - 38L
1,482 MMR
Party 1
Arachne
Arachne
Silver II
RoG AlanMR
Arachne
Silver II
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 18L
1,454 MMR
Solo
Apollo
Apollo
Bronze III
Theswaggindragon
Apollo
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,449 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
4 / 1 / 4
6,291
572
7,543
6,298
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 8
6,034
549
5,597
7,450
6,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
ISobekI
Cthulhu
11
1 / 0 / 1
6,563
597
6,304
7,225
5,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 3
5,977
543
4,633
4,669
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
NotBlope
Awilix
11
8 / 1 / 1
6,708
610
7,463
6,245
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ao KuangOdinThorNut

VS

Bans
MulanThanatosNe ZhaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,073
461
3,860
9,885
6,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
HOSxSAUCE
Thoth
10
2 / 3 / 0
6,327
575
6,110
5,814
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Prvsperity
Bellona
10
0 / 1 / 1
5,694
518
5,798
11,393
10,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
RoG AlanMR
Arachne
9
0 / 6 / 0
5,126
466
755
10,813
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 1
6,077
552
2,356
6,827
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
2
2
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
4
6
L
0
3
2
0.33
W
2
0
8
6
L
Thoth
HOSxSAUCE
Thoth
2
3
0
0.67
W
Cthulhu
ISobekI
Cthulhu
1
0
1
1.5
W
0
0
3
1.5
W
Awilix
NotBlope
Awilix
8
1
1
8.5
L
Bellona
Prvsperity
Bellona
0
1
1
0.5
L
Arachne
RoG AlanMR
Arachne
0
6
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,540
Damage
18,879
31,887
Taken
44,732
18,896
Mitigated
24,613
9,161
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,543
546
0
500
6,298
2,365
0
3,503
2,751
37,390
1,285
L
3,860
357
0
1,890
9,885
6,866
0
1,996
7,681
17,503
0
W
5,597
2,126
440
3,160
7,450
6,131
0
2,724
4,637
1,931
14,145
L
Thoth
HOSxSAUCE
Thoth
6,110
399
0
1,230
5,814
1,641
0
3,262
2,266
34,213
2,153
W
Cthulhu
ISobekI
Cthulhu
6,304
883
0
2,400
7,225
5,963
0
1,129
5,680
41,306
0
W
4,633
2,936
0
2,291
4,669
1,669
0
288
4,381
0
55,748
W
Awilix
NotBlope
Awilix
7,463
3,328
0
370
6,245
2,768
0
2,310
3,815
0
46,346
L
Bellona
Prvsperity
Bellona
5,798
1,569
0
1,850
11,393
10,314
0
6,349
4,001
0
39,628
L
Arachne
RoG AlanMR
Arachne
755
589
0
3,208
10,813
3,489
0
1,501
9,176
0
33,495
L
2,356
1,047
0
1,815
6,827
2,303
0
0
6,827
0
46,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,573
Gold Earned
28,297
358
Minions Killed
308
0
Camps Cleared
0
1,143,764
Distance Traveled
1,086,761
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,291
572
73
7
0
211,184
2
L
Geb
5,073
461
16
1
0
224,808
4
W
Horus
6,034
549
27
2
0
229,294
0
L
Thoth
6,327
575
71
6
0
189,036
4
W
Cthulhu
6,563
597
95
9
0
225,855
0
W
Izanami
5,977
543
95
9
0
198,963
2
W
Awilix
6,708
610
68
6
0
278,468
0
L
Bellona
5,694
518
75
7
0
210,815
0
L
Arachne
5,126
466
50
5
0
233,549
0
L
Apollo
6,077
552
96
9
0
228,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role