Player Matchup

Hel
Hel
Choampa
Hel
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Evwnnr
Ymir
Level 148
God Stats
2W - 3L
1,289 SR
Queue Stats
284W - 304L
1,584 Elo+
Solo
Charon
Charon
Jacar71
Charon
Level 122
God Stats
2W - 2L
1,826 SR
Queue Stats
102W - 122L
1,517 Elo+
Solo
Apollo
Apollo
JetBlueDragon
Apollo
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 17L
1,493 Elo+
Solo
Raijin
Raijin
Terizu
Raijin
Level 163
God Stats
4W - 5L
1,006 SR
Queue Stats
217W - 190L
1,471 Elo+
Solo
Team Averages
Level 137
1,424 SR
1,513 Elo+

VS

Team Averages
Level 139
1,404 SR
1,477 Elo+
Yu Huang
Yu Huang
Awrangee
Yu Huang
Level 147
God Stats
19W - 21L
1,329 SR
Queue Stats
656W - 693L
1,447 Elo+
Solo
Yemoja
Yemoja
Nocturo
Yemoja
Level 66
God Stats
1W - 0L
1,631 SR
Queue Stats
21W - 29L
1,418 Elo+
Solo
Hachiman
Hachiman
Stick8
Hachiman
Level 188
God Stats
3W - 4L
1,285 SR
Queue Stats
224W - 217L
1,530 Elo+
Solo
Cernunnos
Cernunnos
sirkhish
Cernunnos
Level 106
God Stats
1W - 0L
1,232 SR
Queue Stats
40W - 35L
1,454 Elo+
Solo
Nemesis
Nemesis
woeboy
Nemesis
Level 188
God Stats
5W - 4L
1,542 SR
Queue Stats
427W - 406L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
1 / 1 / 2
5,810
968
7,964
7,427
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Evwnnr
Ymir
1
0 / 0 / 0
1,452
242
0
0
0
Charon
Jacar71
Charon
12
2 / 0 / 1
5,863
977
5,378
6,085
4,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 2
5,339
890
1,690
5,859
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
Terizu
Raijin
10
0 / 1 / 0
5,405
901
4,461
3,841
1,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Awrangee
Yu Huang
10
0 / 0 / 3
5,524
921
3,870
3,112
1,309
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Nocturo
Yemoja
10
0 / 0 / 3
5,671
945
2,016
3,864
3,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Stick8
Hachiman
11
2 / 1 / 1
5,890
982
8,332
6,347
2,979
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
sirkhish
Cernunnos
9
0 / 1 / 1
5,271
879
2,290
5,154
2,224
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
woeboy
Nemesis
11
1 / 1 / 2
5,680
947
4,731
5,809
5,211
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
3
Kills
3
3
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Awrangee
Yu Huang
0
0
3
1.5
L
Hel
1
1
2
2
L
Ymir
Evwnnr
Ymir
0
0
0
0
L
Charon
Jacar71
Charon
2
0
1
2.5
L
0
1
2
1
W
Yemoja
Nocturo
Yemoja
0
0
3
1.5
W
Hachiman
Stick8
Hachiman
2
1
1
2.5
L
Raijin
Terizu
Raijin
0
1
0
0
W
Cernunnos
sirkhish
Cernunnos
0
1
1
0.5
W
Nemesis
woeboy
Nemesis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,493
Damage
21,239
23,212
Taken
24,286
12,159
Mitigated
15,001
15,048
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Awrangee
Yu Huang
3,870
205
0
0
3,112
1,309
0
2,939
96
15,166
0
L
Hel
7,964
300
5,721
5,562
7,427
3,623
0
2,506
4,921
14,757
0
L
Ymir
Evwnnr
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Charon
Jacar71
Charon
5,378
878
439
1,047
6,085
4,456
0
1,365
4,720
7,799
328
L
1,690
898
316
1,707
5,859
2,465
0
1,122
4,737
0
6,088
W
Yemoja
Nocturo
Yemoja
2,016
606
5,773
888
3,864
3,278
0
2,558
1,214
3,713
318
W
Hachiman
Stick8
Hachiman
8,332
4,550
0
2,089
6,347
2,979
0
5,085
931
0
13,926
L
Raijin
Terizu
Raijin
4,461
273
182
74
3,841
1,615
0
778
3,063
15,414
0
W
Cernunnos
sirkhish
Cernunnos
2,290
240
548
832
5,154
2,224
0
4,048
977
0
10,231
W
Nemesis
woeboy
Nemesis
4,731
452
1,643
1,856
5,809
5,211
0
2,390
3,285
0
6,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,869
Gold Earned
28,036
58
Minions Killed
69
0
Camps Cleared
0
438,269
Distance Traveled
526,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
5,524
921
14
2
0
124,262
0
L
Hel
5,810
968
14
2
0
134,631
0
L
Ymir
1,452
242
0
0
0
0
0
L
Charon
5,863
977
4
1
0
103,290
0
L
Apollo
5,339
890
17
3
0
100,053
0
W
Yemoja
5,671
945
5
1
0
90,658
0
W
Hachiman
5,890
982
18
3
0
100,618
0
L
Raijin
5,405
901
23
4
0
100,295
0
W
Cernunnos
5,271
879
22
4
0
106,930
0
W
Nemesis
5,680
947
10
2
0
103,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role