Player Matchup

Anubis
Anubis
Imbeast12345
Anubis
Level 111
God Stats
12W - 10L
1,647 SR
Queue Stats
177W - 163L
1,465 Elo+
Party 2
Medusa
Medusa
LucamusPrime
Medusa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,470 Elo+
Solo
Athena
Athena
Yepppers
Athena
Level 66
God Stats
15W - 16L
1,488 SR
Queue Stats
170W - 162L
1,464 Elo+
Party 2
King Arthur
King Arthur
kcswing
King Arthur
Level 109
God Stats
15W - 16L
1,174 SR
Queue Stats
187W - 174L
1,353 Elo+
Solo
Chang'e
Chang'e
submaxe
Chang'e
Level 128
God Stats
12W - 6L
1,619 SR
Queue Stats
86W - 73L
1,585 Elo+
Solo
Team Averages
Level 104
1,485 SR
1,467 Elo+

VS

Team Averages
Level 110
1,570 SR
1,493 Elo+
Nut
Nut
 
Nut
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Boz0
Geb
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Horus
Horus
Rezanoid
Horus
Level 142
God Stats
18W - 30L
1,497 SR
Queue Stats
294W - 311L
1,458 Elo+
Party 1
Ra
Ra
ronKNIGHTHAWK187
Ra
Level 151
God Stats
4W - 2L
1,851 SR
Queue Stats
96W - 97L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 0 / 14
7,325
1,465
6,623
2,432
1,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
4 / 0 / 10
6,932
1,386
5,533
4,964
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Yepppers
Athena
12
3 / 1 / 10
7,173
1,435
4,394
5,915
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
kcswing
King Arthur
13
3 / 0 / 13
7,505
1,501
7,136
7,518
4,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
submaxe
Chang'e
12
5 / 0 / 11
7,862
1,572
12,095
5,355
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Team 1 Tickets

405

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 5 / 0
5,692
1,138
5,918
8,741
2,786
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
 
Mercury
10
0 / 3 / 0
5,511
1,102
2,417
3,426
1,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Geb
Boz0
Geb
10
0 / 5 / 0
5,797
1,159
5,302
11,296
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
Rezanoid
Horus
11
0 / 2 / 0
6,296
1,259
2,218
11,228
9,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 3 / 0
6,257
1,251
7,007
5,592
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
1
18
Kills
1
1
Deaths
18
58
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
5
0
0
L
Mercury
 
Mercury
0
3
0
0
L
Geb
Boz0
Geb
0
5
0
0
W
Anubis
3
0
14
10
W
Medusa
4
0
10
9
L
Horus
Rezanoid
Horus
0
2
0
0
W
Athena
Yepppers
Athena
3
1
10
8
W
King Arthur
kcswing
King Arthur
3
0
13
9.5
L
1
3
0
0.33
W
Chang'e
submaxe
Chang'e
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,781
Damage
22,862
26,184
Taken
40,283
16,966
Mitigated
22,698
5,702
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,918
2,477
222
138
8,741
2,786
0
5,592
2,987
0
16,665
L
Mercury
 
Mercury
2,417
1,100
0
37
3,426
1,131
0
1,785
1,535
0
5,658
L
Geb
Boz0
Geb
5,302
430
0
272
11,296
7,142
0
6,899
4,059
6,903
0
W
Anubis
6,623
280
0
1,081
2,432
1,463
0
1,287
1,145
20,314
0
W
Medusa
5,533
2,455
0
490
4,964
2,051
0
3,095
1,792
0
11,794
L
Horus
Rezanoid
Horus
2,218
1,146
223
1,385
11,228
9,441
0
5,990
4,914
0
7,936
W
Athena
Yepppers
Athena
4,394
807
0
607
5,915
6,204
0
2,370
3,545
6,243
0
W
King Arthur
kcswing
King Arthur
7,136
698
0
330
7,518
4,949
0
3,351
4,167
566
18,532
L
7,007
771
944
614
5,592
2,198
0
1,836
3,656
25,134
661
W
Chang'e
submaxe
Chang'e
12,095
562
1,146
2,048
5,355
2,299
0
1,788
3,567
24,573
927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,797
Gold Earned
29,553
115
Minions Killed
83
8
Camps Cleared
3
594,127
Distance Traveled
480,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,692
1,138
19
4
0
80,964
0
L
Mercury
5,511
1,102
6
1
3
79,222
0
L
Geb
5,797
1,159
4
1
0
100,929
0
W
Anubis
7,325
1,465
39
8
3
112,304
0
W
Medusa
6,932
1,386
14
3
1
113,988
0
L
Horus
6,296
1,259
11
2
0
111,651
0
W
Athena
7,173
1,435
3
1
0
113,608
0
W
King Arthur
7,505
1,501
25
5
1
128,619
0
L
Ra
6,257
1,251
43
9
0
107,869
0
W
Chang'e
7,862
1,572
34
7
3
125,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role