Player Matchup

Raijin
Raijin
DeadKnight139
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,439 Elo+
Solo
Ganesha
Ganesha
VapeNationMason
Ganesha
Level 129
God Stats
75W - 48L
1,564 SR
Queue Stats
350W - 374L
1,465 Elo+
Party 2
Horus
Horus
XxxTimbTacoTown
Horus
Level 96
God Stats
63W - 43L
1,670 SR
Queue Stats
287W - 319L
1,411 Elo+
Party 2
Team Averages
Level 111
1,578 SR
1,438 Elo+

VS

Team Averages
Level 56
1,536 SR
1,398 Elo+
Nemesis
Nemesis
FireWolfLMC
Nemesis
Level 5
God Stats
3W - 1L
1,394 SR
Queue Stats
4W - 1L
1,377 Elo+
Party 1
Hades
Hades
bama96962
Hades
Level 17
God Stats
8W - 10L
1,715 SR
Queue Stats
24W - 35L
1,388 Elo+
Party 1
King Arthur
King Arthur
sonicjordan3000
King Arthur
Level 146
God Stats
6W - 4L
1,500 SR
Queue Stats
127W - 122L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,963
633
4,887
7,088
2,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 3
6,845
622
6,609
11,566
4,638
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
2 / 2 / 1
7,322
666
8,664
11,115
7,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FireWolfLMC
Nemesis
11
0 / 1 / 6
7,223
657
5,935
7,747
2,678
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
bama96962
Hades
11
1 / 2 / 5
7,244
659
7,220
8,647
5,244
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
sonicjordan3000
King Arthur
15
8 / 0 / 1
9,532
867
13,176
10,357
10,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
9
9
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Nemesis
FireWolfLMC
Nemesis
0
1
6
3
L
0
4
3
0.38
L
2
2
1
1.25
W
Hades
bama96962
Hades
1
2
5
1.75
W
King Arthur
sonicjordan3000
King Arthur
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,160
Damage
26,331
29,769
Taken
26,751
14,961
Mitigated
17,957
4,195
Healing
5,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,887
599
0
0
7,088
2,575
0
1,282
5,511
18,896
0
W
Nemesis
FireWolfLMC
Nemesis
5,935
3,914
0
1,213
7,747
2,678
0
3,474
4,273
0
18,593
L
6,609
888
0
2,214
11,566
4,638
0
2,912
8,300
23,788
0
L
8,664
4,058
496
1,485
11,115
7,748
0
3,090
7,763
0
28,517
W
Hades
bama96962
Hades
7,220
1,821
320
1,693
8,647
5,244
0
4,153
4,494
17,731
0
W
King Arthur
sonicjordan3000
King Arthur
13,176
2,160
0
2,534
10,357
10,035
39
3,904
6,453
0
47,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,130
Gold Earned
23,999
114
Minions Killed
118
0
Camps Cleared
0
597,827
Distance Traveled
568,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,963
633
39
4
0
186,463
0
W
Nemesis
7,223
657
29
3
0
191,467
0
L
Ganesha
6,845
622
3
0
0
201,218
0
L
Horus
7,322
666
72
7
0
210,146
0
W
Hades
7,244
659
33
3
0
172,502
0
W
King Arthur
9,532
867
56
5
0
204,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role