Player Matchup

Danzaburou
Danzaburou
TAHDAH75
Danzaburou
Level 63
God Stats
7W - 7L
1,420 SR
Queue Stats
126W - 129L
1,409 Elo+
Party 2
Hera
Hera
Tamim88
Hera
Level 94
God Stats
4W - 2L
1,700 SR
Queue Stats
48W - 50L
1,477 Elo+
Solo
Charon
Charon
caius473
Charon
Level 93
God Stats
16W - 22L
1,416 SR
Queue Stats
115W - 125L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
jgc0160
Cthulhu
Level 119
God Stats
6W - 2L
1,747 SR
Queue Stats
155W - 119L
1,583 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tecnics
Ah Muzen Cab
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,610 Elo+
Party 2
Team Averages
Level 98
1,557 SR
1,503 Elo+

VS

Team Averages
Level 82
1,520 SR
1,474 Elo+
Kuzenbo
Kuzenbo
GuadMorning
Kuzenbo
Level 127
God Stats
45W - 33L
1,682 SR
Queue Stats
565W - 511L
1,484 Elo+
Solo
Anhur
Anhur
Oxycleans
Anhur
Level 129
God Stats
7W - 9L
1,416 SR
Queue Stats
154W - 145L
1,540 Elo+
Party 3
Bellona
Bellona
ScaryManu
Bellona
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,412 Elo+
Party 1
Lancelot
Lancelot
Yourself515
Lancelot
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,537 Elo+
Party 3
Thoth
Thoth
mrblacklafama
Thoth
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 16L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TAHDAH75
Danzaburou
14
3 / 3 / 7
8,214
513
5,709
13,970
6,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
Tamim88
Hera
14
5 / 1 / 3
8,901
556
11,632
7,178
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
caius473
Charon
14
3 / 0 / 12
9,613
601
8,327
12,409
13,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
jgc0160
Cthulhu
16
6 / 1 / 4
10,364
648
15,638
12,312
14,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
tecnics
Ah Muzen Cab
14
9 / 4 / 7
9,074
567
18,003
14,382
6,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GuadMorning
Kuzenbo
12
1 / 5 / 1
7,547
472
8,467
19,265
22,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Oxycleans
Anhur
13
1 / 6 / 2
7,576
474
4,223
12,708
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
ScaryManu
Bellona
13
1 / 7 / 1
7,917
495
7,824
20,970
22,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
Yourself515
Lancelot
16
6 / 2 / 0
8,953
560
7,161
18,940
10,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 6 / 0
6,843
428
7,357
10,657
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
26
Kills
9
9
Deaths
26
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
GuadMorning
Kuzenbo
1
5
1
0.3
L
Anhur
Oxycleans
Anhur
1
6
2
0.33
L
Bellona
ScaryManu
Bellona
1
7
1
0.21
W
Danzaburou
TAHDAH75
Danzaburou
3
3
7
2.17
W
Hera
Tamim88
Hera
5
1
3
6.5
L
Lancelot
Yourself515
Lancelot
6
2
0
3
W
Charon
caius473
Charon
3
0
12
9
W
Cthulhu
jgc0160
Cthulhu
6
1
4
8
L
0
6
0
0
W
Ah Muzen Cab
tecnics
Ah Muzen Cab
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,309
Damage
35,032
60,251
Taken
82,540
43,227
Mitigated
63,882
13,974
Healing
11,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
GuadMorning
Kuzenbo
8,467
2,305
160
2,591
19,265
22,109
0
5,087
14,047
29,186
0
L
Anhur
Oxycleans
Anhur
4,223
1,931
0
1,225
12,708
4,635
0
3,430
9,146
0
47,733
L
Bellona
ScaryManu
Bellona
7,824
2,940
0
5,596
20,970
22,806
0
11,718
7,854
0
55,866
W
Danzaburou
TAHDAH75
Danzaburou
5,709
4,325
0
4,354
13,970
6,671
1,223
3,399
10,571
0
47,066
W
Hera
Tamim88
Hera
11,632
2,844
0
750
7,178
2,963
256
3,025
4,153
58,802
331
L
Lancelot
Yourself515
Lancelot
7,161
1,487
0
956
18,940
10,438
0
6,146
12,454
0
90,995
W
Charon
caius473
Charon
8,327
1,505
0
4,544
12,409
13,347
638
3,655
8,754
31,780
3,383
W
Cthulhu
jgc0160
Cthulhu
15,638
1,613
404
2,927
12,312
14,007
407
2,007
10,305
69,107
2,651
L
7,357
99
0
750
10,657
3,894
0
5,864
4,421
38,942
636
W
Ah Muzen Cab
tecnics
Ah Muzen Cab
18,003
9,513
0
995
14,382
6,239
2,954
3,584
10,798
0
63,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,166
Gold Earned
38,836
440
Minions Killed
438
0
Camps Cleared
0
1,582,902
Distance Traveled
1,575,008
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,547
472
44
3
0
327,167
2
L
Anhur
7,576
474
95
6
0
280,317
3
L
Bellona
7,917
495
99
6
0
267,924
0
W
Danzaburou
8,214
513
84
5
0
302,485
2
W
Hera
8,901
556
86
5
0
346,190
0
L
Lancelot
8,953
560
130
8
0
402,146
0
W
Charon
9,613
601
38
2
0
313,141
0
W
Cthulhu
10,364
648
132
8
0
323,964
4
L
Thoth
6,843
428
70
4
0
297,454
0
W
Ah Muzen Cab
9,074
567
100
6
0
297,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role