Player Matchup

Fenrir
Fenrir
GearsVeteran419
Fenrir
Level 87
God Stats
6W - 4L
1,358 SR
Queue Stats
251W - 267L
1,478 Elo+
Solo
Vamana
Vamana
GodlySpeed___
Vamana
Level 97
God Stats
4W - 2L
1,617 SR
Queue Stats
62W - 63L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Maverickl87
Ah Muzen Cab
Level 144
God Stats
3W - 8L
1,274 SR
Queue Stats
212W - 212L
1,470 Elo+
Solo
Olorun
Olorun
SnookiSmush
Olorun
Level 147
God Stats
22W - 18L
1,539 SR
Queue Stats
142W - 122L
1,487 Elo+
Solo
Aphrodite
Aphrodite
oOCakeFaceOo
Aphrodite
Level 93
God Stats
11W - 4L
1,875 SR
Queue Stats
26W - 21L
1,423 Elo+
Solo
Team Averages
Level 114
1,533 SR
1,473 Elo+

VS

Team Averages
Level 94
1,570 SR
1,437 Elo+
Pele
Pele
Chckn_Tendiess
Pele
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,331 Elo+
Solo
Arachne
Arachne
ETA Fizzy
Arachne
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,436 Elo+
Party 2
Yu Huang
Yu Huang
Recon323
Yu Huang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,436 Elo+
Party 2
Surtr
Surtr
Veasna_aI
Surtr
Level 124
God Stats
1W - 3L
1,526 SR
Queue Stats
220W - 189L
1,510 Elo+
Party 1
Yemoja
Yemoja
oMorePain
Yemoja
Level 73
God Stats
2W - 1L
1,824 SR
Queue Stats
328W - 296L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,459
587
3,472
8,979
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 3 / 2
6,463
588
5,477
9,946
8,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ah Muzen Cab
Maverickl87
Ah Muzen Cab
12
2 / 1 / 5
7,006
637
6,228
6,835
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Olorun
11
7 / 0 / 4
7,091
645
10,619
7,861
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Aphrodite
oOCakeFaceOo
Aphrodite
10
2 / 0 / 9
6,162
560
2,907
4,034
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
4,855
441
3,231
13,052
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
ETA Fizzy
Arachne
9
0 / 0 / 1
4,888
444
1,395
4,145
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yu Huang
Recon323
Yu Huang
8
0 / 3 / 1
5,049
459
4,330
6,680
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Veasna_aI
Surtr
11
3 / 1 / 0
6,653
605
7,463
10,517
5,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Yemoja
oMorePain
Yemoja
7
0 / 4 / 0
4,715
429
1,075
10,337
4,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
15
Kills
4
4
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Arachne
ETA Fizzy
Arachne
0
0
1
0.5
W
2
0
2
3
W
2
3
2
1
W
Ah Muzen Cab
Maverickl87
Ah Muzen Cab
2
1
5
4.5
L
Yu Huang
Recon323
Yu Huang
0
3
1
0.17
W
Olorun
7
0
4
9
L
Surtr
Veasna_aI
Surtr
3
1
0
3
L
Yemoja
oMorePain
Yemoja
0
4
0
0
W
Aphrodite
oOCakeFaceOo
Aphrodite
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,703
Damage
17,494
37,655
Taken
44,731
19,233
Mitigated
18,702
17,349
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,231
972
0
2,718
13,052
4,266
0
2,849
9,905
0
24,633
L
Arachne
ETA Fizzy
Arachne
1,395
1,283
0
1,181
4,145
1,372
0
1,719
2,352
0
21,492
W
3,472
661
0
5,258
8,979
3,671
0
463
8,516
0
45,132
W
5,477
2,153
0
2,142
9,946
8,255
165
269
9,677
0
38,604
W
Ah Muzen Cab
Maverickl87
Ah Muzen Cab
6,228
1,169
0
836
6,835
2,643
115
2,983
3,852
0
52,865
L
Yu Huang
Recon323
Yu Huang
4,330
702
0
662
6,680
2,214
125
608
6,072
35,050
0
W
Olorun
10,619
5,365
180
2,904
7,861
3,182
1,561
1,665
6,196
48,785
9,491
L
Surtr
Veasna_aI
Surtr
7,463
3,015
0
3,162
10,517
5,953
0
1,345
8,516
788
51,242
L
Yemoja
oMorePain
Yemoja
1,075
545
1,387
953
10,337
4,897
0
5,505
4,606
13,829
1,200
W
Aphrodite
oOCakeFaceOo
Aphrodite
2,907
394
3,193
2,836
4,034
1,482
99
681
3,353
21,194
496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,181
Gold Earned
26,160
381
Minions Killed
239
0
Camps Cleared
0
1,046,597
Distance Traveled
1,034,404
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,855
441
41
4
0
211,500
0
L
Arachne
4,888
444
39
4
0
227,849
0
W
Fenrir
6,459
587
78
7
0
224,658
0
W
Vamana
6,463
588
68
6
0
187,081
0
W
Ah Muzen Cab
7,006
637
93
8
0
201,909
0
L
Yu Huang
5,049
459
57
5
0
191,745
0
W
Olorun
7,091
645
93
8
0
206,603
2
L
Surtr
6,653
605
79
7
0
227,320
2
L
Yemoja
4,715
429
23
2
0
175,990
2
W
Aphrodite
6,162
560
49
4
0
226,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role