Player Matchup

Surtr
Surtr
MrWorldPeace420
Surtr
Level 100
God Stats
3W - 6L
1,380 SR
Queue Stats
188W - 153L
1,401 Elo+
Solo
Aphrodite
Aphrodite
RoughOverride
Aphrodite
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,299 Elo+
Solo
Chaac
Chaac
Wesside4finga
Chaac
Level 115
God Stats
4W - 4L
1,463 SR
Queue Stats
311W - 308L
1,454 Elo+
Solo
Ah Puch
Ah Puch
ohVuki
Ah Puch
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 93L
1,470 Elo+
Solo
Martichoras
Martichoras
whatLthatLdo
Martichoras
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
163W - 162L
1,465 Elo+
Solo
Team Averages
Level 94
1,468 SR
1,418 Elo+

VS

Team Averages
Level 119
1,565 SR
1,499 Elo+
He Bo
He Bo
Fjordric
He Bo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,374 Elo+
Solo
Yemoja
Yemoja
RetzerBoyy
Yemoja
Level 156
God Stats
5W - 5L
1,417 SR
Queue Stats
468W - 443L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
Zice924
Gilgamesh
Level 158
God Stats
9W - 0L
1,909 SR
Queue Stats
454W - 214L
1,646 Elo+
Solo
Ravana
Ravana
asonintrigue
Ravana
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 57L
1,465 Elo+
Solo
Hera
Hera
x4dope2doctor0x
Hera
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 64L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,590
584
7,678
7,578
4,097
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
RoughOverride
Aphrodite
13
0 / 7 / 4
7,574
583
5,898
14,720
7,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 3 / 1
10,413
801
19,203
22,161
27,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
ohVuki
Ah Puch
20
2 / 5 / 7
10,878
837
15,529
12,405
6,285
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
whatLthatLdo
Martichoras
5
0 / 0 / 0
6,376
490
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Fjordric
He Bo
13
2 / 4 / 5
8,766
674
5,289
9,356
3,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
RetzerBoyy
Yemoja
18
2 / 0 / 12
10,835
833
5,167
16,876
12,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gilgamesh
Zice924
Gilgamesh
20
11 / 2 / 7
11,791
907
24,871
20,343
24,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
17
3 / 6 / 8
10,437
803
8,030
14,802
8,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 3 / 8
9,209
708
5,503
10,845
5,253
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
11
Kills
18
18
Deaths
15
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
He Bo
Fjordric
He Bo
2
4
5
1.13
L
0
3
3
0.5
W
Yemoja
RetzerBoyy
Yemoja
2
0
12
8
L
Aphrodite
RoughOverride
Aphrodite
0
7
4
0.29
L
9
3
1
3.17
W
Gilgamesh
Zice924
Gilgamesh
11
2
7
7.25
W
Ravana
3
6
8
1.17
L
Ah Puch
ohVuki
Ah Puch
2
5
7
1.1
L
Martichoras
whatLthatLdo
Martichoras
0
0
0
0
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,308
Damage
48,860
56,864
Taken
72,222
46,047
Mitigated
54,049
21,513
Healing
33,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Fjordric
He Bo
5,289
908
718
481
9,356
3,922
2,155
1,459
7,897
13,886
0
L
7,678
2,377
529
984
7,578
4,097
0
2,781
4,569
224
14,971
W
Yemoja
RetzerBoyy
Yemoja
5,167
1,931
14,676
7,347
16,876
12,427
1,483
4,646
12,230
15,447
0
L
Aphrodite
RoughOverride
Aphrodite
5,898
318
3,634
4,112
14,720
7,924
0
4,178
9,900
10,859
0
L
19,203
2,635
483
6,745
22,161
27,741
23
8,423
13,084
0
40,016
W
Gilgamesh
Zice924
Gilgamesh
24,871
5,338
1,636
5,333
20,343
24,029
1,464
7,462
12,881
3,842
39,019
W
Ravana
8,030
1,894
497
1,457
14,802
8,418
1,376
4,044
10,758
0
17,632
L
Ah Puch
ohVuki
Ah Puch
15,529
828
1,966
3,060
12,405
6,285
55
2,163
9,961
33,660
0
L
Martichoras
whatLthatLdo
Martichoras
0
0
0
0
0
0
0
0
0
0
0
W
5,503
2,219
733
778
10,845
5,253
1,587
4,009
6,836
18,715
628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,831
Gold Earned
51,038
114
Minions Killed
154
0
Camps Cleared
0
836,525
Distance Traveled
1,137,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,766
674
13
1
0
207,956
0
L
Surtr
7,590
584
19
1
0
149,468
0
W
Yemoja
10,835
833
32
2
0
234,093
0
L
Aphrodite
7,574
583
10
1
0
210,863
0
L
Chaac
10,413
801
31
2
0
271,339
0
W
Gilgamesh
11,791
907
46
4
0
255,402
0
W
Ravana
10,437
803
34
3
0
229,012
0
L
Ah Puch
10,878
837
54
4
0
204,855
0
L
Martichoras
6,376
490
0
0
0
0
0
W
Hera
9,209
708
29
2
0
211,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role