Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DurpeySlayer899
Gilgamesh
Level 95
God Stats
1W - 1L
1,248 SR
Queue Stats
69W - 50L
1,604 Elo+
Solo
Janus
Janus
Sona_Blue
Janus
Level 121
God Stats
3W - 1L
1,695 SR
Queue Stats
21W - 22L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
luisversh99
Baron Samedi
Level 109
God Stats
2W - 3L
1,460 SR
Queue Stats
154W - 140L
1,480 Elo+
Solo
Team Averages
Level 135
1,480 SR
1,511 Elo+

VS

Team Averages
Level 143
1,644 SR
1,775 Elo+
Cupid
Cupid
EcoKame
Cupid
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
233W - 40L
1,907 Elo+
Party 1
Lancelot
Lancelot
KusanagiSlayer
Lancelot
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
220W - 37L
1,948 Elo+
Party 1
Agni
Agni
Pyrotech
Agni
Level 143
God Stats
7W - 1L
1,975 SR
Queue Stats
249W - 73L
1,795 Elo+
Party 1
Anhur
Anhur
SuperCheerio
Anhur
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 101L
1,402 Elo+
Solo
Erlang Shen
Erlang Shen
TheRealArticuno
Erlang Shen
Level 146
God Stats
3W - 0L
1,744 SR
Queue Stats
188W - 47L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 5 / 5
9,068
824
10,953
15,730
18,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
 
Bellona
10
0 / 3 / 3
6,558
596
2,979
5,485
3,408
Gilgamesh
DurpeySlayer899
Gilgamesh
15
3 / 4 / 3
8,508
773
11,686
17,522
21,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Sona_Blue
Janus
16
4 / 4 / 4
9,112
828
10,837
8,739
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
luisversh99
Baron Samedi
14
0 / 5 / 3
7,887
717
3,046
13,489
7,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
EcoKame
Cupid
18
10 / 2 / 11
10,773
979
23,222
11,438
6,805
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
15
2 / 3 / 14
9,697
882
6,331
12,690
17,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
15
4 / 3 / 9
9,197
836
12,999
8,878
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 2 / 10
9,889
899
7,497
10,340
5,838
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
TheRealArticuno
Erlang Shen
16
1 / 1 / 15
8,883
808
7,622
10,965
11,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
9
Kills
21
21
Deaths
11
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
5
0.9
L
Bellona
 
Bellona
0
3
3
0.5
L
Gilgamesh
DurpeySlayer899
Gilgamesh
3
4
3
1.13
W
Cupid
EcoKame
Cupid
10
2
11
7.75
W
Lancelot
2
3
14
3
W
Agni
4
3
9
2.83
L
Janus
Sona_Blue
Janus
4
4
4
1.5
W
4
2
10
4.5
W
Erlang Shen
TheRealArticuno
Erlang Shen
1
1
15
8.5
L
Baron Samedi
luisversh99
Baron Samedi
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,501
Damage
57,671
60,965
Taken
54,311
53,942
Mitigated
46,043
16,274
Healing
27,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,953
627
1,215
2,359
15,730
18,215
0
2,720
13,010
22,549
302
L
Bellona
 
Bellona
2,979
346
742
294
5,485
3,408
0
1,632
3,853
0
3,906
L
Gilgamesh
DurpeySlayer899
Gilgamesh
11,686
1,425
769
3,972
17,522
21,054
0
4,116
13,406
2,950
13,181
W
Cupid
EcoKame
Cupid
23,222
10,959
6,798
5,217
11,438
6,805
2,809
5,605
5,695
0
44,056
W
Lancelot
6,331
594
1,910
1,787
12,690
17,300
120
5,066
7,343
0
9,559
W
Agni
12,999
1,261
1,315
899
8,878
4,508
0
5,039
3,651
20,523
468
L
Janus
Sona_Blue
Janus
10,837
390
414
1,460
8,739
3,850
0
2,038
6,701
22,253
597
W
7,497
3,052
995
2,344
10,340
5,838
1,390
5,573
4,616
0
26,383
W
Erlang Shen
TheRealArticuno
Erlang Shen
7,622
1,539
1,872
4,348
10,965
11,592
598
4,187
6,615
0
12,971
L
Baron Samedi
luisversh99
Baron Samedi
3,046
260
1,576
3,473
13,489
7,415
0
2,248
11,241
15,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,133
Gold Earned
48,439
101
Minions Killed
140
0
Camps Cleared
0
879,074
Distance Traveled
1,088,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,068
824
15
1
0
173,699
0
L
Bellona
6,558
596
5
0
0
123,049
0
L
Gilgamesh
8,508
773
11
1
0
209,926
0
W
Cupid
10,773
979
47
4
0
201,377
0
W
Lancelot
9,697
882
8
1
0
253,323
0
W
Agni
9,197
836
23
2
0
213,898
0
L
Janus
9,112
828
31
3
0
199,739
0
W
Anhur
9,889
899
50
5
0
184,312
0
W
Erlang Shen
8,883
808
12
1
0
236,026
0
L
Baron Samedi
7,887
717
39
4
0
172,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role