Player Matchup

Neith
Neith
Bronze III
MayanMommyMilk
Neith
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,600 MMR
Party 2
Ra
Ra
Gold I
Ozji
Ra
Gold I
Level 103
God Stats
12W - 9L
1,139 SR
Queue Stats
304W - 301L
1,614 MMR
Solo
Loki
Loki
Gold II
Pornography69
Loki
Gold II
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
155W - 150L
1,618 MMR
Solo
Xing Tian
Xing Tian
Gold III
RingClosing
Xing Tian
Gold III
Level 171
God Stats
36W - 36L
1,526 SR
Queue Stats
372W - 402L
1,595 MMR
Solo
Jormungandr
Jormungandr
Bronze III
SpicySandiDaddy
Jormungandr
Bronze III
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,600 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,433 SR
1,605 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,589 SR
1,605 MMR
Ymir
Ymir
Silver I
ElCombate
Ymir
Silver I
Level 66
God Stats
5W - 2L
1,479 SR
Queue Stats
172W - 156L
1,576 MMR
Party 1
Hou Yi
Hou Yi
Gold III
Ferg Blessed
Hou Yi
Gold III
Level 100
God Stats
31W - 46L
1,492 SR
Queue Stats
427W - 453L
1,620 MMR
Solo
Chiron
Chiron
Gold II
What Is A Drone
Chiron
Gold II
Level 176
God Stats
93W - 62L
1,661 SR
Queue Stats
292W - 303L
1,619 MMR
Solo
Susano
Susano
Gold II
Yomag
Susano
Gold II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 88L
1,638 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
pilage_king
Zhong Kui
Gold I
Level 126
God Stats
14W - 10L
1,814 SR
Queue Stats
409W - 409L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
9,840
615
11,005
8,439
3,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
Ozji
Ra
17
4 / 1 / 6
9,916
620
10,862
10,406
5,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 3 / 5
9,818
614
10,603
15,815
6,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
RingClosing
Xing Tian
13
0 / 3 / 7
8,340
521
6,906
19,969
20,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jormungandr
SpicySandiDaddy
Jormungandr
16
4 / 2 / 2
9,831
614
8,324
16,085
14,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
CthulhuAthenaFreyaThanatos

VS

Bans
Ao KuangAchillesOdinCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 4 / 3
7,728
483
6,628
15,404
13,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
14
0 / 3 / 1
8,137
509
4,362
11,624
4,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 2
8,062
504
9,852
15,098
5,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
Yomag
Susano
16
4 / 2 / 3
8,846
553
8,570
13,804
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
pilage_king
Zhong Kui
16
3 / 3 / 1
9,486
593
10,891
11,679
9,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
17
Kills
10
10
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
4
3
0.88
L
Hou Yi
0
3
1
0.17
W
4
1
3
5.5
W
Ra
Ozji
Ra
4
1
6
7
W
5
3
5
2.5
W
Xing Tian
RingClosing
Xing Tian
0
3
7
1.17
W
Jormungandr
SpicySandiDaddy
Jormungandr
4
2
2
2.5
L
1
5
2
0.4
L
Susano
Yomag
Susano
4
2
3
2.75
L
Zhong Kui
pilage_king
Zhong Kui
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,700
Damage
40,303
70,714
Taken
67,609
50,172
Mitigated
38,563
23,753
Healing
21,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,628
2,126
0
2,022
15,404
13,246
0
5,363
9,842
16,439
0
L
Hou Yi
4,362
2,242
0
4,287
11,624
4,849
0
2,297
9,287
0
74,225
W
11,005
3,487
0
2,756
8,439
3,568
2,946
1,564
6,875
0
78,043
W
Ra
Ozji
Ra
10,862
1,018
1,184
3,959
10,406
5,005
1,177
1,185
9,221
88,199
1,939
W
10,603
3,022
0
8,823
15,815
6,678
0
3,378
12,437
0
95,686
W
Xing Tian
RingClosing
Xing Tian
6,906
1,111
63
2,051
19,969
20,768
0
3,200
16,769
25,009
817
W
Jormungandr
SpicySandiDaddy
Jormungandr
8,324
1,721
0
4,917
16,085
14,153
491
6,883
9,202
72,424
2,140
L
9,852
4,297
400
4,424
15,098
5,073
0
6,159
8,624
0
67,627
L
Susano
Yomag
Susano
8,570
2,500
0
5,636
13,804
5,890
0
3,295
10,198
0
75,225
L
Zhong Kui
pilage_king
Zhong Kui
10,891
3,665
0
4,764
11,679
9,505
0
7,515
4,120
66,603
15,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,745
Gold Earned
42,259
579
Minions Killed
524
0
Camps Cleared
0
1,708,771
Distance Traveled
1,624,034
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,728
483
23
1
0
342,147
2
L
Hou Yi
8,137
509
125
8
0
287,617
4
W
Neith
9,840
615
136
9
0
313,562
0
W
Ra
9,916
620
163
10
0
369,034
3
W
Loki
9,818
614
134
8
0
361,254
0
W
Xing Tian
8,340
521
22
1
0
336,385
5
W
Jormungandr
9,831
614
124
8
0
328,536
4
L
Chiron
8,062
504
120
8
0
303,737
3
L
Susano
8,846
553
112
7
0
395,179
0
L
Zhong Kui
9,486
593
144
9
0
295,354
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role