Player Matchup

Freya
Freya
Eliiio
Freya
Level 52
God Stats
0W - 2L
1,323 SR
Queue Stats
119W - 112L
1,437 Elo+
Party 2
Terra
Terra
Sixfromtokyo
Terra
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 115L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
long-d_MCyea_
Sun Wukong
Level 97
God Stats
7W - 4L
1,539 SR
Queue Stats
221W - 227L
1,464 Elo+
Party 2
Team Averages
Level 80
1,454 SR
1,461 Elo+

VS

Team Averages
Level 133
1,485 SR
1,615 Elo+
Nu Wa
Nu Wa
RuZa2
Nu Wa
Level 210
God Stats
6W - 8L
1,480 SR
Queue Stats
87W - 103L
1,485 Elo+
Solo
Cerberus
Cerberus
shinkxmi
Cerberus
Level 62
God Stats
10W - 3L
1,741 SR
Queue Stats
248W - 104L
1,697 Elo+
Party 1
Cliodhna
Cliodhna
xThrillzZo
Cliodhna
Level 127
God Stats
1W - 6L
1,233 SR
Queue Stats
437W - 279L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Eliiio
Freya
16
1 / 7 / 6
10,017
626
13,422
15,561
5,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 4 / 5
10,058
629
10,648
17,791
14,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
long-d_MCyea_
Sun Wukong
15
4 / 6 / 2
10,576
661
8,936
18,718
11,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
RuZa2
Nu Wa
17
2 / 2 / 10
11,362
710
12,617
9,026
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
shinkxmi
Cerberus
16
4 / 5 / 11
11,887
743
15,416
20,770
22,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cliodhna
xThrillzZo
Cliodhna
19
11 / 0 / 5
13,181
824
16,675
14,451
6,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
7
Kills
17
17
Deaths
7
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Freya
Eliiio
Freya
1
7
6
0.57
W
Nu Wa
RuZa2
Nu Wa
2
2
10
3.5
L
2
4
5
1.13
L
Sun Wukong
long-d_MCyea_
Sun Wukong
4
6
2
0.83
W
Cerberus
shinkxmi
Cerberus
4
5
11
1.9
W
Cliodhna
xThrillzZo
Cliodhna
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,006
Damage
44,708
52,070
Taken
44,247
31,404
Mitigated
33,406
6,303
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Eliiio
Freya
13,422
4,218
0
2,940
15,561
5,823
339
8,161
7,131
33,430
237
W
Nu Wa
RuZa2
Nu Wa
12,617
1,913
0
1,835
9,026
3,889
1,370
4,663
3,865
67,373
1,506
L
10,648
1,382
722
1,708
17,791
14,394
319
9,192
7,988
30,014
1,444
L
Sun Wukong
long-d_MCyea_
Sun Wukong
8,936
1,647
0
933
18,718
11,187
0
8,290
10,021
0
41,373
W
Cerberus
shinkxmi
Cerberus
15,416
749
0
3,692
20,770
22,843
428
10,380
8,997
34,303
980
W
Cliodhna
xThrillzZo
Cliodhna
16,675
1,750
0
7,033
14,451
6,674
1,345
5,481
8,165
0
60,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,651
Gold Earned
36,430
163
Minions Killed
236
0
Camps Cleared
0
809,516
Distance Traveled
856,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,017
626
52
3
0
243,317
0
W
Nu Wa
11,362
710
84
5
0
237,854
0
L
Terra
10,058
629
47
3
0
289,514
0
L
Sun Wukong
10,576
661
64
4
0
276,685
0
W
Cerberus
11,887
743
71
4
0
248,285
0
W
Cliodhna
13,181
824
81
5
0
370,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role