Player Matchup

Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
ScreamoKid33
Charon
Level 108
God Stats
4W - 7L
1,406 SR
Queue Stats
37W - 39L
1,420 Elo+
Party 1
Thor
Thor
xd 1Ripz
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,507 Elo+
Solo
Team Averages
Level 102
1,469 SR
1,476 Elo+

VS

Team Averages
Level 104
1,511 SR
1,452 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ItsJustAcid
Medusa
Level 93
God Stats
25W - 19L
1,527 SR
Queue Stats
104W - 106L
1,417 Elo+
Party 2
Scylla
Scylla
xMUFFINMANx4340
Scylla
Level 61
God Stats
21W - 20L
1,506 SR
Queue Stats
129W - 121L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 2 / 2
6,282
628
4,733
6,473
3,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
11
1 / 2 / 3
6,499
650
4,348
12,077
10,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
10
1 / 5 / 2
6,388
639
3,875
9,930
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 2 / 1
7,722
772
9,279
8,604
7,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
13
3 / 2 / 5
7,830
783
8,067
6,517
2,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 8
7,439
744
6,236
5,247
1,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
3
Kills
9
9
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
2
1
W
Chaac
 
Chaac
5
2
1
2.75
W
Medusa
3
2
5
2.75
L
Charon
1
2
3
1.25
W
1
1
8
5
L
Thor
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,956
Damage
23,582
28,480
Taken
20,368
18,623
Mitigated
12,184
1,169
Healing
1,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,733
994
0
325
6,473
3,816
0
1,961
4,505
0
11,679
W
Chaac
 
Chaac
9,279
944
0
1,531
8,604
7,945
0
1,108
7,138
1,958
23,520
W
Medusa
8,067
2,675
0
0
6,517
2,566
781
1,463
4,961
0
28,571
L
Charon
4,348
625
0
0
12,077
10,510
0
3,564
8,506
14,403
637
W
6,236
260
0
0
5,247
1,673
333
1,176
3,941
19,827
0
L
Thor
3,875
513
0
844
9,930
4,297
0
1,840
8,069
0
14,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,169
Gold Earned
22,991
60
Minions Killed
111
0
Camps Cleared
0
535,449
Distance Traveled
492,240
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,282
628
24
2
0
183,119
0
W
Chaac
7,722
772
35
4
0
147,487
2
W
Medusa
7,830
783
42
4
0
161,793
0
L
Charon
6,499
650
10
1
0
193,917
0
W
Scylla
7,439
744
34
3
0
182,960
0
L
Thor
6,388
639
26
3
0
158,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role