Player Matchup

Ra
Ra
BinggBongg
Ra
Level 97
God Stats
2W - 6L
1,311 SR
Queue Stats
66W - 54L
1,609 Elo+
Solo
Ah Puch
Ah Puch
IanWalterGiltun
Ah Puch
Level 128
God Stats
0W - 1L
1,263 SR
Queue Stats
15W - 15L
1,518 Elo+
Solo
Charybdis
Charybdis
StrideLegacy
Charybdis
Level 153
God Stats
15W - 15L
1,549 SR
Queue Stats
122W - 97L
1,530 Elo+
Solo
Mulan
Mulan
ThankfulFob51
Mulan
Level 65
God Stats
0W - 2L
1,476 SR
Queue Stats
4W - 11L
1,458 Elo+
Solo
Cliodhna
Cliodhna
c99665678
Cliodhna
Level 156
God Stats
50W - 39L
1,641 SR
Queue Stats
263W - 240L
1,538 Elo+
Solo
Team Averages
Level 120
1,448 SR
1,531 Elo+

VS

Team Averages
Level 135
1,636 SR
1,463 Elo+
Rama
Rama
D0ubleaces
Rama
Level 121
God Stats
2W - 1L
1,617 SR
Queue Stats
28W - 32L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Drtocino
Cu Chulainn
Level 140
God Stats
13W - 13L
1,688 SR
Queue Stats
195W - 177L
1,563 Elo+
Solo
Cerberus
Cerberus
OGKhepri
Cerberus
Level 159
God Stats
4W - 2L
1,639 SR
Queue Stats
28W - 40L
1,430 Elo+
Party 1
Vulcan
Vulcan
RenownedViking
Vulcan
Level 128
God Stats
5W - 0L
1,736 SR
Queue Stats
20W - 30L
1,431 Elo+
Party 1
Ratatoskr
Ratatoskr
TFNDrizzy
Ratatoskr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
8,325
520
5,433
7,496
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 1
7,165
448
5,371
12,645
9,674
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
StrideLegacy
Charybdis
15
0 / 1 / 1
8,370
523
10,186
10,294
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 2 / 1
6,393
400
3,911
11,356
8,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
c99665678
Cliodhna
13
2 / 1 / 0
7,304
457
6,578
10,104
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
9,077
567
5,602
11,506
4,336
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Drtocino
Cu Chulainn
15
2 / 1 / 0
8,969
561
9,594
10,000
10,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
OGKhepri
Cerberus
13
1 / 1 / 4
8,363
523
8,184
16,563
14,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 1 / 1
8,242
515
6,253
6,774
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
TFNDrizzy
Ratatoskr
15
2 / 0 / 1
8,319
520
4,561
10,700
5,145
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
7
7
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
2
0
1
2.5
W
Cu Chulainn
Drtocino
Cu Chulainn
2
1
0
2
L
0
2
1
0.25
W
Cerberus
OGKhepri
Cerberus
1
1
4
3
W
0
1
1
0.5
L
Charybdis
StrideLegacy
Charybdis
0
1
1
0.5
W
Ratatoskr
TFNDrizzy
Ratatoskr
2
0
1
2.5
L
0
2
1
0.25
L
Cliodhna
c99665678
Cliodhna
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,479
Damage
34,194
51,895
Taken
55,543
29,042
Mitigated
37,286
16,718
Healing
18,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,433
351
830
3,556
7,496
2,936
0
4,042
3,130
82,105
823
W
5,602
4,998
0
6,455
11,506
4,336
1,035
965
10,541
0
80,921
W
Cu Chulainn
Drtocino
Cu Chulainn
9,594
1,710
0
1,149
10,000
10,679
513
400
9,600
1,408
66,444
L
5,371
321
0
3,228
12,645
9,674
0
5,050
7,365
33,654
0
W
Cerberus
OGKhepri
Cerberus
8,184
367
0
4,968
16,563
14,448
0
4,732
11,441
21,930
1,327
W
6,253
2,002
0
2,048
6,774
2,678
476
3,005
3,429
63,753
2,337
L
Charybdis
StrideLegacy
Charybdis
10,186
5,814
0
4,087
10,294
3,793
0
1,988
8,306
0
86,211
W
Ratatoskr
TFNDrizzy
Ratatoskr
4,561
48
0
3,442
10,700
5,145
0
860
9,728
0
83,384
L
3,911
943
0
642
11,356
8,833
0
551
10,805
0
32,148
L
Cliodhna
c99665678
Cliodhna
6,578
605
0
4,375
10,104
3,806
0
2,491
7,549
0
53,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,557
Gold Earned
42,970
501
Minions Killed
551
0
Camps Cleared
0
1,490,704
Distance Traveled
1,676,077
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,325
520
167
10
0
328,489
0
W
Rama
9,077
567
157
10
0
305,235
2
W
Cu Chulainn
8,969
561
110
7
0
302,287
8
L
Ah Puch
7,165
448
50
3
0
307,396
8
W
Cerberus
8,363
523
48
3
0
357,090
0
W
Vulcan
8,242
515
109
7
0
326,070
0
L
Charybdis
8,370
523
153
10
0
279,280
5
W
Ratatoskr
8,319
520
127
8
0
385,395
3
L
Mulan
6,393
400
53
3
0
172,956
0
L
Cliodhna
7,304
457
78
5
0
402,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role