Player Matchup

Thor
Thor
Deimonscythe
Thor
Level 148
God Stats
11W - 5L
1,144 SR
Queue Stats
319W - 318L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Lakers_Fan40
Cthulhu
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,596 Elo+
Solo
Chernobog
Chernobog
TSwipee
Chernobog
Level 115
God Stats
11W - 11L
1,374 SR
Queue Stats
181W - 186L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zeitzu
Morgan Le Fay
Level 147
God Stats
78W - 80L
1,573 SR
Queue Stats
728W - 731L
1,516 Elo+
Solo
Baba Yaga
Baba Yaga
jaziq
Baba Yaga
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,908 Elo+
Solo
Team Averages
Level 142
1,418 SR
1,601 Elo+

VS

Team Averages
Level 140
1,520 SR
1,559 Elo+
Chaac
Chaac
Birby300
Chaac
Level 75
God Stats
13W - 21L
1,464 SR
Queue Stats
29W - 46L
1,504 Elo+
Solo
Hera
Hera
ElGatoMatador
Hera
Level 153
God Stats
4W - 6L
1,615 SR
Queue Stats
30W - 18L
1,683 Elo+
Solo
Gilgamesh
Gilgamesh
Rain Apollo
Gilgamesh
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,527 Elo+
Party 1
Sol
Sol
ariasdelfina1
Sol
Level 126
God Stats
6W - 8L
1,523 SR
Queue Stats
40W - 42L
1,539 Elo+
Solo
Cthulhu
Cthulhu
nightsoull
Cthulhu
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
8,202
1,172
7,173
4,972
2,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Lakers_Fan40
Cthulhu
13
2 / 1 / 6
8,181
1,169
8,453
7,429
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chernobog
TSwipee
Chernobog
13
0 / 0 / 7
7,676
1,097
3,556
6,815
2,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Zeitzu
Morgan Le Fay
13
1 / 1 / 6
7,447
1,064
10,296
6,472
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
jaziq
Baba Yaga
13
2 / 1 / 3
7,569
1,081
5,272
3,966
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

325

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Birby300
Chaac
11
0 / 0 / 0
4,862
695
0
0
0
13
2 / 1 / 0
7,886
1,127
4,012
6,645
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Rain Apollo
Gilgamesh
13
0 / 4 / 2
7,239
1,034
8,470
14,490
12,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 1 / 1
7,808
1,115
5,527
5,864
2,403
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
nightsoull
Cthulhu
13
1 / 3 / 1
7,441
1,063
8,017
10,326
9,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
9
Kills
3
3
Deaths
9
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
Birby300
Chaac
0
0
0
0
W
4
0
4
6
L
2
1
0
2
W
Cthulhu
Lakers_Fan40
Cthulhu
2
1
6
5
L
Gilgamesh
Rain Apollo
Gilgamesh
0
4
2
0.25
W
Chernobog
TSwipee
Chernobog
0
0
7
3.5
W
Morgan Le Fay
Zeitzu
Morgan Le Fay
1
1
6
4
L
0
1
1
0.5
W
Baba Yaga
jaziq
Baba Yaga
2
1
3
3.5
L
Cthulhu
nightsoull
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,750
Damage
26,026
29,654
Taken
37,325
18,125
Mitigated
27,106
3,005
Healing
4,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Birby300
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
7,173
1,369
0
0
4,972
2,281
0
2,563
2,153
0
14,101
L
4,012
912
0
274
6,645
2,633
0
3,353
3,292
21,315
0
W
Cthulhu
Lakers_Fan40
Cthulhu
8,453
251
0
612
7,429
8,086
0
4,030
2,780
20,037
0
L
Gilgamesh
Rain Apollo
Gilgamesh
8,470
2,127
0
1,150
14,490
12,821
0
9,899
4,591
0
12,524
W
Chernobog
TSwipee
Chernobog
3,556
2,075
0
1,425
6,815
2,878
0
3,676
2,920
0
23,217
W
Morgan Le Fay
Zeitzu
Morgan Le Fay
10,296
763
0
160
6,472
3,068
0
3,457
2,588
15,525
0
L
5,527
2,379
0
1,312
5,864
2,403
0
4,181
1,683
20,875
5,078
W
Baba Yaga
jaziq
Baba Yaga
5,272
401
0
808
3,966
1,812
0
1,746
2,074
20,993
0
L
Cthulhu
nightsoull
Cthulhu
8,017
272
217
1,070
10,326
9,249
0
6,588
3,738
19,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,075
Gold Earned
35,236
125
Minions Killed
148
7
Camps Cleared
5
725,930
Distance Traveled
574,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,862
695
0
0
0
0
0
W
Thor
8,202
1,172
13
2
0
144,005
0
L
Hera
7,886
1,127
59
8
1
141,535
0
W
Cthulhu
8,181
1,169
21
3
1
145,226
0
L
Gilgamesh
7,239
1,034
10
1
1
149,706
0
W
Chernobog
7,676
1,097
53
8
4
136,616
0
W
Morgan Le Fay
7,447
1,064
17
2
1
162,280
0
L
Sol
7,808
1,115
62
9
3
134,878
0
W
Baba Yaga
7,569
1,081
21
3
1
137,803
0
L
Cthulhu
7,441
1,063
17
2
0
147,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role