Player Matchup

Thanatos
Thanatos
Bravo6GD
Thanatos
Level 26
God Stats
21W - 19L
1,371 SR
Queue Stats
85W - 88L
1,392 Elo+
Party 1
Bellona
Bellona
CrabMeat69
Bellona
Level 47
God Stats
4W - 11L
1,316 SR
Queue Stats
286W - 291L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
chunkmcdunk
Cthulhu
Level 46
God Stats
6W - 4L
1,759 SR
Queue Stats
55W - 61L
1,526 Elo+
Solo
Awilix
Awilix
lH8LATAM
Awilix
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,525 Elo+
Party 3
Tyr
Tyr
vTeek
Tyr
Level 138
God Stats
0W - 1L
1,881 SR
Queue Stats
6W - 8L
1,400 Elo+
Party 3
Team Averages
Level 52
1,565 SR
1,453 Elo+

VS

Team Averages
Level 74
1,485 SR
1,548 Elo+
Achilles
Achilles
AyanokojiAi
Achilles
Level 40
God Stats
1W - 0L
1,841 SR
Queue Stats
4W - 3L
1,660 Elo+
Solo
Ne Zha
Ne Zha
BaliBoiC
Ne Zha
Level 28
God Stats
14W - 12L
1,330 SR
Queue Stats
123W - 128L
1,429 Elo+
Party 2
Skadi
Skadi
Chi3ken
Skadi
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
252W - 242L
1,505 Elo+
Party 2
Ares
Ares
taegets_fried
Ares
Level 84
God Stats
7W - 4L
1,486 SR
Queue Stats
80W - 70L
1,620 Elo+
Party 2
Anubis
Anubis
yerrrMike-
Anubis
Level 82
God Stats
2W - 5L
1,268 SR
Queue Stats
345W - 329L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bravo6GD
Thanatos
5
1 / 2 / 0
3,315
663
1,131
3,339
1,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
CrabMeat69
Bellona
5
0 / 1 / 0
3,253
651
1,310
3,511
2,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
chunkmcdunk
Cthulhu
7
0 / 0 / 0
3,606
721
1,552
1,780
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Awilix
lH8LATAM
Awilix
6
1 / 0 / 2
3,500
700
1,946
1,959
920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
vTeek
Tyr
6
2 / 2 / 1
3,501
700
2,695
4,088
1,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AyanokojiAi
Achilles
7
1 / 1 / 1
4,207
841
2,563
5,000
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
BaliBoiC
Ne Zha
6
1 / 2 / 0
3,510
702
262
4,154
1,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
Chi3ken
Skadi
5
1 / 2 / 1
3,378
676
1,231
3,545
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 1
3,715
743
1,327
3,430
1,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
yerrrMike-
Anubis
8
1 / 0 / 0
4,039
808
1,017
3,047
1,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
5
5
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
AyanokojiAi
Achilles
1
1
1
1.5
W
Ne Zha
BaliBoiC
Ne Zha
1
2
0
0.5
L
Thanatos
Bravo6GD
Thanatos
1
2
0
0.5
W
Skadi
Chi3ken
Skadi
1
2
1
0.75
L
Bellona
CrabMeat69
Bellona
0
1
0
0
L
Cthulhu
chunkmcdunk
Cthulhu
0
0
0
0
L
Awilix
lH8LATAM
Awilix
1
0
2
2
W
1
1
1
1.5
L
Tyr
vTeek
Tyr
2
2
1
1.25
W
Anubis
yerrrMike-
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,634
Damage
6,400
14,677
Taken
19,176
7,677
Mitigated
6,380
4,272
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AyanokojiAi
Achilles
2,563
1,323
0
2,396
5,000
1,612
0
0
4,755
0
25,891
W
Ne Zha
BaliBoiC
Ne Zha
262
64
0
599
4,154
1,167
0
222
3,874
0
14,169
L
Thanatos
Bravo6GD
Thanatos
1,131
545
0
1,220
3,339
1,120
0
390
2,949
0
10,556
W
Skadi
Chi3ken
Skadi
1,231
659
0
1,166
3,545
894
0
0
3,438
0
12,657
L
Bellona
CrabMeat69
Bellona
1,310
253
0
1,153
3,511
2,972
0
0
3,511
0
12,112
L
Cthulhu
chunkmcdunk
Cthulhu
1,552
45
0
500
1,780
745
0
627
1,153
17,160
0
L
Awilix
lH8LATAM
Awilix
1,946
938
0
464
1,959
920
0
275
1,684
0
14,921
W
1,327
326
24
897
3,430
1,619
0
0
3,326
8,989
0
L
Tyr
vTeek
Tyr
2,695
557
0
935
4,088
1,920
0
1,052
3,036
0
10,333
W
Anubis
yerrrMike-
Anubis
1,017
314
0
1,881
3,047
1,088
0
962
1,775
25,417
1,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,175
Gold Earned
18,849
127
Minions Killed
161
0
Camps Cleared
0
529,907
Distance Traveled
530,477
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,207
841
42
8
0
100,745
0
W
Ne Zha
3,510
702
30
6
0
118,581
1
L
Thanatos
3,315
663
21
4
0
93,865
0
W
Skadi
3,378
676
23
5
0
101,961
0
L
Bellona
3,253
651
27
5
0
75,703
0
L
Cthulhu
3,606
721
37
7
0
95,585
1
L
Awilix
3,500
700
24
5
0
134,511
0
W
Ares
3,715
743
16
3
0
111,491
1
L
Tyr
3,501
700
18
4
0
130,243
0
W
Anubis
4,039
808
50
10
0
97,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role