Player Matchup

Arachne
Arachne
Platinum V
HeyZeusCristo
Arachne
Platinum V
Level 106
God Stats
2W - 2L
1,866 SR
Queue Stats
170W - 172L
1,521 MMR
Solo
Odin
Odin
Silver I
Logic Karma
Odin
Silver I
Level 138
God Stats
5W - 4L
1,644 SR
Queue Stats
49W - 41L
1,563 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Z_illist
Morgan Le Fay
Bronze III
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 59L
1,545 MMR
Solo
Danzaburou
Danzaburou
Bronze III
cake_nophone44
Danzaburou
Bronze III
Level 149
God Stats
2W - 1L
1,415 SR
Queue Stats
37W - 42L
1,546 MMR
Solo
Ares
Ares
Gold III
yahirrocha9
Ares
Gold III
Level 124
God Stats
0W - 5L
1,159 SR
Queue Stats
143W - 150L
1,529 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,517 SR
1,541 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,557 SR
1,528 MMR
Geb
Geb
Gold III
 
Geb
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum V
 
Raijin
Platinum V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver I
Welsdragon14
Chernobog
Silver I
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,545 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
starjordan23691
Kuzenbo
Gold II
Level 161
God Stats
23W - 20L
1,631 SR
Queue Stats
219W - 223L
1,541 MMR
Solo
Susano
Susano
Gold II
xKronos13
Susano
Gold II
Level 162
God Stats
9W - 4L
1,655 SR
Queue Stats
232W - 231L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
1 / 2 / 0
5,170
517
3,664
8,705
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 0
5,163
516
1,827
7,540
4,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Z_illist
Morgan Le Fay
11
1 / 2 / 0
5,647
565
2,924
6,798
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
cake_nophone44
Danzaburou
9
0 / 2 / 1
5,305
531
3,753
5,746
2,115
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 2
4,680
468
2,837
9,417
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bans
CthulhuLokiBake KujiraAthena

VS

Bans
FenrirAnubisNutThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 7
5,964
596
4,504
8,801
4,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Raijin
 
Raijin
11
1 / 0 / 2
5,940
594
4,375
3,825
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Welsdragon14
Chernobog
11
2 / 0 / 2
6,030
603
4,754
5,747
2,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 2
6,148
615
4,163
5,207
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
xKronos13
Susano
11
7 / 2 / 2
6,331
633
5,949
8,319
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
11
11
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
7
3.5
W
Raijin
 
Raijin
1
0
2
2
L
Arachne
1
2
0
0.5
L
0
3
0
0
W
Chernobog
Welsdragon14
Chernobog
2
0
2
3
L
Morgan Le Fay
Z_illist
Morgan Le Fay
1
2
0
0.5
L
Danzaburou
cake_nophone44
Danzaburou
0
2
1
0.25
W
1
0
2
2
W
Susano
xKronos13
Susano
7
2
2
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,005
Damage
23,745
38,206
Taken
31,899
18,685
Mitigated
14,586
9,500
Healing
13,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,504
698
1,587
3,004
8,801
4,964
0
1,736
7,041
20,983
835
W
Raijin
 
Raijin
4,375
529
0
875
3,825
1,253
0
2,118
1,351
46,491
739
L
Arachne
3,664
2,514
0
3,973
8,705
2,918
0
957
7,660
0
39,089
L
1,827
183
0
2,106
7,540
4,568
0
2,763
4,257
0
33,162
W
Chernobog
Welsdragon14
Chernobog
4,754
2,639
0
2,732
5,747
2,135
0
558
5,168
0
47,788
L
Morgan Le Fay
Z_illist
Morgan Le Fay
2,924
204
0
684
6,798
2,552
0
3,902
2,580
35,173
0
L
Danzaburou
cake_nophone44
Danzaburou
3,753
1,624
0
1,033
5,746
2,115
0
872
4,874
0
38,647
W
4,163
1,455
0
1,928
5,207
3,030
0
0
4,922
32,317
2,284
W
Susano
xKronos13
Susano
5,949
1,698
0
3,732
8,319
3,204
0
683
7,596
0
43,966
L
2,837
380
218
1,486
9,417
6,532
0
3,187
6,106
12,437
329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,965
Gold Earned
30,413
298
Minions Killed
358
0
Camps Cleared
0
1,011,075
Distance Traveled
966,858
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,964
596
24
2
0
201,673
2
W
Raijin
5,940
594
104
10
0
185,339
0
L
Arachne
5,170
517
70
7
0
235,171
0
L
Odin
5,163
516
65
7
0
188,807
1
W
Chernobog
6,030
603
88
9
0
185,211
2
L
Morgan Le Fay
5,647
565
74
7
0
190,152
1
L
Danzaburou
5,305
531
69
7
0
187,349
2
W
Kuzenbo
6,148
615
69
7
0
174,600
0
W
Susano
6,331
633
73
7
0
220,035
4
L
Ares
4,680
468
20
2
0
209,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role