Player Matchup

Artemis
Artemis
Icyy2606
Artemis
Level 139
God Stats
1W - 0L
1,544 SR
Queue Stats
7W - 2L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
MagnumAbyss
Baron Samedi
Level 122
God Stats
2W - 1L
1,179 SR
Queue Stats
7W - 2L
1,477 Elo+
Party 2
Bastet
Bastet
Vodzilla
Bastet
Level 168
God Stats
1W - 0L
1,721 SR
Queue Stats
8W - 2L
1,477 Elo+
Party 2
Chaac
Chaac
katoball120
Chaac
Level 159
God Stats
13W - 21L
1,389 SR
Queue Stats
98W - 99L
1,557 Elo+
Solo
Athena
Athena
lviohazardl
Athena
Level 129
God Stats
5W - 4L
1,564 SR
Queue Stats
11W - 11L
1,367 Elo+
Party 2
Team Averages
Level 143
1,480 SR
1,471 Elo+

VS

Team Averages
Level 125
1,640 SR
1,569 Elo+
Serqet
Serqet
BuffaloSalmon
Serqet
Level 60
God Stats
18W - 13L
1,568 SR
Queue Stats
197W - 167L
1,633 Elo+
Solo
Maui
Maui
DEATHMACHINE912
Maui
Level 140
God Stats
3W - 6L
1,665 SR
Queue Stats
114W - 115L
1,567 Elo+
Party 3
Chang'e
Chang'e
DegradingRazr
Chang'e
Level 129
God Stats
3W - 3L
1,369 SR
Queue Stats
15W - 12L
1,614 Elo+
Party 3
Mulan
Mulan
FarronKeeps
Mulan
Level 165
God Stats
4W - 4L
1,716 SR
Queue Stats
141W - 149L
1,523 Elo+
Party 1
Skadi
Skadi
Pandasenpai97
Skadi
Level 129
God Stats
7W - 8L
1,883 SR
Queue Stats
128W - 130L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Icyy2606
Artemis
12
5 / 2 / 1
6,286
571
11,394
7,706
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
MagnumAbyss
Baron Samedi
11
1 / 2 / 4
6,007
546
1,454
3,907
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Vodzilla
Bastet
13
4 / 0 / 4
6,686
608
8,025
8,565
3,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 1 / 0
6,727
612
4,788
8,499
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
9
0 / 0 / 4
5,522
502
3,824
10,522
8,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
5,812
528
2,282
10,691
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 1
6,164
560
4,551
11,024
8,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
11
0 / 3 / 2
5,860
533
1,788
7,157
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 0
7,202
655
5,398
10,451
5,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 4 / 1
5,304
482
5,757
9,401
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
5
5
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
1
1
1
1.5
L
Chang'e
0
3
2
0.33
L
1
1
0
1
W
Artemis
Icyy2606
Artemis
5
2
1
2.75
W
Baron Samedi
MagnumAbyss
Baron Samedi
1
2
4
1.5
L
1
4
1
0.38
W
Bastet
Vodzilla
Bastet
4
0
4
6
W
1
1
0
1
W
Athena
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,485
Damage
19,776
39,199
Taken
48,724
21,121
Mitigated
24,809
14,293
Healing
17,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,282
616
0
4,582
10,691
4,529
0
633
10,058
0
42,746
L
4,551
1,249
0
2,940
11,024
8,598
0
1,729
9,295
25,806
0
L
Chang'e
1,788
234
411
1,853
7,157
2,595
0
1,248
5,909
39,485
0
L
5,398
1,881
0
5,630
10,451
5,980
0
0
10,451
0
66,898
W
Artemis
Icyy2606
Artemis
11,394
5,665
0
4,383
7,706
2,860
0
2,451
5,255
0
49,902
W
Baron Samedi
MagnumAbyss
Baron Samedi
1,454
203
0
990
3,907
1,450
0
988
2,905
32,413
1,182
L
5,757
2,230
187
1,584
9,401
3,107
207
1,538
7,863
0
33,570
W
Bastet
Vodzilla
Bastet
8,025
2,142
0
3,971
8,565
3,607
0
889
7,411
0
58,287
W
4,788
1,077
0
2,844
8,499
4,479
0
0
8,499
0
55,776
W
Athena
3,824
1,452
0
2,105
10,522
8,725
0
2,011
8,511
18,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,228
Gold Earned
30,342
349
Minions Killed
329
0
Camps Cleared
0
1,143,033
Distance Traveled
1,059,097
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,812
528
66
6
0
257,871
3
L
Maui
6,164
560
37
3
0
212,182
1
L
Chang'e
5,860
533
78
7
0
225,915
0
L
Mulan
7,202
655
106
10
0
204,256
0
W
Artemis
6,286
571
58
5
0
196,376
0
W
Baron Samedi
6,007
546
74
7
0
207,512
0
L
Skadi
5,304
482
42
4
0
158,873
0
W
Bastet
6,686
608
77
7
0
268,881
0
W
Chaac
6,727
612
109
10
0
219,959
0
W
Athena
5,522
502
31
3
0
250,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role