Player Matchup

Mercury
Mercury
Cindamore2356
Mercury
Level 30
God Stats
2W - 3L
1,257 SR
Queue Stats
446W - 490L
1,397 Elo+
Solo
Artemis
Artemis
GrueTaco
Artemis
Level 154
God Stats
2W - 0L
1,779 SR
Queue Stats
35W - 44L
1,434 Elo+
Party 1
Sylvanus
Sylvanus
Mixcoatl14
Sylvanus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 135L
1,434 Elo+
Party 1
Ganesha
Ganesha
MoistThwack
Ganesha
Level 122
God Stats
8W - 6L
1,678 SR
Queue Stats
98W - 126L
1,427 Elo+
Party 1
Bellona
Bellona
WhiteHouseSauce
Bellona
Level 122
God Stats
2W - 1L
1,499 SR
Queue Stats
23W - 21L
1,491 Elo+
Party 1
Team Averages
Level 115
1,543 SR
1,436 Elo+

VS

Team Averages
Level 107
1,310 SR
1,481 Elo+
Heimdallr
Heimdallr
DonIgo
Heimdallr
Level 80
God Stats
0W - 3L
1,169 SR
Queue Stats
64W - 68L
1,475 Elo+
Solo
Rama
Rama
GeneralScottie
Rama
Level 97
God Stats
0W - 2L
1,306 SR
Queue Stats
156W - 139L
1,485 Elo+
Solo
Skadi
Skadi
Traxcomgarza
Skadi
Level 95
God Stats
0W - 1L
1,311 SR
Queue Stats
33W - 26L
1,468 Elo+
Solo
Sylvanus
Sylvanus
UPYOURZPAL
Sylvanus
Level 146
God Stats
0W - 1L
1,266 SR
Queue Stats
35W - 40L
1,434 Elo+
Solo
Janus
Janus
bigfatnuts69
Janus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
1 / 1 / 4
6,502
813
1,610
4,973
1,550
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artemis
GrueTaco
Artemis
13
3 / 2 / 8
7,221
903
9,590
6,382
2,126
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Mixcoatl14
Sylvanus
14
1 / 0 / 8
7,122
890
2,498
7,310
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ganesha
MoistThwack
Ganesha
13
0 / 2 / 10
6,555
819
5,250
8,854
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 4 / 4
8,297
1,037
11,450
10,121
10,507
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DonIgo
Heimdallr
10
1 / 3 / 3
6,457
807
3,463
6,042
2,406
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
3 / 2 / 2
7,436
930
3,828
5,898
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 5
6,467
808
8,239
7,294
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
UPYOURZPAL
Sylvanus
12
2 / 2 / 4
7,135
892
3,031
7,686
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
3 / 3 / 4
7,193
899
13,948
6,352
2,656
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
13
Kills
9
9
Deaths
13
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
1
1
4
3
L
Heimdallr
DonIgo
Heimdallr
1
3
3
0.83
L
3
2
2
2
W
Artemis
GrueTaco
Artemis
3
2
8
3.5
W
Sylvanus
Mixcoatl14
Sylvanus
1
0
8
5
W
Ganesha
MoistThwack
Ganesha
0
2
10
2.5
L
0
3
5
0.83
L
Sylvanus
UPYOURZPAL
Sylvanus
2
2
4
2
W
8
4
4
2.5
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,398
Damage
32,509
37,640
Taken
33,272
22,930
Mitigated
15,253
17,473
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
1,610
384
0
468
4,973
1,550
0
3,591
1,382
0
3,552
L
Heimdallr
DonIgo
Heimdallr
3,463
1,208
221
783
6,042
2,406
0
1,480
4,399
0
9,830
L
3,828
2,530
489
984
5,898
2,707
0
1,234
4,566
0
12,856
W
Artemis
GrueTaco
Artemis
9,590
3,028
1,190
1,215
6,382
2,126
0
2,656
3,726
0
18,786
W
Sylvanus
Mixcoatl14
Sylvanus
2,498
958
4,232
2,625
7,310
4,506
64
4,561
2,749
7,052
803
W
Ganesha
MoistThwack
Ganesha
5,250
146
1,882
2,954
8,854
4,241
0
3,724
5,130
19,072
0
L
8,239
2,042
261
710
7,294
2,530
0
2,571
4,493
0
16,352
L
Sylvanus
UPYOURZPAL
Sylvanus
3,031
38
1,964
2,262
7,686
4,954
0
2,253
5,294
4,381
128
W
11,450
2,164
1,196
1,711
10,121
10,507
41
2,447
7,674
2,215
15,839
L
13,948
466
1,366
911
6,352
2,656
0
1,935
4,284
23,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,697
Gold Earned
34,688
103
Minions Killed
92
0
Camps Cleared
0
805,005
Distance Traveled
703,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,502
813
18
2
0
174,227
0
L
Heimdallr
6,457
807
14
2
0
106,521
0
L
Rama
7,436
930
23
3
0
146,931
0
W
Artemis
7,221
903
24
3
0
130,905
0
W
Sylvanus
7,122
890
27
3
0
172,726
0
W
Ganesha
6,555
819
5
1
0
154,668
0
L
Skadi
6,467
808
20
3
0
140,722
0
L
Sylvanus
7,135
892
9
1
0
159,524
0
W
Bellona
8,297
1,037
29
4
0
172,479
0
L
Janus
7,193
899
26
3
0
150,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role