Player Matchup

Ix Chel
Ix Chel
ChunkieBeans
Ix Chel
Level 170
God Stats
16W - 17L
1,572 SR
Queue Stats
194W - 185L
1,532 Elo+
Solo
Cthulhu
Cthulhu
CrispECrunch
Cthulhu
Level 68
God Stats
2W - 3L
1,169 SR
Queue Stats
7W - 7L
1,364 Elo+
Solo
Zeus
Zeus
Escanor-PereZ1
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,432 Elo+
Party 1
Medusa
Medusa
GOD OF MOBN
Medusa
Level 151
God Stats
24W - 28L
1,588 SR
Queue Stats
555W - 547L
1,446 Elo+
Solo
Pele
Pele
blue_devil99d
Pele
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,432 Elo+
Party 1
Team Averages
Level 102
1,466 SR
1,441 Elo+

VS

Team Averages
Level 101
1,488 SR
1,483 Elo+
Thanatos
Thanatos
Naringer420
Thanatos
Level 91
God Stats
11W - 13L
1,470 SR
Queue Stats
56W - 60L
1,433 Elo+
Party 2
Maui
Maui
ThegNarlet
Maui
Level 69
God Stats
60W - 62L
1,537 SR
Queue Stats
901W - 878L
1,475 Elo+
Solo
Ishtar
Ishtar
TwinSnipes4
Ishtar
Level 84
God Stats
16W - 20L
1,388 SR
Queue Stats
272W - 268L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
lBalamTheManl
Zhong Kui
Level 156
God Stats
1W - 1L
1,543 SR
Queue Stats
50W - 34L
1,592 Elo+
Solo
Achilles
Achilles
oongaboonga0922
Achilles
Level 106
God Stats
7W - 3L
1,500 SR
Queue Stats
55W - 50L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ChunkieBeans
Ix Chel
15
3 / 2 / 1
9,033
565
13,066
11,722
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
CrispECrunch
Cthulhu
13
2 / 3 / 2
8,335
521
9,954
16,495
15,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 1
6,284
393
1,362
8,853
2,244
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
2 / 3 / 1
8,110
507
10,523
14,208
5,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 5 / 2
8,771
548
7,924
15,592
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Naringer420
Thanatos
16
4 / 4 / 3
8,872
555
7,390
16,337
7,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 0 / 4
8,047
503
5,771
11,534
10,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
14
3 / 3 / 2
7,924
495
9,694
12,582
5,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
lBalamTheManl
Zhong Kui
16
3 / 2 / 0
9,180
574
6,989
14,237
12,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
16
8 / 2 / 2
10,150
634
11,756
15,937
9,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
11
Kills
19
19
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ChunkieBeans
Ix Chel
3
2
1
1.75
L
Cthulhu
CrispECrunch
Cthulhu
2
3
2
1
L
1
6
1
0.25
L
Medusa
2
3
1
0.83
W
Thanatos
Naringer420
Thanatos
4
4
3
1.38
W
1
0
4
3
W
Ishtar
3
3
2
1.33
L
3
5
2
0.8
W
Zhong Kui
lBalamTheManl
Zhong Kui
3
2
0
1.5
W
Achilles
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,829
Damage
41,600
66,870
Taken
70,627
36,010
Mitigated
44,640
14,749
Healing
25,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ChunkieBeans
Ix Chel
13,066
1,607
692
2,612
11,722
5,511
0
4,172
7,550
78,570
2,187
L
Cthulhu
CrispECrunch
Cthulhu
9,954
1,960
1,632
2,751
16,495
15,997
373
4,581
11,914
44,709
1,796
L
1,362
365
0
0
8,853
2,244
0
515
8,338
24,678
607
L
Medusa
10,523
4,117
0
3,541
14,208
5,994
0
1,993
12,215
0
75,457
W
Thanatos
Naringer420
Thanatos
7,390
1,285
0
11,064
16,337
7,033
0
3,070
13,180
0
65,677
W
5,771
1,679
0
2,843
11,534
10,201
0
3,653
7,816
35,774
0
W
Ishtar
9,694
6,098
0
3,278
12,582
5,629
0
4,230
8,352
0
55,480
L
7,924
1,475
0
3,521
15,592
6,264
8
1,448
14,144
0
64,990
W
Zhong Kui
lBalamTheManl
Zhong Kui
6,989
1,275
0
6,840
14,237
12,507
0
9,987
4,025
73,916
2,797
W
Achilles
11,756
1,702
0
1,931
15,937
9,270
0
2,382
13,407
0
73,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,533
Gold Earned
44,173
476
Minions Killed
484
0
Camps Cleared
0
1,545,258
Distance Traveled
1,611,934
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,033
565
149
9
0
320,687
0
L
Cthulhu
8,335
521
82
5
0
310,917
0
L
Zeus
6,284
393
36
2
0
285,131
0
L
Medusa
8,110
507
101
6
0
284,101
0
W
Thanatos
8,872
555
101
6
0
334,154
0
W
Maui
8,047
503
56
4
0
335,064
2
W
Ishtar
7,924
495
79
5
0
295,500
2
L
Pele
8,771
548
108
7
0
344,422
2
W
Zhong Kui
9,180
574
140
9
0
321,991
0
W
Achilles
10,150
634
108
7
0
325,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role