Player Matchup

Athena
Athena
DirtyDan742
Athena
Level 84
God Stats
11W - 8L
1,756 SR
Queue Stats
456W - 487L
1,414 Elo+
Solo
Cabrakan
Cabrakan
M3k13l
Cabrakan
Level 103
God Stats
1W - 2L
1,285 SR
Queue Stats
99W - 112L
1,405 Elo+
Solo
Lancelot
Lancelot
MrPsych6681
Lancelot
Level 80
God Stats
4W - 4L
1,737 SR
Queue Stats
971W - 980L
1,459 Elo+
Party 1
Sol
Sol
PincessRena420
Sol
Level 103
God Stats
33W - 26L
1,490 SR
Queue Stats
753W - 735L
1,445 Elo+
Party 1
Bacchus
Bacchus
SevenDsGluttony
Bacchus
Level 63
God Stats
4W - 4L
1,700 SR
Queue Stats
77W - 60L
1,412 Elo+
Solo
Team Averages
Level 87
1,594 SR
1,427 Elo+

VS

Team Averages
Level 109
1,473 SR
1,475 Elo+
Cerberus
Cerberus
 
Cerberus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FuzzyShrooms
Nu Wa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 22L
1,592 Elo+
Solo
Jing Wei
Jing Wei
RAYRAYPOPIDADDY
Jing Wei
Level 147
God Stats
7W - 4L
1,312 SR
Queue Stats
432W - 412L
1,528 Elo+
Solo
Ah Puch
Ah Puch
XShowTimeX937
Ah Puch
Level 86
God Stats
2W - 3L
1,299 SR
Queue Stats
75W - 111L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
infected ki11er
Sun Wukong
Level 120
God Stats
3W - 0L
1,753 SR
Queue Stats
359W - 365L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
4 / 2 / 4
8,695
870
4,748
14,374
13,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
M3k13l
Cabrakan
1
0 / 0 / 0
2,416
242
0
694
289
Lancelot
MrPsych6681
Lancelot
15
4 / 5 / 3
7,861
786
10,777
11,768
8,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 1
7,978
798
10,924
11,038
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 7
7,869
787
7,206
14,565
13,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 2 / 9
7,361
736
3,910
13,296
11,500
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 1 / 9
9,467
947
14,299
5,814
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
14
2 / 3 / 9
8,192
819
6,518
6,935
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
14
5 / 4 / 5
8,433
843
13,824
9,936
4,612
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
infected ki11er
Sun Wukong
13
3 / 3 / 8
7,701
770
6,624
9,715
10,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
12
Kills
16
16
Deaths
13
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
9
2.25
L
Athena
4
2
4
3
W
6
1
9
10.5
L
Cabrakan
M3k13l
Cabrakan
0
0
0
0
L
Lancelot
MrPsych6681
Lancelot
4
5
3
1.1
L
2
4
1
0.63
W
Jing Wei
2
3
9
2.17
L
2
5
7
1.1
W
Ah Puch
5
4
5
1.88
W
Sun Wukong
infected ki11er
Sun Wukong
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,655
Damage
45,175
52,439
Taken
45,696
39,761
Mitigated
32,412
12,736
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,910
494
2,171
7,047
13,296
11,500
99
6,734
6,562
10,312
75
L
Athena
4,748
1,037
1,848
4,175
14,374
13,668
0
7,303
7,071
8,102
1,282
W
14,299
5,378
470
670
5,814
2,783
310
2,397
3,417
23,032
849
L
Cabrakan
M3k13l
Cabrakan
0
0
0
0
694
289
0
694
0
0
0
L
Lancelot
MrPsych6681
Lancelot
10,777
1,982
138
1,271
11,768
8,068
0
5,833
5,935
0
20,679
L
10,924
3,345
445
2,694
11,038
4,070
0
7,863
3,175
35,181
0
W
Jing Wei
6,518
6,088
668
437
6,935
3,420
817
4,344
2,591
0
17,209
L
7,206
609
172
1,993
14,565
13,666
0
10,062
4,503
13,551
0
W
Ah Puch
13,824
916
268
1,344
9,936
4,612
223
3,620
6,316
27,509
38
W
Sun Wukong
infected ki11er
Sun Wukong
6,624
1,584
1,311
1,532
9,715
10,097
224
5,223
4,492
0
9,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,819
Gold Earned
41,154
89
Minions Killed
119
0
Camps Cleared
0
666,503
Distance Traveled
902,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,361
736
24
2
0
199,363
0
L
Athena
8,695
870
12
1
0
153,551
0
W
Nu Wa
9,467
947
27
3
0
190,699
0
L
Cabrakan
2,416
242
0
0
0
0
0
L
Lancelot
7,861
786
21
2
0
199,878
0
L
Sol
7,978
798
50
5
0
131,897
0
W
Jing Wei
8,192
819
31
3
0
161,207
0
L
Bacchus
7,869
787
6
1
0
181,177
0
W
Ah Puch
8,433
843
34
3
0
166,241
0
W
Sun Wukong
7,701
770
3
0
0
184,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role