Player Matchup

Gilgamesh
Gilgamesh
Hyakujuno
Gilgamesh
Level 143
God Stats
4W - 4L
1,788 SR
Queue Stats
39W - 33L
1,580 Elo+
Party 2
Ra
Ra
Minesam
Ra
Level 155
God Stats
0W - 4L
1,156 SR
Queue Stats
69W - 67L
1,524 Elo+
Party 2
Heimdallr
Heimdallr
Rubio247
Heimdallr
Level 69
God Stats
2W - 1L
1,817 SR
Queue Stats
64W - 66L
1,450 Elo+
Party 3
Thor
Thor
SrTero
Thor
Level 181
God Stats
5W - 5L
1,592 SR
Queue Stats
77W - 69L
1,594 Elo+
Party 2
Aphrodite
Aphrodite
VickyXipolitakis
Aphrodite
Level 85
God Stats
15W - 14L
1,508 SR
Queue Stats
93W - 97L
1,507 Elo+
Party 3
Team Averages
Level 127
1,572 SR
1,531 Elo+

VS

Team Averages
Level 161
1,563 SR
1,536 Elo+
Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Zz_Arthur__zZ
Artemis
Level 140
God Stats
175W - 164L
1,600 SR
Queue Stats
271W - 249L
1,608 Elo+
Party 1
Thanatos
Thanatos
lFalco
Thanatos
Level 155
God Stats
42W - 21L
1,579 SR
Queue Stats
658W - 423L
1,553 Elo+
Party 1
Kuzenbo
Kuzenbo
max71070
Kuzenbo
Level 154
God Stats
5W - 3L
1,634 SR
Queue Stats
134W - 129L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hyakujuno
Gilgamesh
10
0 / 2 / 0
5,236
524
5,008
11,014
7,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 1
5,450
545
2,720
6,953
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Rubio247
Heimdallr
9
0 / 3 / 1
5,018
502
2,262
6,875
2,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
SrTero
Thor
10
2 / 4 / 0
5,230
523
2,828
10,179
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
8
0 / 1 / 1
5,061
506
2,011
8,264
4,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 0 / 4
6,397
640
4,935
8,447
6,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
 
Zeus
11
1 / 2 / 1
6,172
617
5,810
5,231
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
11
2 / 0 / 2
6,154
615
7,792
4,275
1,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
lFalco
Thanatos
11
6 / 0 / 1
6,326
633
6,546
8,210
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
max71070
Kuzenbo
11
1 / 0 / 1
6,548
655
6,525
7,497
8,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
12
12
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
4
4
W
Zeus
 
Zeus
1
2
1
0.75
L
Gilgamesh
Hyakujuno
Gilgamesh
0
2
0
0
L
0
2
1
0.25
L
Heimdallr
Rubio247
Heimdallr
0
3
1
0.17
L
Thor
SrTero
Thor
2
4
0
0.5
L
Aphrodite
0
1
1
0.5
W
Artemis
2
0
2
3
W
Thanatos
lFalco
Thanatos
6
0
1
6.5
W
Kuzenbo
max71070
Kuzenbo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,829
Damage
31,608
43,285
Taken
33,660
20,831
Mitigated
21,611
11,865
Healing
15,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,935
883
0
2,276
8,447
6,138
0
1,494
6,824
0
21,043
W
Zeus
 
Zeus
5,810
862
0
840
5,231
1,603
0
1,214
3,960
44,470
422
L
Gilgamesh
Hyakujuno
Gilgamesh
5,008
1,516
0
2,238
11,014
7,753
0
5,224
5,156
0
37,353
L
2,720
501
456
1,303
6,953
2,192
0
2,326
4,321
44,980
0
L
Heimdallr
Rubio247
Heimdallr
2,262
1,353
0
1,695
6,875
2,531
0
0
6,875
0
34,041
L
Thor
SrTero
Thor
2,828
1,068
0
1,391
10,179
4,209
0
1,393
8,598
0
33,009
L
Aphrodite
2,011
646
1,049
3,733
8,264
4,146
0
1,290
6,826
14,099
0
W
Artemis
7,792
2,925
0
2,903
4,275
1,662
108
393
3,882
0
54,416
W
Thanatos
lFalco
Thanatos
6,546
1,995
0
7,533
8,210
3,434
0
1,485
6,684
0
39,085
W
Kuzenbo
max71070
Kuzenbo
6,525
2,115
0
2,334
7,497
8,774
0
0
6,858
37,954
5,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,995
Gold Earned
31,597
280
Minions Killed
370
0
Camps Cleared
0
1,023,037
Distance Traveled
1,080,605
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,397
640
26
3
0
232,873
1
W
Zeus
6,172
617
93
9
0
202,200
0
L
Gilgamesh
5,236
524
61
6
0
197,237
0
L
Ra
5,450
545
88
9
0
230,067
0
L
Heimdallr
5,018
502
51
5
0
193,525
2
L
Thor
5,230
523
60
6
0
207,393
0
L
Aphrodite
5,061
506
20
2
0
194,815
3
W
Artemis
6,154
615
92
9
0
193,332
1
W
Thanatos
6,326
633
61
6
0
249,299
1
W
Kuzenbo
6,548
655
98
10
0
202,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role