Player Matchup

Gilgamesh
Gilgamesh
FatSmellyLoser
Gilgamesh
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,437 Elo+
Party 3
Cthulhu
Cthulhu
Quickgodofwar
Cthulhu
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,437 Elo+
Party 3
Persephone
Persephone
TheTechBaron
Persephone
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,437 Elo+
Party 3
Baron Samedi
Baron Samedi
gamergaston1
Baron Samedi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,363 Elo+
Solo
Bellona
Bellona
gizzbonj
Bellona
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 114L
1,484 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,432 Elo+

VS

Team Averages
Level 94
1,550 SR
1,354 Elo+
Eset
Eset
Diamphiyoria
Eset
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 53L
1,056 Elo+
Party 1
Anhur
Anhur
En0ko
Anhur
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 158L
1,493 Elo+
Solo
Achilles
Achilles
KaviarVersace
Achilles
Level 112
God Stats
10W - 16L
1,521 SR
Queue Stats
516W - 529L
1,451 Elo+
Party 2
Hachiman
Hachiman
Pr0teus VII
Hachiman
Level 140
God Stats
4W - 6L
1,698 SR
Queue Stats
433W - 455L
1,450 Elo+
Party 2
Anubis
Anubis
SonFlizz
Anubis
Level 83
God Stats
5W - 1L
1,529 SR
Queue Stats
59W - 90L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FatSmellyLoser
Gilgamesh
19
7 / 4 / 13
12,106
865
15,315
23,719
23,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
20
8 / 5 / 16
12,744
910
22,238
18,310
23,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
TheTechBaron
Persephone
19
4 / 2 / 15
11,627
831
12,597
8,614
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
gamergaston1
Baron Samedi
8
0 / 0 / 2
7,633
545
831
1,198
502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
gizzbonj
Bellona
19
9 / 2 / 11
11,458
818
12,489
17,892
20,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 5
9,668
691
4,117
10,834
5,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
En0ko
Anhur
16
3 / 5 / 5
9,488
678
7,505
11,965
5,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
KaviarVersace
Achilles
19
7 / 2 / 2
10,992
785
10,476
15,205
20,521
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Pr0teus VII
Hachiman
15
1 / 7 / 6
9,414
672
12,248
14,524
6,710
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
SonFlizz
Anubis
16
2 / 8 / 7
9,811
701
14,940
16,214
10,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
28
Kills
13
13
Deaths
28
57
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Anhur
En0ko
Anhur
3
5
5
1.1
W
Gilgamesh
FatSmellyLoser
Gilgamesh
7
4
13
3.38
L
Achilles
KaviarVersace
Achilles
7
2
2
4
L
Hachiman
Pr0teus VII
Hachiman
1
7
6
0.57
W
Cthulhu
8
5
16
3.2
L
Anubis
SonFlizz
Anubis
2
8
7
0.69
W
Persephone
TheTechBaron
Persephone
4
2
15
5.75
W
Baron Samedi
gamergaston1
Baron Samedi
0
0
2
1
W
Bellona
gizzbonj
Bellona
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,470
Damage
49,286
69,733
Taken
68,742
72,816
Mitigated
48,580
23,010
Healing
17,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,117
409
789
220
10,834
5,002
235
5,133
5,426
13,246
0
L
Anhur
En0ko
Anhur
7,505
3,990
400
1,000
11,965
5,906
667
6,965
4,713
0
17,762
W
Gilgamesh
FatSmellyLoser
Gilgamesh
15,315
5,704
984
6,433
23,719
23,819
1,271
6,334
16,997
0
20,322
L
Achilles
KaviarVersace
Achilles
10,476
649
1,310
5,312
15,205
20,521
168
5,275
8,769
0
16,477
L
Hachiman
Pr0teus VII
Hachiman
12,248
5,766
815
2,780
14,524
6,710
846
9,901
4,275
0
26,492
W
Cthulhu
22,238
1,161
2,615
1,464
18,310
23,335
1,183
4,669
13,389
49,578
1,958
L
Anubis
SonFlizz
Anubis
14,940
587
799
3,686
16,214
10,441
0
6,362
9,226
24,919
0
W
Persephone
TheTechBaron
Persephone
12,597
1,710
1,199
2,475
8,614
4,295
2,757
3,780
4,677
26,992
554
W
Baron Samedi
gamergaston1
Baron Samedi
831
0
401
215
1,198
502
0
380
741
2,440
64
W
Bellona
gizzbonj
Bellona
12,489
2,136
2,082
5,142
17,892
20,865
1,766
3,878
13,706
0
25,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,568
Gold Earned
49,373
147
Minions Killed
114
0
Camps Cleared
0
1,141,414
Distance Traveled
1,045,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,668
691
16
1
0
201,068
0
L
Anhur
9,488
678
32
2
0
190,057
0
W
Gilgamesh
12,106
865
15
1
0
283,033
0
L
Achilles
10,992
785
19
1
0
279,972
0
L
Hachiman
9,414
672
29
2
0
194,408
0
W
Cthulhu
12,744
910
55
4
0
259,348
0
L
Anubis
9,811
701
18
1
0
179,618
0
W
Persephone
11,627
831
36
3
0
251,281
0
W
Baron Samedi
7,633
545
9
1
0
45,408
0
W
Bellona
11,458
818
32
2
0
302,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role