Player Matchup

Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum III
BTHDWALLS2003
Ravana
Platinum III
Level 158
God Stats
6W - 4L
1,801 SR
Queue Stats
95W - 90L
1,869 MMR
Solo
Ares
Ares
Platinum III
Dathuco
Ares
Platinum III
Level 65
God Stats
20W - 15L
1,660 SR
Queue Stats
311W - 313L
1,852 MMR
Solo
Agni
Agni
Platinum II
FindNadeshot
Agni
Platinum II
Level 119
God Stats
12W - 9L
1,534 SR
Queue Stats
214W - 204L
1,880 MMR
Solo
Horus
Horus
Platinum IV
Halamandawal
Horus
Platinum IV
Level 59
God Stats
6W - 5L
1,680 SR
Queue Stats
117W - 111L
1,829 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 112
1,635 SR
1,786 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,555 SR
1,718 MMR
Arachne
Arachne
Platinum I
 
Arachne
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum II
DirtyBirdZay
Mulan
Platinum II
Level 154
God Stats
44W - 41L
1,532 SR
Queue Stats
296W - 284L
1,886 MMR
Party 1
Sobek
Sobek
Platinum V
EmissaryKnight
Sobek
Platinum V
Level 255
God Stats
5W - 6L
1,649 SR
Queue Stats
206W - 189L
1,832 MMR
Party 1
Discordia
Discordia
Platinum II
Raffigi
Discordia
Platinum II
Level 157
God Stats
4W - 5L
1,592 SR
Queue Stats
182W - 163L
1,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
1 / 0 / 0
3,736
747
1,266
3,391
963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 2
3,546
709
2,780
3,115
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Dathuco
Ares
7
2 / 1 / 1
3,969
794
2,611
4,341
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 0
3,595
719
436
1,826
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
2,442
488
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Ao KuangKukulkanThothThor

VS

Bans
SusanoThanatosAthenaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
2 / 0 / 0
3,793
759
999
3,009
1,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
 
Anhur
6
0 / 1 / 0
3,681
736
531
2,342
620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 1
3,583
717
2,313
4,619
1,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 1 / 1
3,426
685
1,335
4,023
2,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
Raffigi
Discordia
8
0 / 0 / 0
4,026
805
1,074
1,446
400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
0
0
1
W
Arachne
 
Arachne
2
0
0
2
W
Anhur
 
Anhur
0
1
0
0
L
1
1
2
2
L
Ares
Dathuco
Ares
2
1
1
2.5
W
0
2
1
0.25
W
0
1
1
0.5
L
0
0
0
0
L
0
0
0
0
W
Discordia
Raffigi
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,093
Damage
6,252
12,673
Taken
15,439
5,081
Mitigated
6,509
3,965
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,266
710
0
1,266
3,391
963
0
506
2,885
0
20,933
W
Arachne
 
Arachne
999
799
0
708
3,009
1,072
0
198
2,811
0
12,808
W
Anhur
 
Anhur
531
203
0
818
2,342
620
620
0
2,342
0
23,949
L
2,780
937
0
1,289
3,115
943
0
414
2,701
0
13,954
L
Ares
Dathuco
Ares
2,611
0
0
910
4,341
2,738
0
415
3,926
11,032
1,388
W
2,313
500
0
1,315
4,619
1,681
0
1,506
2,859
0
16,959
W
1,335
210
0
2,132
4,023
2,736
0
467
3,460
9,149
0
L
436
41
0
500
1,826
437
0
808
752
19,300
441
L
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
Raffigi
Discordia
1,074
41
0
375
1,446
400
0
223
1,223
23,579
1,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,288
Gold Earned
18,509
147
Minions Killed
165
0
Camps Cleared
0
447,302
Distance Traveled
523,001
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,736
747
45
9
0
109,056
0
W
Arachne
3,793
759
26
5
0
121,020
0
W
Anhur
3,681
736
46
9
0
95,696
0
L
Ravana
3,546
709
25
5
0
104,612
0
L
Ares
3,969
794
31
6
0
94,312
0
W
Mulan
3,583
717
31
6
0
99,265
0
W
Sobek
3,426
685
2
0
0
101,521
0
L
Agni
3,595
719
46
9
0
126,785
0
L
Horus
2,442
488
0
0
0
12,537
0
W
Discordia
4,026
805
60
12
0
105,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role