Player Matchup

Lancelot
Lancelot
Platinum IV
ogDrez
Lancelot
Platinum IV
Level 114
God Stats
71W - 42L
1,774 SR
Queue Stats
563W - 563L
1,643 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,774 SR
1,643 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,500 SR
1,559 MMR
Merlin
Merlin
Silver I
Celebrasdir
Merlin
Silver I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ogDrez
Lancelot
20
6 / 9 / 0
21,843
993
19,916
32,361
28,794
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SusanoAh PuchKuzenbo

VS

Bans
ThothMaman BrigitteMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 6 / 1
22,681
1,031
22,729
24,669
20,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
6
Kills
8
9
Deaths
6
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
8
6
1
1.42
W
Lancelot
ogDrez
Lancelot
6
9
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,916
Damage
22,729
32,361
Taken
24,669
28,794
Mitigated
20,162
4,741
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
22,729
1,480
0
4,762
24,669
20,162
674
265
24,404
153,895
3,772
W
Lancelot
ogDrez
Lancelot
19,916
3,301
0
4,741
32,361
28,794
3,304
22,828
9,533
0
118,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,843
Gold Earned
22,681
191
Minions Killed
240
8
Camps Cleared
9
453,024
Distance Traveled
363,729
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
22,681
1,031
240
11
9
363,729
2
W
Lancelot
21,843
993
191
9
8
453,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role