Player Matchup

Medusa
Medusa
BigShiv13
Medusa
Level 106
God Stats
5W - 5L
1,760 SR
Queue Stats
403W - 350L
1,586 Elo+
Party 1
Tiamat
Tiamat
Cawckalorum
Tiamat
Level 159
God Stats
6W - 8L
1,319 SR
Queue Stats
192W - 166L
1,601 Elo+
Solo
King Arthur
King Arthur
JustZabee
King Arthur
Level 197
God Stats
8W - 4L
1,048 SR
Queue Stats
271W - 254L
1,587 Elo+
Party 1
Maui
Maui
ervdyt
Maui
Level 210
God Stats
3W - 4L
1,612 SR
Queue Stats
211W - 201L
1,589 Elo+
Party 1
Awilix
Awilix
imaSwiftie
Awilix
Level 143
God Stats
13W - 10L
1,546 SR
Queue Stats
170W - 142L
1,606 Elo+
Party 1
Team Averages
Level 163
1,457 SR
1,594 Elo+

VS

Team Averages
Level 133
1,467 SR
1,586 Elo+
Artemis
Artemis
 
Artemis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Hunfart
Odin
Level 128
God Stats
5W - 4L
1,725 SR
Queue Stats
417W - 349L
1,703 Elo+
Solo
Anubis
Anubis
Regrettablee
Anubis
Level 111
God Stats
0W - 1L
1,438 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Râyyz
Ratatoskr
Level 178
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 51L
1,620 Elo+
Party 2
Arachne
Arachne
TacoMuncherJaJa
Arachne
Level 162
God Stats
0W - 3L
1,171 SR
Queue Stats
163W - 144L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigShiv13
Medusa
14
6 / 3 / 2
7,720
702
9,720
8,434
3,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
11
1 / 3 / 8
6,326
575
6,079
6,537
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JustZabee
King Arthur
12
2 / 1 / 0
6,642
604
9,069
10,399
8,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maui
ervdyt
Maui
10
1 / 0 / 7
6,802
618
4,280
7,564
6,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
imaSwiftie
Awilix
14
8 / 0 / 1
7,411
674
5,536
6,821
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 5 / 0
5,527
502
4,491
8,274
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Hunfart
Odin
12
1 / 1 / 1
6,455
587
7,249
12,300
6,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
10
1 / 6 / 1
5,626
511
3,344
7,343
3,004
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ratatoskr
Râyyz
Ratatoskr
11
3 / 2 / 2
6,731
612
5,560
10,531
4,435
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 4
5,846
531
3,886
14,265
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
18
Kills
7
7
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
5
0
0.4
W
Medusa
BigShiv13
Medusa
6
3
2
2.33
W
Tiamat
1
3
8
1.67
L
Odin
Hunfart
Odin
1
1
1
1.5
W
King Arthur
JustZabee
King Arthur
2
1
0
2
L
Anubis
1
6
1
0.25
L
Ratatoskr
Râyyz
Ratatoskr
3
2
2
2
L
0
4
4
0.5
W
Maui
ervdyt
Maui
1
0
7
4.5
W
Awilix
imaSwiftie
Awilix
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,684
Damage
24,530
39,755
Taken
52,713
26,137
Mitigated
21,489
9,581
Healing
15,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,491
1,775
0
1,218
8,274
2,438
0
1,028
7,246
0
35,783
W
Medusa
BigShiv13
Medusa
9,720
4,791
0
1,984
8,434
3,517
99
0
8,434
0
67,886
W
Tiamat
6,079
582
0
1,751
6,537
3,884
21
1,302
5,235
33,745
0
L
Odin
Hunfart
Odin
7,249
1,920
0
5,262
12,300
6,472
0
1,426
10,844
0
53,775
W
King Arthur
JustZabee
King Arthur
9,069
644
0
2,645
10,399
8,790
0
0
10,399
6,463
42,076
L
Anubis
3,344
280
0
1,212
7,343
3,004
0
2,636
4,397
32,250
838
L
Ratatoskr
Râyyz
Ratatoskr
5,560
1,489
0
1,718
10,531
4,435
0
2,747
7,601
0
25,669
L
3,886
2,426
0
6,279
14,265
5,140
0
3,369
10,592
0
53,649
W
Maui
ervdyt
Maui
4,280
1,409
0
2,033
7,564
6,887
0
1,143
6,421
19,943
0
W
Awilix
imaSwiftie
Awilix
5,536
1,794
0
1,168
6,821
3,059
0
887
5,934
0
66,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,901
Gold Earned
30,185
399
Minions Killed
350
0
Camps Cleared
0
1,155,734
Distance Traveled
1,114,596
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,527
502
58
5
0
176,752
0
W
Medusa
7,720
702
117
11
0
234,170
1
W
Tiamat
6,326
575
85
8
0
203,191
3
L
Odin
6,455
587
98
9
0
215,491
0
W
King Arthur
6,642
604
76
7
0
224,470
0
L
Anubis
5,626
511
73
7
0
184,439
0
L
Ratatoskr
6,731
612
35
3
0
267,814
2
L
Arachne
5,846
531
86
8
0
270,100
0
W
Maui
6,802
618
28
3
0
209,870
3
W
Awilix
7,411
674
93
8
0
284,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role