Player Matchup

Bacchus
Bacchus
Bronze III
Mango of Legend
Bacchus
Bronze III
Level 129
God Stats
1W - 1L
1,420 SR
Queue Stats
3W - 2L
1,546 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
SchmeatStomper
Hou Yi
Bronze III
Level 127
God Stats
1W - 0L
1,842 SR
Queue Stats
3W - 2L
1,600 MMR
Party 2
Ares
Ares
Bronze III
ToddTheFox
Ares
Bronze III
Level 155
God Stats
1W - 0L
1,772 SR
Queue Stats
3W - 2L
1,546 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,678 SR
1,564 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,668 SR
1,533 MMR
Kumbhakarna
Kumbhakarna
Gold IV
Donkey26
Kumbhakarna
Gold IV
Level 155
God Stats
11W - 10L
1,396 SR
Queue Stats
338W - 349L
1,411 MMR
Solo
Zeus
Zeus
Bronze III
Ice³
Zeus
Bronze III
Level 142
God Stats
1W - 1L
1,763 SR
Queue Stats
2W - 3L
1,559 MMR
Party 1
Odin
Odin
Silver I
WolfeBite
Odin
Silver I
Level 73
God Stats
1W - 1L
1,846 SR
Queue Stats
4W - 3L
1,631 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 12
9,810
755
6,324
11,181
15,337
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
11 / 0 / 4
11,426
879
14,142
10,602
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 0 / 12
9,616
740
10,611
10,320
11,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AthenaAnubisSobekKukulkanKuzenbo

VS

Bans
PoseidonGebNutHerculesArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Donkey26
Kumbhakarna
11
0 / 6 / 1
7,565
582
4,344
14,305
12,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Ice³
Zeus
14
1 / 4 / 0
9,088
699
12,145
7,557
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
12
0 / 5 / 1
7,694
592
6,904
13,130
10,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Donkey26
Kumbhakarna
0
6
1
0.08
L
Zeus
Ice³
Zeus
1
4
0
0.25
W
2
1
12
8
W
11
0
4
13
W
2
0
12
8
L
Odin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,077
Damage
23,393
32,103
Taken
34,992
32,699
Mitigated
26,069
10,494
Healing
2,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Donkey26
Kumbhakarna
4,344
313
0
1,220
14,305
12,501
0
5,993
8,269
21,448
1,571
L
Zeus
Ice³
Zeus
12,145
1,026
0
718
7,557
3,476
0
3,810
3,729
54,479
0
W
6,324
781
1,076
4,516
11,181
15,337
207
5,093
5,934
16,638
0
W
14,142
7,672
0
4,402
10,602
5,692
2,316
6,213
4,135
0
70,191
W
10,611
981
0
500
10,320
11,670
109
4,693
5,404
26,168
3,689
L
Odin
6,904
903
0
978
13,130
10,092
0
6,547
6,539
0
14,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,852
Gold Earned
24,347
173
Minions Killed
142
0
Camps Cleared
0
776,619
Distance Traveled
717,043
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,565
582
25
2
0
228,902
4
L
Zeus
9,088
699
94
7
0
240,884
0
W
Bacchus
9,810
755
28
2
0
271,671
0
W
Hou Yi
11,426
879
118
9
0
244,124
0
W
Ares
9,616
740
27
2
0
260,824
0
L
Odin
7,694
592
23
2
0
247,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role