Player Matchup

Artio
Artio
Gold II
 
Artio
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold II
Mumbafp
Odin
Gold II
Level 175
God Stats
4W - 6L
1,472 SR
Queue Stats
107W - 121L
1,707 MMR
Solo
Janus
Janus
Gold V
Pakkal
Janus
Gold V
Level 84
God Stats
0W - 1L
1,578 SR
Queue Stats
10W - 9L
1,700 MMR
Solo
Medusa
Medusa
Platinum IV
RIBBED4chef
Medusa
Platinum IV
Level 127
God Stats
72W - 73L
1,562 SR
Queue Stats
235W - 226L
1,686 MMR
Solo
Susano
Susano
Platinum V
TotalEnigma_
Susano
Platinum V
Level 141
God Stats
0W - 3L
1,163 SR
Queue Stats
302W - 304L
1,694 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,455 SR
1,658 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,584 SR
1,697 MMR
Baron Samedi
Baron Samedi
Platinum I
Deadly4ever249
Baron Samedi
Platinum I
Level 178
God Stats
6W - 2L
1,852 SR
Queue Stats
292W - 283L
1,882 MMR
Party 2
Neith
Neith
Gold I
HotaLs
Neith
Gold I
Level 151
God Stats
3W - 1L
1,480 SR
Queue Stats
64W - 57L
1,771 MMR
Party 1
Athena
Athena
Gold II
SebastiánOro
Athena
Gold II
Level 162
God Stats
4W - 2L
1,710 SR
Queue Stats
157W - 155L
1,597 MMR
Party 1
Fenrir
Fenrir
Gold II
awesome2006072
Fenrir
Gold II
Level 147
God Stats
76W - 59L
1,654 SR
Queue Stats
145W - 140L
1,532 MMR
Party 2
Heimdallr
Heimdallr
Gold II
llMotoMotoll
Heimdallr
Gold II
Level 81
God Stats
1W - 2L
1,225 SR
Queue Stats
23W - 23L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 2 / 1
6,928
462
4,353
15,610
13,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
Mumbafp
Odin
13
0 / 3 / 0
7,284
486
4,818
14,314
8,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
Pakkal
Janus
14
0 / 2 / 0
7,486
499
5,815
9,368
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
14
1 / 2 / 1
7,296
486
12,641
13,414
5,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
13
2 / 3 / 1
7,044
470
6,294
12,940
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
ThothKing ArthurKukulkan

VS

Bans
Ao KuangThorHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deadly4ever249
Baron Samedi
15
2 / 1 / 1
9,100
607
9,133
8,645
7,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
HotaLs
Neith
16
6 / 0 / 2
9,487
632
17,128
9,635
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
1 / 0 / 8
8,520
568
4,462
12,820
10,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
3 / 0 / 6
8,200
547
7,332
13,784
6,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
llMotoMotoll
Heimdallr
14
0 / 2 / 2
7,439
496
6,634
13,337
6,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
12
12
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
1
0.25
W
Baron Samedi
Deadly4ever249
Baron Samedi
2
1
1
2.5
W
Neith
HotaLs
Neith
6
0
2
7
L
Odin
Mumbafp
Odin
0
3
0
0
L
Janus
Pakkal
Janus
0
2
0
0
L
Medusa
1
2
1
0.75
W
1
0
8
5
L
Susano
2
3
1
0.83
W
3
0
6
6
W
Heimdallr
llMotoMotoll
Heimdallr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,921
Damage
44,689
65,646
Taken
58,221
36,724
Mitigated
34,768
17,497
Healing
27,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,353
606
554
4,190
15,610
13,402
0
1,160
14,450
27,064
0
W
Baron Samedi
Deadly4ever249
Baron Samedi
9,133
834
319
3,936
8,645
7,104
63
0
8,031
61,115
0
W
Neith
HotaLs
Neith
17,128
6,103
0
5,686
9,635
3,885
492
4,298
5,071
0
93,121
L
Odin
Mumbafp
Odin
4,818
714
0
3,610
14,314
8,818
0
7,584
5,715
0
48,299
L
Janus
Pakkal
Janus
5,815
509
0
546
9,368
3,683
0
1,557
7,765
64,079
2,000
L
Medusa
12,641
4,511
0
2,563
13,414
5,758
0
1,625
11,789
0
71,439
W
4,462
861
2,217
4,025
12,820
10,996
51
2,694
10,060
26,880
1,088
L
Susano
6,294
1,376
0
6,034
12,940
5,063
0
325
12,575
0
48,988
W
7,332
1,557
0
7,078
13,784
6,376
0
1,710
11,877
0
65,948
W
Heimdallr
llMotoMotoll
Heimdallr
6,634
3,593
0
4,456
13,337
6,407
0
789
12,548
0
65,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,038
Gold Earned
42,746
451
Minions Killed
497
0
Camps Cleared
0
1,641,564
Distance Traveled
1,521,307
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,928
462
41
3
0
321,291
1
W
Baron Samedi
9,100
607
116
8
0
244,138
4
W
Neith
9,487
632
156
10
0
304,005
1
L
Odin
7,284
486
86
6
0
284,073
4
L
Janus
7,486
499
138
9
0
322,551
2
L
Medusa
7,296
486
105
7
0
376,142
4
W
Athena
8,520
568
37
2
0
322,838
2
L
Susano
7,044
470
81
5
0
337,507
2
W
Fenrir
8,200
547
101
7
0
363,395
0
W
Heimdallr
7,439
496
87
6
0
286,931
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role