Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kilaklwn420
Ah Muzen Cab
Level 127
God Stats
13W - 30L
1,463 SR
Queue Stats
59W - 114L
1,277 Elo+
Solo
Maman Brigitte
Maman Brigitte
NastyGoggle
Maman Brigitte
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
48W - 75L
1,464 Elo+
Party 1
Team Averages
Level 91
1,488 SR
1,414 Elo+

VS

Team Averages
Level 81
1,494 SR
1,500 Elo+
Fenrir
Fenrir
Tasm3761
Fenrir
Level 85
God Stats
8W - 6L
1,319 SR
Queue Stats
88W - 86L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
minorfister
Baron Samedi
Level 29
God Stats
13W - 9L
1,668 SR
Queue Stats
42W - 33L
1,508 Elo+
Party 2
Chaac
Chaac
narkotiks
Chaac
Level 129
God Stats
6W - 7L
1,497 SR
Queue Stats
114W - 120L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 5 / 1
6,746
675
6,784
11,734
7,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Kilaklwn420
Ah Muzen Cab
10
1 / 4 / 2
6,521
652
3,919
7,804
2,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Maman Brigitte
NastyGoggle
Maman Brigitte
10
0 / 6 / 1
5,966
597
5,913
9,953
3,689
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Tasm3761
Fenrir
12
4 / 2 / 9
7,644
764
5,563
8,995
4,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
minorfister
Baron Samedi
14
4 / 1 / 11
8,284
828
9,110
8,078
4,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chaac
narkotiks
Chaac
13
7 / 0 / 5
8,244
824
8,394
11,603
8,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
15
15
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
5
1
0.5
L
Ah Muzen Cab
Kilaklwn420
Ah Muzen Cab
1
4
2
0.5
L
Maman Brigitte
NastyGoggle
Maman Brigitte
0
6
1
0.08
W
Fenrir
Tasm3761
Fenrir
4
2
9
4.25
W
Baron Samedi
minorfister
Baron Samedi
4
1
11
9.5
W
Chaac
narkotiks
Chaac
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,616
Damage
23,067
29,491
Taken
28,676
14,011
Mitigated
16,780
2,920
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,784
1,047
0
2,213
11,734
7,382
0
3,253
7,543
0
15,367
L
Ah Muzen Cab
Kilaklwn420
Ah Muzen Cab
3,919
1,433
21
99
7,804
2,940
0
3,009
4,373
0
12,856
L
Maman Brigitte
NastyGoggle
Maman Brigitte
5,913
182
0
587
9,953
3,689
0
1,851
7,478
16,870
519
W
Fenrir
Tasm3761
Fenrir
5,563
1,036
0
946
8,995
4,292
0
1,724
7,066
0
20,951
W
Baron Samedi
minorfister
Baron Samedi
9,110
574
1,318
3,066
8,078
4,282
277
1,750
6,092
27,447
0
W
Chaac
narkotiks
Chaac
8,394
1,151
0
5,874
11,603
8,206
41
2,328
9,027
0
30,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,233
Gold Earned
24,172
65
Minions Killed
136
0
Camps Cleared
0
475,171
Distance Traveled
584,813
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,746
675
18
2
0
181,535
3
L
Ah Muzen Cab
6,521
652
19
2
0
122,546
0
L
Maman Brigitte
5,966
597
28
3
0
171,090
0
W
Fenrir
7,644
764
34
3
0
202,873
4
W
Baron Samedi
8,284
828
55
6
0
176,339
2
W
Chaac
8,244
824
47
5
0
205,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role