Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Leones_2015
Achilles
Level 169
God Stats
0W - 3L
1,224 SR
Queue Stats
321W - 284L
1,502 Elo+
Solo
Kukulkan
Kukulkan
Skarmoryy
Kukulkan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,510 Elo+
Solo
Pele
Pele
ZeDemonSlayer
Pele
Level 115
God Stats
0W - 2L
1,297 SR
Queue Stats
52W - 32L
1,642 Elo+
Solo
Anhur
Anhur
xBrutxLx
Anhur
Level 53
God Stats
41W - 48L
1,398 SR
Queue Stats
84W - 105L
1,365 Elo+
Solo
Team Averages
Level 108
1,384 SR
1,504 Elo+

VS

Team Averages
Level 125
1,510 SR
1,481 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Deadlymousecidal
Athena
Level 123
God Stats
2W - 1L
1,284 SR
Queue Stats
99W - 95L
1,471 Elo+
Solo
Anubis
Anubis
DruidOfTheSea
Anubis
Level 159
God Stats
1W - 3L
1,283 SR
Queue Stats
94W - 92L
1,476 Elo+
Solo
Izanami
Izanami
VINXMORAD
Izanami
Level 87
God Stats
12W - 11L
1,585 SR
Queue Stats
377W - 369L
1,503 Elo+
Solo
Arachne
Arachne
axilleassbolimis
Arachne
Level 95
God Stats
5W - 0L
1,895 SR
Queue Stats
74W - 63L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 3 / 2
4,806
481
3,066
5,002
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Leones_2015
Achilles
10
3 / 3 / 0
5,930
593
5,616
9,311
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kukulkan
Skarmoryy
Kukulkan
11
0 / 0 / 2
6,113
611
2,974
2,099
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
2 / 3 / 0
5,486
549
3,303
8,196
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
xBrutxLx
Anhur
10
1 / 3 / 2
5,392
539
2,525
5,715
1,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 2 / 3
6,820
682
4,905
9,442
2,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
2 / 0 / 2
5,744
574
1,738
3,591
2,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

12
0 / 0 / 2
6,197
620
1,842
5,113
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Izanami
VINXMORAD
Izanami
12
3 / 2 / 2
6,291
629
3,371
5,837
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
4 / 2 / 4
5,522
552
3,502
8,369
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
12
12
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
2
0.33
W
Loki
 
Loki
3
2
3
2.25
W
2
0
2
3
W
0
0
2
1
L
Achilles
Leones_2015
Achilles
3
3
0
1
L
Kukulkan
Skarmoryy
Kukulkan
0
0
2
1
W
Izanami
VINXMORAD
Izanami
3
2
2
2
L
2
3
0
0.67
W
4
2
4
3
L
Anhur
xBrutxLx
Anhur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,484
Damage
15,358
30,323
Taken
32,352
14,624
Mitigated
12,634
8,411
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,066
435
0
250
5,002
1,302
0
496
4,466
29,270
0
W
Loki
 
Loki
4,905
1,129
0
3,562
9,442
2,866
0
911
7,971
0
47,457
W
1,738
739
0
1,343
3,591
2,706
0
272
3,319
10,683
1,300
W
1,842
0
0
1,578
5,113
2,434
0
2,510
2,427
47,066
1,461
L
Achilles
Leones_2015
Achilles
5,616
1,885
0
3,619
9,311
8,447
0
147
9,164
0
31,817
L
Kukulkan
Skarmoryy
Kukulkan
2,974
604
0
310
2,099
739
0
549
1,536
47,095
1,075
W
Izanami
VINXMORAD
Izanami
3,371
2,110
0
2,346
5,837
1,917
0
185
5,652
0
53,283
L
3,303
767
0
3,294
8,196
2,254
0
1,037
7,045
0
31,005
W
3,502
2,230
0
2,701
8,369
2,711
37
1,843
6,400
0
20,961
L
Anhur
xBrutxLx
Anhur
2,525
1,120
0
938
5,715
1,882
0
1,028
4,687
0
34,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,727
Gold Earned
30,574
346
Minions Killed
328
0
Camps Cleared
0
956,981
Distance Traveled
1,031,316
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,806
481
54
5
0
170,322
0
W
Loki
6,820
682
78
8
0
203,530
8
W
Athena
5,744
574
12
1
0
242,837
3
W
Anubis
6,197
620
107
11
0
198,561
0
L
Achilles
5,930
593
62
6
0
197,642
0
L
Kukulkan
6,113
611
113
11
0
192,314
0
W
Izanami
6,291
629
92
9
0
158,833
0
L
Pele
5,486
549
62
6
0
220,602
0
W
Arachne
5,522
552
39
4
0
227,555
0
L
Anhur
5,392
539
55
6
0
176,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role