Player Matchup

Janus
Janus
Bronze V
T FoR TK
Janus
Bronze V
Level 138
God Stats
0W - 1L
1,640 SR
Queue Stats
25W - 31L
1,546 MMR
Party 1
Khepri
Khepri
Gold III
TheBintedTemplar
Khepri
Gold III
Level 98
God Stats
5W - 7L
1,534 SR
Queue Stats
87W - 89L
1,516 MMR
Solo
Xbalanque
Xbalanque
Gold IV
UltimateSlayr11
Xbalanque
Gold IV
Level 140
God Stats
15W - 12L
1,657 SR
Queue Stats
28W - 29L
1,510 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Uzumaski
Gilgamesh
Bronze III
Level 95
God Stats
0W - 1L
1,301 SR
Queue Stats
16W - 23L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver III
WonkyRaindrops
Tsukuyomi
Silver III
Level 107
God Stats
0W - 1L
2,031 SR
Queue Stats
10W - 9L
1,512 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,632 SR
1,517 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 154
1,549 SR
1,509 MMR
Agni
Agni
Gold III
 
Agni
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Gold II
Aqua_Sprites
Danzaburou
Gold II
Level 147
God Stats
8W - 7L
1,678 SR
Queue Stats
435W - 443L
1,505 MMR
Solo
Artio
Artio
Gold IV
Jewellykins
Artio
Gold IV
Level 157
God Stats
24W - 15L
1,637 SR
Queue Stats
146W - 138L
1,414 MMR
Party 2
Cthulhu
Cthulhu
Platinum III
Mental-Catalyst
Cthulhu
Platinum III
Level 142
God Stats
7W - 2L
1,485 SR
Queue Stats
151W - 126L
1,634 MMR
Party 2
Bastet
Bastet
Gold IV
SparkieTheArtist
Bastet
Gold IV
Level 194
God Stats
10W - 17L
1,445 SR
Queue Stats
130W - 130L
1,493 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
T FoR TK
Janus
15
0 / 5 / 2
8,930
447
7,681
13,575
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 1
9,325
466
4,982
22,168
20,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
UltimateSlayr11
Xbalanque
17
2 / 2 / 0
10,219
511
10,481
13,318
6,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Uzumaski
Gilgamesh
16
0 / 4 / 0
9,328
466
6,404
23,335
20,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
WonkyRaindrops
Tsukuyomi
15
2 / 3 / 0
8,942
447
13,105
18,224
8,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
Bake KujiraThanatosAres

VS

Bans
Ao KuangOdinDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
3 / 1 / 3
10,716
536
13,100
12,326
5,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Danzaburou
Aqua_Sprites
Danzaburou
18
3 / 1 / 10
11,800
590
13,025
11,853
5,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 10
10,095
505
6,792
22,380
25,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
5 / 0 / 7
13,064
653
16,362
14,944
19,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 1 / 10
10,145
507
13,682
20,698
9,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
5
Kills
17
17
Deaths
5
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
3
4.5
W
Danzaburou
Aqua_Sprites
Danzaburou
3
1
10
8
W
3
2
10
4
W
5
0
7
8.5
W
3
1
10
8
L
Janus
T FoR TK
Janus
0
5
2
0.2
L
1
3
1
0.5
L
Xbalanque
UltimateSlayr11
Xbalanque
2
2
0
1
L
Gilgamesh
Uzumaski
Gilgamesh
0
4
0
0
L
Tsukuyomi
WonkyRaindrops
Tsukuyomi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,653
Damage
62,961
90,620
Taken
82,201
62,052
Mitigated
65,792
21,581
Healing
31,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,100
1,175
490
3,798
12,326
5,066
0
4,075
8,146
88,773
1,971
W
Danzaburou
Aqua_Sprites
Danzaburou
13,025
7,534
0
5,920
11,853
5,994
3,263
750
11,103
0
109,504
W
6,792
586
1,530
4,508
22,380
25,149
595
4,321
18,011
27,796
0
W
16,362
1,813
1,302
2,575
14,944
19,971
159
1,203
13,173
94,205
5,913
W
13,682
2,566
0
11,630
20,698
9,612
1,900
1,975
18,672
0
78,212
L
Janus
T FoR TK
Janus
7,681
317
0
619
13,575
5,630
0
5,670
7,489
77,246
610
L
4,982
767
2,317
2,880
22,168
20,934
0
7,086
14,628
27,154
2,707
L
Xbalanque
UltimateSlayr11
Xbalanque
10,481
4,980
0
4,967
13,318
6,085
222
3,732
9,420
0
112,437
L
Gilgamesh
Uzumaski
Gilgamesh
6,404
1,324
0
4,088
23,335
20,428
68
10,176
12,034
0
75,088
L
Tsukuyomi
WonkyRaindrops
Tsukuyomi
13,105
2,196
0
6,710
18,224
8,975
0
5,792
12,057
0
72,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,744
Gold Earned
55,820
564
Minions Killed
669
0
Camps Cleared
0
1,927,773
Distance Traveled
2,073,033
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,716
536
152
8
0
420,929
10
W
Danzaburou
11,800
590
177
9
0
374,372
0
W
Artio
10,095
505
28
1
0
401,565
4
W
Cthulhu
13,064
653
201
10
0
419,376
0
W
Bastet
10,145
507
111
6
0
456,791
3
L
Janus
8,930
447
129
6
0
382,082
6
L
Khepri
9,325
466
36
2
0
380,365
0
L
Xbalanque
10,219
511
176
9
0
336,531
2
L
Gilgamesh
9,328
466
131
7
0
365,753
2
L
Tsukuyomi
8,942
447
92
5
0
463,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role