Player Matchup

Mercury
Mercury
Abbbi
Mercury
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 253L
1,404 Elo+
Solo
Izanami
Izanami
Kojiiru
Izanami
Level 36
God Stats
3W - 14L
1,462 SR
Queue Stats
36W - 75L
1,317 Elo+
Party 1
Ra
Ra
PedriinFox
Ra
Level 107
God Stats
6W - 6L
1,500 SR
Queue Stats
84W - 158L
1,339 Elo+
Party 1
Team Averages
Level 75
1,487 SR
1,353 Elo+

VS

Team Averages
Level 88
1,410 SR
1,284 Elo+
Thanatos
Thanatos
Bismer
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 2
Khepri
Khepri
KingKanelas
Khepri
Level 157
God Stats
1W - 4L
1,230 SR
Queue Stats
54W - 47L
1,532 Elo+
Solo
Olorun
Olorun
MysticalHaris
Olorun
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Abbbi
Mercury
15
5 / 3 / 3
9,956
766
6,878
13,654
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Kojiiru
Izanami
16
6 / 4 / 4
10,868
836
8,717
14,700
6,151
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 2 / 8
10,193
784
7,829
6,173
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bismer
Thanatos
13
2 / 6 / 6
9,150
704
5,693
13,850
6,332
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
14
2 / 3 / 7
9,018
694
7,208
10,055
8,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 4 / 4
10,265
790
12,441
9,984
4,984
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
13
Kills
9
9
Deaths
13
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
Abbbi
Mercury
5
3
3
2.17
L
Thanatos
Bismer
Thanatos
2
6
6
0.83
L
Khepri
2
3
7
1.83
W
Izanami
Kojiiru
Izanami
6
4
4
2
L
5
4
4
1.75
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,424
Damage
25,342
34,527
Taken
33,889
13,275
Mitigated
19,414
8,459
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Abbbi
Mercury
6,878
1,843
0
334
13,654
4,789
567
5,961
7,693
0
23,041
L
Thanatos
Bismer
Thanatos
5,693
2,021
0
5,166
13,850
6,332
0
1,960
11,806
0
23,296
L
Khepri
7,208
141
0
1,475
10,055
8,098
236
2,423
7,514
27,261
2,117
W
Izanami
Kojiiru
Izanami
8,717
6,802
0
1,913
14,700
6,151
661
10,059
4,641
0
38,728
L
12,441
4,915
300
1,342
9,984
4,984
1,139
3,273
6,604
40,807
0
W
7,829
316
3,120
3,092
6,173
2,335
650
3,309
2,864
46,816
291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,017
Gold Earned
28,433
169
Minions Killed
129
0
Camps Cleared
0
681,199
Distance Traveled
656,437
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,956
766
24
2
0
259,161
0
L
Thanatos
9,150
704
39
3
0
223,986
0
L
Khepri
9,018
694
32
2
0
255,605
4
W
Izanami
10,868
836
71
5
0
204,696
0
L
Olorun
10,265
790
58
4
0
176,846
1
W
Ra
10,193
784
74
6
0
217,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role