Player Matchup

Shiva
Shiva
Chwarzerd
Shiva
Level 128
God Stats
2W - 2L
1,734 SR
Queue Stats
168W - 160L
1,500 Elo+
Party 1
Pele
Pele
Doinkovan
Pele
Level 114
God Stats
3W - 4L
1,291 SR
Queue Stats
187W - 170L
1,500 Elo+
Party 1
Mercury
Mercury
GMArenaMain
Mercury
Level 124
God Stats
1W - 2L
1,633 SR
Queue Stats
151W - 126L
1,538 Elo+
Solo
Sol
Sol
Silverg401
Sol
Level 132
God Stats
1W - 4L
1,364 SR
Queue Stats
206W - 183L
1,514 Elo+
Party 1
Merlin
Merlin
Whinoot
Merlin
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 96L
1,545 Elo+
Party 1
Team Averages
Level 121
1,504 SR
1,519 Elo+

VS

Team Averages
Level 146
1,459 SR
1,505 Elo+
Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mendozan
Cthulhu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,189 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SirKraxo
Tsukuyomi
Level 132
God Stats
4W - 2L
1,207 SR
Queue Stats
120W - 112L
1,551 Elo+
Party 2
Anubis
Anubis
Varastade
Anubis
Level 158
God Stats
5W - 0L
1,500 SR
Queue Stats
79W - 68L
1,659 Elo+
Party 2
Hercules
Hercules
pettermg321
Hercules
Level 145
God Stats
5W - 5L
1,587 SR
Queue Stats
237W - 193L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Chwarzerd
Shiva
11
0 / 2 / 5
7,338
489
9,773
14,892
13,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
12
3 / 5 / 1
7,309
487
7,548
16,638
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
GMArenaMain
Mercury
13
0 / 4 / 1
7,413
494
2,708
14,038
6,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 0 / 0
8,972
598
7,967
8,317
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
Whinoot
Merlin
13
3 / 6 / 0
7,255
484
6,744
11,870
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
0 / 3 / 0
7,510
501
5,616
10,667
4,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Mendozan
Cthulhu
14
3 / 0 / 6
9,016
601
11,721
10,697
7,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
SirKraxo
Tsukuyomi
14
8 / 3 / 2
8,427
562
9,637
12,440
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
Varastade
Anubis
14
4 / 1 / 3
8,410
561
11,324
12,140
6,283
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
pettermg321
Hercules
12
2 / 2 / 4
7,572
505
8,258
16,360
13,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
17
17
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
3
0
0
L
Shiva
Chwarzerd
Shiva
0
2
5
1.25
L
Pele
3
5
1
0.7
L
Mercury
GMArenaMain
Mercury
0
4
1
0.13
W
Cthulhu
Mendozan
Cthulhu
3
0
6
6
L
3
0
0
3
W
Tsukuyomi
SirKraxo
Tsukuyomi
8
3
2
3
W
Anubis
Varastade
Anubis
4
1
3
5.5
L
Merlin
Whinoot
Merlin
3
6
0
0.5
W
Hercules
pettermg321
Hercules
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,740
Damage
46,556
65,755
Taken
62,304
33,595
Mitigated
37,093
19,245
Healing
24,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,616
2,170
282
1,881
10,667
4,192
0
5,170
5,497
0
62,967
L
Shiva
Chwarzerd
Shiva
9,773
1,716
444
2,556
14,892
13,817
0
6,704
8,188
0
28,466
L
Pele
7,548
2,047
0
5,152
16,638
5,779
0
3,689
12,949
0
45,191
L
Mercury
GMArenaMain
Mercury
2,708
446
0
4,070
14,038
6,369
0
7,772
6,266
0
53,626
W
Cthulhu
Mendozan
Cthulhu
11,721
1,434
425
4,503
10,697
7,975
317
488
10,209
69,730
1,921
L
7,967
3,504
0
6,073
8,317
3,334
2,770
0
8,317
83,653
15,021
W
Tsukuyomi
SirKraxo
Tsukuyomi
9,637
2,267
0
4,156
12,440
4,679
0
1,268
11,172
0
53,024
W
Anubis
Varastade
Anubis
11,324
992
0
6,654
12,140
6,283
1,031
2,953
9,173
75,114
0
L
Merlin
Whinoot
Merlin
6,744
284
0
950
11,870
4,296
0
4,766
7,104
44,552
0
W
Hercules
pettermg321
Hercules
8,258
2,321
1,651
4,708
16,360
13,964
48
4,304
12,050
0
32,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,287
Gold Earned
40,935
441
Minions Killed
466
0
Camps Cleared
0
1,512,776
Distance Traveled
1,495,499
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,510
501
107
7
0
299,293
0
L
Shiva
7,338
489
35
2
0
343,876
0
L
Pele
7,309
487
61
4
0
302,076
2
L
Mercury
7,413
494
116
8
0
315,859
5
W
Cthulhu
9,016
601
112
7
0
284,492
3
L
Sol
8,972
598
161
11
0
293,028
0
W
Tsukuyomi
8,427
562
83
6
0
329,058
0
W
Anubis
8,410
561
121
8
0
260,078
1
L
Merlin
7,255
484
68
5
0
257,937
0
W
Hercules
7,572
505
43
3
0
322,578
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role