Player Matchup

Ra
Ra
SigriedIronsides
Ra
Level 142
God Stats
2W - 1L
1,572 SR
Queue Stats
20W - 9L
1,643 Elo+
Party 2
Bastet
Bastet
TipPster
Bastet
Level 129
God Stats
3W - 0L
1,736 SR
Queue Stats
100W - 104L
1,529 Elo+
Solo
Bacchus
Bacchus
ungleMaster7
Bacchus
Level 14
God Stats
1W - 0L
1,772 SR
Queue Stats
10W - 3L
1,661 Elo+
Party 2
Team Averages
Level 95
1,693 SR
1,611 Elo+

VS

Team Averages
Level 110
1,526 SR
1,529 Elo+
Kukulkan
Kukulkan
I DUD ITSSS
Kukulkan
Level 159
God Stats
56W - 59L
1,577 SR
Queue Stats
516W - 502L
1,546 Elo+
Solo
Mercury
Mercury
rony1296
Mercury
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
527W - 516L
1,520 Elo+
Party 1
Jing Wei
Jing Wei
youngcunna
Jing Wei
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
417W - 438L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
10,424
695
7,586
8,953
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
TipPster
Bastet
16
5 / 2 / 2
10,511
701
11,911
12,781
5,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
ungleMaster7
Bacchus
15
1 / 1 / 6
9,493
633
8,277
12,289
17,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I DUD ITSSS
Kukulkan
16
1 / 1 / 2
10,159
677
15,988
9,424
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
rony1296
Mercury
15
0 / 2 / 5
9,687
646
4,471
10,094
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
youngcunna
Jing Wei
16
4 / 5 / 0
10,382
692
6,069
12,498
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
8
Kills
5
5
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
I DUD ITSSS
Kukulkan
1
1
2
2
W
2
2
4
2
W
Bastet
TipPster
Bastet
5
2
2
3
L
Mercury
rony1296
Mercury
0
2
5
1.25
W
Bacchus
ungleMaster7
Bacchus
1
1
6
4
L
Jing Wei
youngcunna
Jing Wei
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,774
Damage
26,528
34,023
Taken
32,016
27,311
Mitigated
15,098
11,127
Healing
3,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
I DUD ITSSS
Kukulkan
15,988
628
0
430
9,424
4,197
0
3,537
5,768
58,604
1,629
W
7,586
374
1,505
3,794
8,953
4,135
160
3,553
4,718
57,300
690
W
Bastet
TipPster
Bastet
11,911
2,266
0
3,556
12,781
5,518
0
4,687
7,239
0
42,397
L
Mercury
rony1296
Mercury
4,471
2,044
0
1,139
10,094
4,614
0
4,798
5,296
0
36,741
W
Bacchus
ungleMaster7
Bacchus
8,277
773
0
2,272
12,289
17,658
60
5,627
5,759
15,826
783
L
Jing Wei
youngcunna
Jing Wei
6,069
3,557
0
1,730
12,498
6,287
0
7,073
5,262
0
26,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,428
Gold Earned
30,228
179
Minions Killed
225
0
Camps Cleared
0
856,849
Distance Traveled
877,699
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,159
677
118
8
0
279,553
0
W
Ra
10,424
695
107
7
0
283,670
0
W
Bastet
10,511
701
54
4
0
275,950
8
L
Mercury
9,687
646
57
4
0
318,839
1
W
Bacchus
9,493
633
18
1
0
297,229
0
L
Jing Wei
10,382
692
50
3
0
279,307
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role