Player Matchup

Danzaburou
Danzaburou
ElementalJug921
Danzaburou
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 52L
1,405 Elo+
Party 1
Ra
Ra
Fret1337
Ra
Level 97
God Stats
4W - 3L
1,557 SR
Queue Stats
12W - 13L
1,491 Elo+
Solo
Bakasura
Bakasura
I Freega I
Bakasura
Level 69
God Stats
1W - 3L
1,434 SR
Queue Stats
206W - 184L
1,494 Elo+
Party 2
Bacchus
Bacchus
SantaAintComin
Bacchus
Level 75
God Stats
16W - 15L
1,480 SR
Queue Stats
43W - 52L
1,405 Elo+
Party 1
Surtr
Surtr
Smokln Who
Surtr
Level 81
God Stats
5W - 3L
1,363 SR
Queue Stats
170W - 167L
1,472 Elo+
Party 2
Team Averages
Level 68
1,467 SR
1,453 Elo+

VS

Team Averages
Level 67
1,478 SR
1,514 Elo+
Danzaburou
Danzaburou
AbroadSneeze899
Danzaburou
Level 62
God Stats
18W - 22L
1,410 SR
Queue Stats
139W - 131L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
Popeyethewelder
Erlang Shen
Level 61
God Stats
11W - 12L
1,569 SR
Queue Stats
423W - 419L
1,453 Elo+
Solo
Janus
Janus
Zaboomafoot
Janus
Level 69
God Stats
1W - 3L
1,349 SR
Queue Stats
215W - 193L
1,581 Elo+
Solo
Geb
Geb
Zombie2517
Geb
Level 100
God Stats
2W - 1L
1,784 SR
Queue Stats
20W - 12L
1,608 Elo+
Solo
Thanatos
Thanatos
zerocheese14
Thanatos
Level 42
God Stats
6W - 13L
1,280 SR
Queue Stats
439W - 432L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElementalJug921
Danzaburou
9
0 / 1 / 1
5,055
460
5,856
9,881
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 3
5,694
518
3,078
7,270
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
I Freega I
Bakasura
9
1 / 3 / 3
5,465
497
3,048
10,170
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 0
5,629
512
2,005
5,801
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
11
5 / 2 / 0
6,529
594
9,216
10,073
7,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbroadSneeze899
Danzaburou
10
0 / 1 / 3
5,568
506
5,136
6,897
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Popeyethewelder
Erlang Shen
11
2 / 2 / 1
6,355
578
5,070
12,657
11,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
3 / 2 / 2
6,558
596
4,108
4,501
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 5
5,060
460
4,151
7,502
5,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
zerocheese14
Thanatos
12
5 / 2 / 2
6,271
570
7,743
10,472
4,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
10
10
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AbroadSneeze899
Danzaburou
0
1
3
1.5
L
Danzaburou
ElementalJug921
Danzaburou
0
1
1
0.5
L
0
3
3
0.5
L
Bakasura
I Freega I
Bakasura
1
3
3
0.83
W
Erlang Shen
Popeyethewelder
Erlang Shen
2
2
1
1.25
L
1
1
0
1
L
Surtr
5
2
0
2.5
W
3
2
2
2
W
0
0
5
2.5
W
Thanatos
zerocheese14
Thanatos
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,203
Damage
26,208
43,195
Taken
42,029
21,048
Mitigated
25,151
14,650
Healing
21,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AbroadSneeze899
Danzaburou
5,136
1,828
0
3,209
6,897
2,517
12
850
6,000
0
42,118
L
Danzaburou
ElementalJug921
Danzaburou
5,856
1,678
0
2,853
9,881
3,160
0
1,848
7,891
0
37,074
L
3,078
366
377
2,646
7,270
2,164
0
2,442
4,740
34,171
1,405
L
Bakasura
I Freega I
Bakasura
3,048
2,171
0
4,381
10,170
3,328
0
2,034
8,056
0
19,199
W
Erlang Shen
Popeyethewelder
Erlang Shen
5,070
3,284
0
5,652
12,657
11,133
0
876
11,193
0
42,340
L
2,005
269
0
1,255
5,801
4,908
0
802
4,738
16,517
0
L
Surtr
9,216
4,583
0
3,138
10,073
7,488
0
518
9,511
625
46,908
W
4,108
721
0
1,032
4,501
1,624
0
891
3,462
47,194
0
W
4,151
469
0
2,823
7,502
5,411
0
1,239
6,263
25,839
0
W
Thanatos
zerocheese14
Thanatos
7,743
1,470
0
8,613
10,472
4,466
0
1,267
8,971
0
48,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,372
Gold Earned
29,812
266
Minions Killed
352
0
Camps Cleared
0
1,119,737
Distance Traveled
1,090,235
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,568
506
70
6
0
187,542
0
L
Danzaburou
5,055
460
56
5
0
197,267
1
L
Ra
5,694
518
70
6
0
236,945
0
L
Bakasura
5,465
497
42
4
0
239,681
0
W
Erlang Shen
6,355
578
83
8
0
212,492
1
L
Bacchus
5,629
512
29
3
0
234,088
0
L
Surtr
6,529
594
69
6
0
211,756
0
W
Janus
6,558
596
95
9
0
200,558
0
W
Geb
5,060
460
34
3
0
233,344
6
W
Thanatos
6,271
570
70
6
0
256,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role