Player Matchup

Chang'e
Chang'e
Communismchan
Chang'e
Level 108
God Stats
1W - 0L
1,227 SR
Queue Stats
207W - 202L
1,529 Elo+
Solo
Medusa
Medusa
Jones2400
Medusa
Level 104
God Stats
1W - 1L
1,282 SR
Queue Stats
174W - 177L
1,579 Elo+
Party 1
Jing Wei
Jing Wei
ShalltearDBlood
Jing Wei
Level 112
God Stats
2W - 0L
1,277 SR
Queue Stats
343W - 310L
1,494 Elo+
Solo
Sobek
Sobek
theBUSofNUNS
Sobek
Level 95
God Stats
2W - 0L
1,765 SR
Queue Stats
74W - 63L
1,583 Elo+
Solo
Shiva
Shiva
wrygamer21
Shiva
Level 89
God Stats
7W - 3L
1,466 SR
Queue Stats
270W - 259L
1,582 Elo+
Party 1
Team Averages
Level 102
1,403 SR
1,553 Elo+

VS

Team Averages
Level 85
1,429 SR
1,496 Elo+
Freya
Freya
DontForget2Wipe
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 131L
1,442 Elo+
Solo
Chiron
Chiron
PleaseCallMeGod
Chiron
Level 106
God Stats
5W - 2L
1,713 SR
Queue Stats
170W - 169L
1,554 Elo+
Solo
Chang'e
Chang'e
Taimiauwette
Chang'e
Level 28
God Stats
2W - 7L
1,256 SR
Queue Stats
380W - 408L
1,513 Elo+
Solo
Skadi
Skadi
Wolf Corleon
Skadi
Level 104
God Stats
3W - 7L
1,176 SR
Queue Stats
595W - 613L
1,500 Elo+
Solo
Jing Wei
Jing Wei
rene187
Jing Wei
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 51L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
0 / 0 / 3
5,592
932
4,253
3,527
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Jones2400
Medusa
11
1 / 0 / 2
5,816
969
5,931
4,343
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
10
0 / 1 / 3
5,575
929
2,532
3,918
1,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 0
6,002
1,000
1,676
6,037
5,329
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
10
1 / 0 / 2
5,940
990
3,426
4,179
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,567
928
5,412
4,875
2,102
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

1
0 / 0 / 0
1,488
248
0
0
0
Chang'e
Taimiauwette
Chang'e
10
0 / 1 / 2
5,265
878
3,908
6,143
4,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 1 / 1
5,179
863
3,331
4,580
1,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
rene187
Jing Wei
13
0 / 0 / 1
5,920
987
4,906
4,292
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
3
Kills
2
2
Deaths
3
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
0
0
3
1.5
L
2
1
0
2
W
Medusa
Jones2400
Medusa
1
0
2
2
L
0
0
0
0
W
Jing Wei
0
1
3
1.5
L
Chang'e
Taimiauwette
Chang'e
0
1
2
1
L
0
1
1
0.5
L
Jing Wei
rene187
Jing Wei
0
0
1
0.5
W
1
1
0
1
W
Shiva
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,818
Damage
17,557
22,004
Taken
19,890
12,167
Mitigated
10,038
11,687
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
4,253
623
4,356
1,598
3,527
1,432
90
1,851
1,520
5,992
0
L
5,412
1,544
131
506
4,875
2,102
0
1,968
2,907
8,426
0
W
Medusa
Jones2400
Medusa
5,931
993
370
541
4,343
1,920
0
1,181
3,046
0
21,836
L
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
2,532
1,243
118
425
3,918
1,591
45
1,499
2,299
0
9,682
L
Chang'e
Taimiauwette
Chang'e
3,908
238
4,940
3,014
6,143
4,276
0
2,299
3,844
6,917
0
L
3,331
480
206
735
4,580
1,898
0
1,032
3,548
0
13,232
L
Jing Wei
rene187
Jing Wei
4,906
3,266
483
888
4,292
1,762
0
630
3,662
0
13,656
W
1,676
0
708
1,657
6,037
5,329
0
1,905
3,856
3,203
0
W
Shiva
3,426
494
884
1,030
4,179
1,895
0
2,116
1,963
0
7,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,925
Gold Earned
23,419
78
Minions Killed
59
0
Camps Cleared
0
562,326
Distance Traveled
407,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,592
932
6
1
0
122,058
0
L
Freya
5,567
928
12
2
0
93,350
0
W
Medusa
5,816
969
33
6
0
126,330
0
L
Chiron
1,488
248
0
0
0
0
0
W
Jing Wei
5,575
929
22
4
0
106,891
0
L
Chang'e
5,265
878
7
1
0
119,164
0
L
Skadi
5,179
863
17
3
0
78,584
0
L
Jing Wei
5,920
987
23
4
0
116,596
0
W
Sobek
6,002
1,000
6
1
0
124,630
0
W
Shiva
5,940
990
11
2
0
82,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role