Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GOLF__GANG
Ganesha
Level 159
God Stats
2W - 6L
1,073 SR
Queue Stats
178W - 165L
1,483 Elo+
Party 1
Hun Batz
Hun Batz
HaRmKruW
Hun Batz
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 210L
1,407 Elo+
Solo
Bellona
Bellona
SunShine_XD_
Bellona
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 145L
1,311 Elo+
Party 1
Artio
Artio
Uni_WolfSoldier
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,305 Elo+
Party 1
Team Averages
Level 86
1,415 SR
1,401 Elo+

VS

Team Averages
Level 85
1,473 SR
1,466 Elo+
Charybdis
Charybdis
Dracominato9090
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,210 Elo+
Solo
Atlas
Atlas
EoP Punisher
Atlas
Level 120
God Stats
3W - 0L
1,366 SR
Queue Stats
18W - 5L
1,612 Elo+
Party 2
Cupid
Cupid
EoP Yautja
Cupid
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 116L
1,538 Elo+
Party 2
Ishtar
Ishtar
Mightybig1
Ishtar
Level 67
God Stats
7W - 1L
1,500 SR
Queue Stats
203W - 215L
1,525 Elo+
Solo
Fafnir
Fafnir
Papi76400
Fafnir
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 223L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 4 / 2
5,099
1,020
3,459
8,864
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
GOLF__GANG
Ganesha
10
1 / 4 / 2
5,738
1,148
5,406
7,117
6,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
HaRmKruW
Hun Batz
10
2 / 4 / 0
5,480
1,096
5,185
6,097
3,391
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SunShine_XD_
Bellona
1
0 / 0 / 0
1,300
260
0
0
0
9
1 / 4 / 1
5,555
1,111
1,411
7,738
7,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dracominato9090
Charybdis
10
1 / 1 / 12
5,834
1,167
3,391
2,462
1,125
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
5 / 0 / 11
6,922
1,384
4,819
3,877
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
11
5 / 2 / 9
6,405
1,281
5,000
4,913
2,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Mightybig1
Ishtar
12
2 / 1 / 12
6,290
1,258
7,121
3,724
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Papi76400
Fafnir
12
3 / 0 / 12
6,634
1,327
5,193
3,822
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
4
Kills
16
16
Deaths
4
5
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
4
2
0.25
W
Charybdis
Dracominato9090
Charybdis
1
1
12
7
W
5
0
11
10.5
W
Cupid
5
2
9
4.75
L
Ganesha
GOLF__GANG
Ganesha
1
4
2
0.5
L
Hun Batz
HaRmKruW
Hun Batz
2
4
0
0.5
W
Ishtar
Mightybig1
Ishtar
2
1
12
8
W
Fafnir
Papi76400
Fafnir
3
0
12
9
L
Bellona
SunShine_XD_
Bellona
0
0
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,461
Damage
25,524
29,816
Taken
18,798
25,254
Mitigated
13,201
2,955
Healing
8,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,459
186
466
613
8,864
7,693
0
2,181
6,506
6,854
0
W
Charybdis
Dracominato9090
Charybdis
3,391
1,392
164
592
2,462
1,125
506
1,644
818
0
6,885
W
4,819
2,731
952
1,427
3,877
3,739
29
2,218
1,659
9,491
0
W
Cupid
5,000
3,016
1,767
1,615
4,913
2,137
160
2,126
2,787
0
8,456
L
Ganesha
GOLF__GANG
Ganesha
5,406
241
0
188
7,117
6,902
0
2,644
4,391
13,491
0
L
Hun Batz
HaRmKruW
Hun Batz
5,185
1,110
0
736
6,097
3,391
0
2,187
3,659
0
8,704
W
Ishtar
Mightybig1
Ishtar
7,121
5,510
76
333
3,724
1,656
553
2,165
1,559
0
13,662
W
Fafnir
Papi76400
Fafnir
5,193
1,142
135
1,258
3,822
4,544
0
2,123
1,699
9,612
0
L
Bellona
SunShine_XD_
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
1,411
270
484
468
7,738
7,268
0
2,276
5,248
3,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,172
Gold Earned
32,085
32
Minions Killed
57
0
Camps Cleared
0
356,510
Distance Traveled
471,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,099
1,020
12
2
0
85,349
0
W
Charybdis
5,834
1,167
7
1
0
81,055
0
W
Atlas
6,922
1,384
14
3
0
99,600
0
W
Cupid
6,405
1,281
11
2
0
96,097
0
L
Ganesha
5,738
1,148
1
0
0
92,506
0
L
Hun Batz
5,480
1,096
14
3
0
89,992
0
W
Ishtar
6,290
1,258
21
4
0
86,933
0
W
Fafnir
6,634
1,327
4
1
0
107,517
0
L
Bellona
1,300
260
0
0
0
0
0
L
Artio
5,555
1,111
5
1
0
88,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role