Player Matchup

Fenrir
Fenrir
CapnPootyTang
Fenrir
Level 104
God Stats
8W - 10L
1,506 SR
Queue Stats
91W - 107L
1,461 Elo+
Party 1
Amaterasu
Amaterasu
GingerAcolite
Amaterasu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,388 Elo+
Party 1
Charybdis
Charybdis
SkinnyOneshot
Charybdis
Level 128
God Stats
4W - 4L
1,488 SR
Queue Stats
127W - 150L
1,460 Elo+
Party 2
Cu Chulainn
Cu Chulainn
StickyHand2
Cu Chulainn
Level 109
God Stats
2W - 4L
1,082 SR
Queue Stats
116W - 124L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
Tlp3938
Kukulkan
Level 89
God Stats
11W - 10L
1,453 SR
Queue Stats
125W - 130L
1,472 Elo+
Party 2
Team Averages
Level 98
1,406 SR
1,445 Elo+

VS

Team Averages
Level 122
1,548 SR
1,483 Elo+
Susano
Susano
 
Susano
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Erickkach
Charybdis
Level 119
God Stats
4W - 4L
1,526 SR
Queue Stats
49W - 44L
1,483 Elo+
Party 3
Nu Wa
Nu Wa
FinnLinn
Nu Wa
Level 148
God Stats
221W - 155L
1,544 SR
Queue Stats
477W - 469L
1,482 Elo+
Solo
Sobek
Sobek
Scratbow18
Sobek
Level 122
God Stats
19W - 13L
1,553 SR
Queue Stats
410W - 410L
1,468 Elo+
Solo
Jormungandr
Jormungandr
ravenswood38
Jormungandr
Level 112
God Stats
5W - 5L
1,615 SR
Queue Stats
47W - 42L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,473
462
5,360
12,017
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
GingerAcolite
Amaterasu
10
0 / 3 / 0
6,376
455
1,048
13,165
6,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
SkinnyOneshot
Charybdis
12
3 / 5 / 1
7,279
520
13,284
14,366
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
StickyHand2
Cu Chulainn
9
1 / 6 / 2
6,668
476
6,165
12,296
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Tlp3938
Kukulkan
13
1 / 1 / 0
7,334
524
4,439
8,038
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
3 / 1 / 6
8,509
608
9,399
14,888
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Erickkach
Charybdis
12
5 / 3 / 2
7,956
568
9,206
12,499
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
FinnLinn
Nu Wa
14
2 / 0 / 5
8,707
622
10,069
5,720
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
14
3 / 0 / 0
8,615
615
3,849
6,772
7,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
ravenswood38
Jormungandr
11
5 / 1 / 5
7,963
569
7,208
12,409
9,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
18
18
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
1
6
6
L
0
3
1
0.17
W
Charybdis
Erickkach
Charybdis
5
3
2
2
W
Nu Wa
FinnLinn
Nu Wa
2
0
5
4.5
L
Amaterasu
GingerAcolite
Amaterasu
0
3
0
0
W
Sobek
3
0
0
3
L
Charybdis
SkinnyOneshot
Charybdis
3
5
1
0.7
L
Cu Chulainn
StickyHand2
Cu Chulainn
1
6
2
0.33
L
Kukulkan
Tlp3938
Kukulkan
1
1
0
1
W
Jormungandr
ravenswood38
Jormungandr
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,296
Damage
39,731
59,882
Taken
52,288
27,999
Mitigated
30,128
11,016
Healing
20,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,399
1,970
0
7,839
14,888
6,499
0
1,092
13,796
0
69,108
L
5,360
1,253
0
1,246
12,017
4,896
0
3,696
7,899
0
48,537
W
Charybdis
Erickkach
Charybdis
9,206
4,108
0
3,021
12,499
4,205
482
0
12,499
0
49,814
W
Nu Wa
FinnLinn
Nu Wa
10,069
2,224
0
2,228
5,720
1,880
286
2,653
3,067
62,357
1,564
L
Amaterasu
GingerAcolite
Amaterasu
1,048
556
0
3,640
13,165
6,812
0
2,983
9,554
0
29,002
W
Sobek
3,849
133
0
4,166
6,772
7,894
248
0
6,772
42,383
3,639
L
Charybdis
SkinnyOneshot
Charybdis
13,284
7,248
0
4,347
14,366
5,065
802
3,020
11,332
0
60,825
L
Cu Chulainn
StickyHand2
Cu Chulainn
6,165
1,501
0
1,245
12,296
8,737
0
4,910
7,230
0
16,415
L
Kukulkan
Tlp3938
Kukulkan
4,439
270
0
538
8,038
2,489
0
4,638
3,086
61,996
0
W
Jormungandr
ravenswood38
Jormungandr
7,208
2,341
0
3,172
12,409
9,650
233
1,744
10,665
26,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,130
Gold Earned
41,750
351
Minions Killed
405
0
Camps Cleared
0
1,355,270
Distance Traveled
1,418,858
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,509
608
111
8
0
331,740
0
L
Fenrir
6,473
462
73
5
0
299,084
0
W
Charybdis
7,956
568
68
5
0
267,443
0
W
Nu Wa
8,707
622
113
8
0
272,509
4
L
Amaterasu
6,376
455
50
4
0
277,475
0
W
Sobek
8,615
615
86
6
0
251,056
0
L
Charybdis
7,279
520
83
6
0
238,072
2
L
Cu Chulainn
6,668
476
20
1
0
263,463
0
L
Kukulkan
7,334
524
125
9
0
277,176
0
W
Jormungandr
7,963
569
27
2
0
296,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role