Player Matchup

Janus
Janus
CASANOVAFLYBOY
Janus
Level 127
God Stats
0W - 2L
1,442 SR
Queue Stats
8W - 13L
1,686 Elo+
Party 1
Erlang Shen
Erlang Shen
LowlySIoth
Erlang Shen
Level 26
God Stats
4W - 6L
1,620 SR
Queue Stats
55W - 50L
1,536 Elo+
Party 1
Surtr
Surtr
ShimmerZero
Surtr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 201L
1,503 Elo+
Party 1
Achilles
Achilles
houmrico
Achilles
Level 86
God Stats
0W - 3L
1,860 SR
Queue Stats
16W - 36L
1,397 Elo+
Party 1
Sol
Sol
osakanuh
Sol
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,530 Elo+
Party 1
Team Averages
Level 90
1,585 SR
1,530 Elo+

VS

Team Averages
Level 102
1,536 SR
1,446 Elo+
Achilles
Achilles
Avocet
Achilles
Level 151
God Stats
5W - 4L
1,760 SR
Queue Stats
200W - 169L
1,590 Elo+
Solo
Hades
Hades
CH30x12
Hades
Level 144
God Stats
6W - 4L
1,540 SR
Queue Stats
158W - 148L
1,501 Elo+
Solo
Athena
Athena
CabraCabroken
Athena
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,486 Elo+
Party 2
Izanami
Izanami
DiWaBa
Izanami
Level 41
God Stats
1W - 5L
1,382 SR
Queue Stats
3W - 11L
1,170 Elo+
Party 2
Camazotz
Camazotz
Slaaaam
Camazotz
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 18L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,696
518
3,409
6,496
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
LowlySIoth
Erlang Shen
11
4 / 2 / 2
6,238
567
8,972
10,821
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 1
5,046
459
4,663
10,372
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
houmrico
Achilles
9
0 / 2 / 4
5,965
542
4,211
9,622
9,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 1
6,087
553
5,808
4,742
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Avocet
Achilles
13
6 / 1 / 0
7,752
705
9,938
12,144
10,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
CH30x12
Hades
13
3 / 0 / 3
7,574
689
5,746
8,475
3,466
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 2
5,720
520
1,585
8,439
6,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
DiWaBa
Izanami
9
0 / 2 / 0
5,204
473
1,155
6,714
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Slaaaam
Camazotz
10
1 / 3 / 4
5,914
538
3,972
11,533
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
7
Kills
10
11
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
Avocet
Achilles
6
1
0
6
L
0
2
0
0
W
Hades
CH30x12
Hades
3
0
3
4.5
W
0
1
2
1
W
Izanami
DiWaBa
Izanami
0
2
0
0
L
Erlang Shen
LowlySIoth
Erlang Shen
4
2
2
2.5
L
1
4
1
0.38
W
Camazotz
Slaaaam
Camazotz
1
3
4
1
L
Achilles
houmrico
Achilles
0
2
4
1
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,063
Damage
22,396
42,053
Taken
47,305
26,399
Mitigated
26,243
12,576
Healing
21,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Avocet
Achilles
9,938
2,608
0
5,090
12,144
10,019
0
629
10,875
0
59,603
L
3,409
268
0
944
6,496
2,295
0
3,768
2,728
41,441
54
W
Hades
CH30x12
Hades
5,746
332
286
6,203
8,475
3,466
59
2,629
5,484
55,160
1,569
W
1,585
379
0
1,756
8,439
6,079
0
2,845
5,594
18,039
0
W
Izanami
DiWaBa
Izanami
1,155
452
0
2,099
6,714
2,512
710
2,159
4,555
0
38,527
L
Erlang Shen
LowlySIoth
Erlang Shen
8,972
5,702
0
4,596
10,821
5,739
66
898
9,834
0
47,229
L
4,663
1,717
0
2,609
10,372
7,752
0
671
9,144
498
22,458
W
Camazotz
Slaaaam
Camazotz
3,972
1,375
0
6,005
11,533
4,167
0
710
10,787
0
32,418
L
Achilles
houmrico
Achilles
4,211
972
0
2,401
9,622
9,060
0
1,169
8,218
0
23,118
L
5,808
3,230
0
2,026
4,742
1,553
565
682
4,060
46,752
4,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,032
Gold Earned
32,164
285
Minions Killed
355
0
Camps Cleared
0
1,122,451
Distance Traveled
1,135,544
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,752
705
98
9
0
206,345
2
L
Janus
5,696
518
83
8
0
179,035
0
W
Hades
7,574
689
101
9
0
224,615
4
W
Athena
5,720
520
21
2
0
256,087
2
W
Izanami
5,204
473
77
7
0
199,005
0
L
Erlang Shen
6,238
567
67
6
0
254,581
0
L
Surtr
5,046
459
25
2
0
223,454
1
W
Camazotz
5,914
538
58
5
0
249,492
0
L
Achilles
5,965
542
27
2
0
252,100
0
L
Sol
6,087
553
83
8
0
213,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role